Banned for fake listings, abusing the trade site?

You can block a player and their listings disappear. So no, theres no reason to. If they want to be a shitter and try to price fix/take up all 100 listing all you have to do is block them and their listing are gone.

I had to do that with someone like 2 weeks ago who had well over 100 timeless jewels listed i was trying to buy and i whispered them and they didnt respond whatsoever, so i blocked them to remove their listings.

Stupid people who do that stuff are going to get blocked and never get trades again which is even better than a ban as they wonder why their shit doesnt sell and why the people they whisper dont respond.
Harvest sucks! But look at my decked out gear two weeks in!

Labyrinth salt farm miner.

"But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years.
"
Vennto wrote:
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tntpop wrote:
this whole trade system sucks.. they know it... they dont care.. like they dont care about doing anything to change the click injuries popping up.

They actually DO care. You just don´t like their stance on it.
This. Trade on this game is perfectly fine.

I wouldnt mind a currency exchange because i personally think thats less impactful by a large margin than an actual item exchange. But if they dont think so thats fine, its their game. I dont have issues with trading in this game.

You get AFK players for certain trades, thats their loss not mine. Its funny though cause im willing to bet most people who ask for AH are the people constantly AFKing when people want their items. Id almost guarantee thats the case.
Harvest sucks! But look at my decked out gear two weeks in!

Labyrinth salt farm miner.

"But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years.
"
adghar wrote:
Out of curiosity...
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absurdistan88 wrote:
Instant trade feature. You list an item, you sell the item and that's it. No need to be online either.

If you are in game it would also negate the need for the abrupt halt in a session, having to return to town.

No auction house or other policing needed.


How do you personally define "auction house" such that what you just defined isn't an auction house? Reading these 3 sentences, with the definition of "auction house" in my head, sounded like you just said "Just implement an auction house. No auction house needed."

Any feature that stipulates an offer is given and stands till another bid higher than that occurs.

Instant trade has nothing to do with an auction house feature. There's no bidding involved, no sniping no nothing. I want to sell this at x and you can have it instantly if you meet the listing price.

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absurdistan88 wrote:

In my thirty years of gaming, I've never experienced this to be or become an issue in this genre, to the contrary, I've enjoyed loot dropping in a loot game and the efficiency that came with easy trading allowing for me to concentrate on grinding for more loot.


Can you share some examples of such games?


ANY game of this genre. Players don't quit the league because they obtain crafting items via trade too easily or dont have to scroll down a page or two to get an item.

Your progression experience is enhanced if anything because it lets you focus on the gearing process or crafting session without someone out there taking a piss listing shit they never intended to sell at that price without regards to your time window to play
"
Tin_Foil_Hat wrote:
You can block a player and their listings disappear. So no, theres no reason to. If they want to be a shitter and try to price fix/take up all 100 listing all you have to do is block them and their listing are gone.

I had to do that with someone like 2 weeks ago who had well over 100 timeless jewels listed i was trying to buy and i whispered them and they didnt respond whatsoever, so i blocked them to remove their listings.

Stupid people who do that stuff are going to get blocked and never get trades again which is even better than a ban as they wonder why their shit doesnt sell and why the people they whisper dont respond.


You can do many splendid things,but none of them would be necessary or take away time and focus from your initial offset, if these things werent a nuisance.

I can negate stumbling in shit on the floor from my roommate just by moving his stuff away and make sure to constantly be aware of possible "traps" he may have laid because he is an uncaring lazy prick or... I could get another roomie sand throw the old one's ass out.

Look I understand your notion and principle but there's something fundamentally wrong when we the players are trained to think of stuff WE could do to avoid shit that DEVS can improve on.

Imagine living in a building where every other step on the staircase is a rotten pile of wood and YOU accept having to just avoid using those steps and assume the responsibility instead of calling up the landlord and have him fix it.
Last edited by absurdistan88#0852 on Jul 10, 2021, 1:46:22 PM
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Fapmobile wrote:
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absurdistan88 wrote:
However GGG would argue the end of the world if players got this, because progression would be achieved too quickly.


Not just GGG, but every single player who understands what it would do to the game.

Progression is easy.
Trading is easy.

Both take time but that's the point.


I think the point here is, you confuse time and efficiency.
I don't mind clocking 2k hours in a game, unless a third of it is spent doing busy work or jumping hoops because simple measures aren't taken.

Player agency is key, and I have none of that over listings that are bs. It's not a matter of whether or not I can use the ignore feature to never see that moron again, it's the principle that I have to, over and over again when the next bot or bs account spams trade site again.

"
absurdistan88 wrote:
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Tin_Foil_Hat wrote:
You can block a player and their listings disappear. So no, theres no reason to. If they want to be a shitter and try to price fix/take up all 100 listing all you have to do is block them and their listing are gone.

I had to do that with someone like 2 weeks ago who had well over 100 timeless jewels listed i was trying to buy and i whispered them and they didnt respond whatsoever, so i blocked them to remove their listings.

Stupid people who do that stuff are going to get blocked and never get trades again which is even better than a ban as they wonder why their shit doesnt sell and why the people they whisper dont respond.


You can do many splendid things,but none of them would be necessary or take away time and focus from your initial offset, if these things werent a nuisance.

I can negate stumbling in shit on the floor from my roommate just by moving his stuff away and make sure to constantly be aware of possible "traps" he may have laid because he is an uncaring lazy prick or... I could get another roomie sand throw the old one's ass out.

Look I understand your notion and principle but there's something fundamentally wrong when we the players are trained to think of stuff WE could do to avoid shit that DEVS can improve on.

Imagine living in a building where every other step on the staircase is a rotten pile of wood and YOU accept having to just avoid using those steps and assume the responsibility instead of calling up the landlord and have him fix it.
Youre making a ton of nonsensical comparisons just because you dont like something thats clearly worked just fine for the entirety the games been around.
Harvest sucks! But look at my decked out gear two weeks in!

Labyrinth salt farm miner.

"But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years.
"
Tin_Foil_Hat wrote:
"
absurdistan88 wrote:
"
Tin_Foil_Hat wrote:
You can block a player and their listings disappear. So no, theres no reason to. If they want to be a shitter and try to price fix/take up all 100 listing all you have to do is block them and their listing are gone.

I had to do that with someone like 2 weeks ago who had well over 100 timeless jewels listed i was trying to buy and i whispered them and they didnt respond whatsoever, so i blocked them to remove their listings.

Stupid people who do that stuff are going to get blocked and never get trades again which is even better than a ban as they wonder why their shit doesnt sell and why the people they whisper dont respond.


You can do many splendid things,but none of them would be necessary or take away time and focus from your initial offset, if these things werent a nuisance.

I can negate stumbling in shit on the floor from my roommate just by moving his stuff away and make sure to constantly be aware of possible "traps" he may have laid because he is an uncaring lazy prick or... I could get another roomie sand throw the old one's ass out.

Look I understand your notion and principle but there's something fundamentally wrong when we the players are trained to think of stuff WE could do to avoid shit that DEVS can improve on.

Imagine living in a building where every other step on the staircase is a rotten pile of wood and YOU accept having to just avoid using those steps and assume the responsibility instead of calling up the landlord and have him fix it.
Youre making a ton of nonsensical comparisons just because you dont like something thats clearly worked just fine for the entirety the games been around.


So you're argument is, I'm wrong just because and back it up with a postulate that generalizes everyone's opinion to it's fine as is and always has been.

This issue is as old as prostitution, and I base that on the immense amount of threads posted in the past critiquing this both here and in relation to other games.

[Removed by Support] Nonetheless, I am happy to agree on disagreeing with you and I am glad it works for you. The second you take it upon yourself to claim this is a non issue in all other games of this genre is where I lose interest.
Last edited by JC_GGG#0000 on Jul 10, 2021, 2:36:19 PM
No, I don't think it should be bannable, because it is hard to prove and hard to make a system that works, but I think that the current trade system is problematic, to say the least, and should be overhauled in some form or another.

If the trade system was changed into something that is usable (or alternatively completely abolished, so only self-found and crafted, except for maybe unique items), the problem would vanish.
Remove Horticrafting station storage limit.
Why do you get to decide they're fake? Why would GGG decide that? Just because you don't get items you want doesn't mean the listings are fake. It's far more likely you want items for much cheaper than they're worth, and these items were sold minutes or hours ago and the slow trade site isn't updating fast enough. Making it update faster would be the better decision for GGG
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Imaginaerum wrote:
Why do you get to decide they're fake? Why would GGG decide that? Just because you don't get items you want doesn't mean the listings are fake. It's far more likely you want items for much cheaper than they're worth, and these items were sold minutes or hours ago and the slow trade site isn't updating fast enough. Making it update faster would be the better decision for GGG


There is a fair amount of people that price fix items, and also a fair amount of people that list items for reasonable but cheap prices to troll.

Its just a waste of time, ignoring people helps for the future, but until then spamming 20 people for a single item remains.

Having the ability to filter by amounts of whispers already sent for the item, wether the seller is in hideout or not, etc.

There must be some sort of solution to all of this that is not against GGGs anti-auctionhouse stance
Very cool mirror Service: https://www.pathofexile.com/forum/view-thread/3227915

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