Banned for fake listings, abusing the trade site?

"
absurdistan88 wrote:


So you're argument is, I'm wrong just because and back it up with a postulate that generalizes everyone's opinion to it's fine as is and always has been.

This issue is as old as prostitution, and I base that on the immense amount of threads posted in the past critiquing this both here and in relation to other games.

[Removed by Support] Nonetheless, I am happy to agree on disagreeing with you and I am glad it works for you. The second you take it upon yourself to claim this is a non issue in all other games of this genre is where I lose interest.
Name one game that is an MMORPG or ARPG that doesnt have an AH flooded with bots and RMT. Protip you cant. Nothing ruins trading like an automated system for people to cheat. You can literally see examples of it with every single "AH" style trading system in every game.

Theres a reason why path of exile trading is fun, because i dont have some shitter not on their computer running bot programs automatically buying and relisting everything i have an interest in.

Its actually comical that people think it would solve issues, which in reality it creates issues. You literally make cheating easier by introducing an automated system. If you think price fixers are going to disappear, youre naïve. Price fixers thrive on automated AH systems. Any decent item will automatically be purchased by bots set to auto buy anything with relative stats or outcomes.

Yeah, really fun to compete against bots in a trade based RPG. LUL.

Im saying youre wrong because you are wrong and your comparisons are dookie because they are dookie.
Harvest sucks! But look at my decked out gear two weeks in!

Labyrinth salt farm miner.

"But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years.
Last edited by Tin_Foil_Hat#0111 on Jul 11, 2021, 1:39:57 AM
There is an option for automatic trading that would work. Mu Online and Warframe have a "set up a shop" function where you set the price of an item and people come to you and just buy it. Your character has to be online and that creates another bot problem but you just come and get what you see for the set price.

But people here dont want that, they want a fkn NPC that has every single item in game for sale. There is also this foolish notion that they will make big $ when they throw their trash for sale in there while they go to sleep. The sheer amount of items generated every day in PoE makes that just stupid.

IMO they should just make rares account bound and be done with it. You will still be able to trade for uniques and good bases. Then they can think about bringing full power harvest back. Making rares untradable would solve 99% of problems this game has.
"
Tin_Foil_Hat wrote:
"
absurdistan88 wrote:


So you're argument is, I'm wrong just because and back it up with a postulate that generalizes everyone's opinion to it's fine as is and always has been.

This issue is as old as prostitution, and I base that on the immense amount of threads posted in the past critiquing this both here and in relation to other games.

[Removed by Support] Nonetheless, I am happy to agree on disagreeing with you and I am glad it works for you. The second you take it upon yourself to claim this is a non issue in all other games of this genre is where I lose interest.
Name one game that is an MMORPG or ARPG that doesnt have an AH flooded with bots and RMT. Protip you cant. Nothing ruins trading like an automated system for people to cheat. You can literally see examples of it with every single "AH" style trading system in every game.

Theres a reason why path of exile trading is fun, because i dont have some shitter not on their computer running bot programs automatically buying and relisting everything i have an interest in.

Its actually comical that people think it would solve issues, which in reality it creates issues. You literally make cheating easier by introducing an automated system. If you think price fixers are going to disappear, youre naïve. Price fixers thrive on automated AH systems. Any decent item will automatically be purchased by bots set to auto buy anything with relative stats or outcomes.

Yeah, really fun to compete against bots in a trade based RPG. LUL.

Im saying youre wrong because you are wrong and your comparisons are dookie because they are dookie.


I literally stated that I don't want or advocate for an auction house. Merely the instant trade feature that negates the need for people to exit maps or halt other activities.

If you consider bots an issue when they buy stuff you list for a price you want, then you have it worse than I expected.

My examples are all valid, core relevance tied into the time wasted chasing items that are listed with NO intent of sale.

I also remarked that one doesn't have to exlude another. A simple tick option for instant trade in a pane like the affinity option, could be implemented. People who like to visit other hideouts to salivate over their p!mped hideout setup are welcome to do so. It's just bonkers that you have to go through x amount of whispers to acquire an item, period.
I think the answer to this problem is fairly simple but also controversial : a way to enforce trades for listed items, like in real life. Banning won't solve anything.
-
"
Tin_Foil_Hat wrote:
Name one game that is an MMORPG or ARPG that doesnt have an AH flooded with bots and RMT.


DAoC had a well balanced system that made it fairly easy to buy things but had gates that were awkward for bots. Consignment merchants were basically a vendor that sold what you had listed for a set price but they were tied to your house and the corresponding plot.

So you had to arrive in the housing zone, check the board for items that fit your criteria then travel to the location to physically buy the gear off that players CM.

It was inefficient sure but in a good way, players could prioritize the trades they felt were important and it wasn't rife with bots autosniping anything and everything. It'd boil down to fairly like our current system but where items had to be sold for what they were listed for or they wouldn't be listed. However GGG would have to implement some kind of process or it'd just be bots porting between hideouts buying everything.

There are good mediums between the choices available but most developers aren't willing to devote the resources to getting to one of those middle ground states. Auction houses are just the go to standard solution for those that don't care and/or when it doesn't matter.

Can't do anything about RMT though that is simply a cost benefit analysis that dictates the resources required to prevent it vastly outweighs the cost of unofficially allowing it. A view I understand while finding very frustrating.
Last edited by Draegnarrr#2823 on Jul 12, 2021, 4:43:16 AM
"
Nubatron wrote:
That is absolutely not enforceable. The game has too many instances where you are unavailable to trade, or even time to stop and respond. Just this league alone I was accused of price fixing three times because I didn't respond fast enough. I had one person ignore me after 10 seconds.

I honestly think the amount of false positives/reportings would be through the roof with such a rule.

Nope.

Mostly this, sadly.

I really dislike people listing at prices they have no intention to sell at, and/or suckering sellers to list too low for them to snipe. If you don't go auction house, or at least offline trading I see no solution. Or no solution that works and doesn't punish a lot of innocent players. All-knowing deity watching over yes, GGG at 10 times staffing for just this not so much.
Why trade site is not just automatically removing item on sale and preventing it to be shown on site or items with same name for some amount of time like 24h if item is not sold according for certain amount of whispers and time given to trade to be made?

I mean, how hard this would be to be made?
Just remove item on sale if item hasn't been trade by seller for certain amount of time to prevent price fixers atleast.







fake sellers obfuscate the lower price range of items which results in bots and "auto item pricing services" being unable to work properly cause they can't differ fake listings from real ones.


so those fake sellers do have a important function in poe.

side effects of players being annoyed that they can't just insta buy the items with the currency they worked so hard for (or not) are just welcomed. (just wiping a tear out of my eye, it's sooo sad!!!1)


why make purchasing an item very comfortable when the alternative ways of finding/crafting that item are uncomfortable?

there needs to be a balance of methods to aquire items for your builds.
age and treachery will triumph over youth and skill!
Last edited by vio#1992 on Jul 13, 2021, 5:05:26 PM
"
Tin_Foil_Hat wrote:


Theres a reason why path of exile trading is fun



It isnt.
"
vio wrote:
fake sellers obfuscate the lower price range of items which results in bots and "auto item pricing services" being unable to work properly cause they can't differ fake listings from real ones.


so those fake sellers do have a important function in poe.

side effects of players being annoyed that they can't just insta buy the items with the currency they worked so hard for (or not) are just welcomed. (just wiping a tear out of my eye, it's sooo sad!!!1)


why make purchasing an item very comfortable when the alternative ways of finding/crafting that item are uncomfortable?

there needs to be a balance of methods to aquire items for your builds.


[Removed by Support]

Price fixing is an abusive market element meant to control and regulate prices for own gain, systematically. Hence the reason rmt thrives so well. Applaud that?

You may have all the time in the world and think that the amount of time required, acquirering items in-game should be proportional to trading for it, but that notion belongs in la la land.

Imagine grinding weeks for 50 vaal orbs, and by your rational, spend the same amount trying to successfully trade for said amount.

By all means, if that's what gets your rocks off, GG, enjoy, but there have been countless suggestions to SUPPLEMENT existing trade platform with features that offers players an alternative.

So those who care for it now aren't robbed and those who wish for something as simple as item that's listed is indeed got sale, can optimize their time spent in-game to ACTUALLY play the bloody game.

Whispering thirty [Removed by Support] in vain sucks, as does replying to someone, have them join your hideout only to experience them haggle unbeknownst to you, in the bloody trade window.
Last edited by Kane_GGG#0000 on Jul 13, 2021, 7:40:06 PM

Report Forum Post

Report Account:

Report Type

Additional Info