Your Thoughts On New 3.15 Patchnotes?

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touldie wrote:
Path of Changes. I have'nt enough effort to read the changelog. Will try to play after week or two.


TL/DR:
- Player damage nerfed substantially.
- Mana cost of skills increased substantially.
- All movement skills nerfed, hard.
- Monster hp increased.
- Monster damage increased.
- Player defenses decreased substantially.
- Crafting nerfed hard, again.
- League mechanic will be less rewarding and more difficult than Ultimatums.

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yamface wrote:
I was hoping for ggg to remove all map portals except 1, increase death penalty and even have characters de-level from death, but I'll accept whatever is out right now as a middle ground I guess.


Insert 'Not Sure If Serious' meme here.

Although that would certainly kill the game overnight, and force them to invest all their resources into POE 2.

So...maybe not a bad idea at the end of the day.
Not for me , so I am off. doesn't mean anything though. Game will still go on , and make people happy. Think I am going to recreate menzoberanzen in 7 days to die. That should take several months. Maybe by then i'll be ready to come back.
For me, the funny part about this shit is that half of the people complaining will still deal more damage than needed, basically still dominating end game. They just cry because it's fun. The other half sucked balls even before the nerfs, so now they cry because it's fun, I guess.

Back on topic: patch notes seem fine to me. Playing the same game for 10 years gets boring. Shaking it up keeps it fresh for me.
Interested with totem changes :

- multistrike support works with totems now
- new support totem gem

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lupasvasile wrote:
For me, the funny part about this shit is that half of the people complaining will still deal more damage than needed, basically still dominating end game. They just cry because it's fun. The other half sucked balls even before the nerfs, so now they cry because it's fun, I guess.

Back on topic: patch notes seem fine to me. Playing the same game for 10 years gets boring. Shaking it up keeps it fresh for me.


To quote someone I can't recall: 'Sometimes no change is better than a bad change'.
After watching the announcement i was like " Nah I'm good. Gonna skip !"

But i think i will give it a go and play 2-3 hours. If it feels like i expect it to feel. I'm out. I just loaded up on a bunch of games at the steam summer sale.

How i miss Marvel Heroes right now.... oh boy
i like it. it gives me time to play other games this summer.
I hope I can still reach T16 maps with a tabula + 1c pieces of gear.

If "harder game" means "doing chaos recipe in white maps until getting 20+ exalts", probably wont bother to play for very long.
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lupasvasile wrote:
For me, the funny part about this shit is that half of the people complaining will still deal more damage than needed, basically still dominating end game. They just cry because it's fun. The other half sucked balls even before the nerfs, so now they cry because it's fun, I guess.

Back on topic: patch notes seem fine to me. Playing the same game for 10 years gets boring. Shaking it up keeps it fresh for me.


LOL after 10 years they already have you. They could literally spoon feed you crap and you would sit there and white knight for them.
After the patch notes it seems to me that it makes no sense at all to post feedback and suggestions here.

I will try the League but not an league start anymore (totaly a waste of time) and i have the feeling that I will lose interest with yellow maps mybe earlier... but we'll see...

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