Banned for fake listings, abusing the trade site?

ssf ftw
(سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س
sorry that my arguments made you go off so hard.

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absurdistan88 wrote:

Price fixing is an abusive market element meant to control and regulate prices for own gain, systematically. Hence the reason rmt thrives so well.


all market operations you do are for your own gain (at least i hope so).

in a automated market you would mass trade currency and items (with your own fake accounts) to manipulate the market even more than fake sellers do now.

fake selling and rmt have no direct connection.

fake selling isn't abusive for those who know about the fact that it exists. which you should have learned in the 2 years you played poe.

trade optimisations


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absurdistan88 wrote:

Imagine grinding weeks for 50 vaal orbs, and by your rational, spend the same amount trying to successfully trade for said amount.


in my 10 years of poe i never spent more than 10 minutes to get the item or currency that i wanted.

if you want to buy fast you have to pay a premium.
if you want to minmax your trading procedure you have to invest more time.

it's your choice. and games tend to offer choices for the player. in fact, games consist of choices for the player.

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absurdistan88 wrote:

there have been countless suggestions to SUPPLEMENT existing trade platform with features that offers players an alternative.


haven't seen a single one that fits the game as it is.
care to share a link?


for me, a trade solution must make sure:

- that players are able to correct mistakes when pricing items

- that premium tabs which ggg sold for easier trading are integrated in a way that it doesn't make them totally pay to win and there are still diminishing returns when purchasing masses of them (like now).

- the downward pressure on items due to the paywalled selling space (need to sell fast) is somehow compensated and neutralised

- that it doesn't make sense for players to simply take the lowest price for an item on the market and underbid it

- bots can't collect items and autoprice them according to current prices on the market and sell them

- bots can't easily purchase currency on the market to resell it

- that there is no fixed exchange course for currency which you can use to flip currency


-----

poe is successful cause there are no fixed buyout prices for items, everything is tradeable but there is no easy way to mass buy items or currency.

other games failed on that, their solutions are to make important items account bound and so worthless.
age and treachery will triumph over youth and skill!
Imagine being trade banned because you've already sold the item and 15 people spammed you after.
I think a small number that says “Average times message copied per sale” would be fine. Even be able to filter it. Very big number of ppl copied the messages of this account? Price fixer. If the account reposts the same item continually the system cheks item ID so the count can not be faked. If they roll the items between accounts, well u are forcing at least some bot power to this instead of price fixing.
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teknik1200 wrote:
Imagine being trade banned because you've already sold the item and 15 people spammed you after.
Yeah , If you have found any rare item and list it, its gets nuts very quickly. Both Unnatural Instincts i listed and the ultimatum i found for it, i probably got damn near 100 whispers on each like instantly.
Harvest sucks! But look at my decked out gear two weeks in!

Labyrinth salt farm miner.

"But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years.
Last edited by Tin_Foil_Hat#0111 on Jul 15, 2021, 3:44:29 AM
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vio wrote:
sorry that my arguments made you go off so hard.

"
absurdistan88 wrote:

Price fixing is an abusive market element meant to control and regulate prices for own gain, systematically. Hence the reason rmt thrives so well.


all market operations you do are for your own gain (at least i hope so).

in a automated market you would mass trade currency and items (with your own fake accounts) to manipulate the market even more than fake sellers do now.

fake selling and rmt have no direct connection.

fake selling isn't abusive for those who know about the fact that it exists. which you should have learned in the 2 years you played poe.

-> I'm not sure I understand your argument here. Whether you've been playing for 2 years or 2 weeks, the inconvenience is the same. The fact that people are able to list items for sale with no intent of selling is the core issue here. I'm not looking to change that or remedy it with an auction house, I'm merely suggesting that another option is offered.

One that involves execution on trade based on mutual consent.

Seller lists
Buyer buys

Item(s) is/are transfered.

No amount of bots or automated fake accounts can change the fact that the transaction is executed, sole difference here is, that whomever lists the item for a price, gets that price and the buyer gets the item.

Nothing else bears relevance.

And saying that rmt and price fixing isn't related baffles me. It's a market regulatory influence, with the intent to fluctuate.
Last edited by absurdistan88#0852 on Jul 15, 2021, 4:08:52 AM
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PedroloGeo wrote:
I think a small number that says “Average times message copied per sale” would be fine. Even be able to filter it.



Again, it is very common to be repeatedly whispered for items that have sold.

At times there is trade site lag and things stay listed for 30 minutes or longer after you've sold the item.


Just because someone doesn't answer a whisper does not mean the seller is up to nefarious intentions.

This is why these kinds of punishments simply don't work. Most things that make people upset are legitimate.
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absurdistan88 wrote:

The fact that people are able to list items for sale with no intent of selling is the core issue here.
I'm not looking to change that or remedy it with an auction house, I'm merely suggesting that another option is offered.
One that involves execution on trade based on mutual consent.
Seller lists
Buyer buys
Item(s) is/are transfered.


in general, it's not in a game's interest to give you the items you need.
players naturally have opposite interests (getting the item asap for the lowballing price), so it's ok if you disagree with ggg's vision of trading which involves alot of tension:

- You need a certain item for you build
- You see that item and for a good price but the seller is offline
- You login more often so catch the item first by messaging the seller as soon as he comes online
- You hope he still sells the item for the listed price
- You hope your trading skills do work this time and you can haggle the other player down in the price and get it even cheaper
- He sells the item to you for a cheaper price than listed and your tension goes to the next purchase

you see there is alot of gaming and skill involved in the process and of course it must be enforced on the player. but it makes players getting attached to the game and the trading process is what makes poe so unique.

but as you said, that's all not relevant for you because you're strictly looking at the problem from the player's pov.
which is ok.


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absurdistan88 wrote:

And saying that rmt and price fixing isn't related baffles me. It's a market regulatory influence, with the intent to fluctuate.


yes, fake sellers bring volatility into item prices.

but item prices fluctuating is a feature, not a unintended side effect.
other sources of volatility are the need to be online to trade as it takes half the items off the market all every time.
i can tell you exactly when americans start trading cause they purchase much more often and pay better prices than europeans who barely trade :)


tl;dr if you ever bought a item for the listed price, you've done it wrong.



age and treachery will triumph over youth and skill!

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