Trade bots ever banned? Reporting feature exist?
" Associating an account with a phone definitely provides some level of protection against having massive amounts of accounts unless someone is just buying up phone numbers. That sounds like it has merit. Rate limiting can be worked around with load balancing across VMs and leveraging VPNs to switch IPs. I suspect people who run bot armies are working on a ton of VMs rather than a room filled with physical machines. There are heavy traders in this game that I think already hit the API limit. It would hit them as well. The counter point to there being a solution out there that a team of developers can find is that there isn't a lot of examples of games like this where an AH worked well. The irony of the situation (in my opinion) is that the more a game is centered around items and trading, the more abused the AH becomes. I personally think they made a mistake making accounts free years ago. It doesn't stop botters, but it at least discourages casual botting and the botter curious. But, that ship has long since sailed. POE2 is connected to POE1 so that isn't an opportunity to fix it either. Thanks for all the fish!
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Can somebody explain to me "auction house - bots will snipe items and control whole market" meme?
First of all, rare items. Determining true value of rares is extremely hard for most players. I've seen many well rolled rares listed for cheap just because they were outside of items easy to price such as weapons (big dps = good, small dps = bad). In the end I often succeed buying them (and selling later for much more) which proves two things: 1) Items weren't listed as a joke but people believed these items were worth that much. 2) Despite bots being able to search for specific uniques they don't bother trying to search for cheap rare gear (too risky perhaps?) Secondly, uniques. Bots or humans even if we assume somebody will buyout whole market of cheap uniques this action will backfire on them. Imagine this, all cheap uniques are gone and person who did that listed thousand items on market for dunno, lets say 10c. Given how many people play at once and how many trash uniques drops per map it will take few seconds at max for somebody else to list the very same unique for 9c, 8c etc. Will they start buying all of them too? Where will they even get currency to constantly buy all uniques listed cheaper than they offer. As for expensive uniques. Bots can already buy items they need from market and yet we don't see them mass buying HH from market. 3) finally, consumables. Just as above, even if bots decide to start mass buying scarabs or something soon after people will list their items a little bit cheaper. Will bots continue to buy everything listed below their price? Perhaps if they could but currency they have is limited. Anyway. I doubt with auction house bots would suddenly buyout everything from market to list same items for higher price. I've played infested by bots games before with auction house and much lower population playing than we have people online in poe now and still never such a thing happend. As for item sniping. Unique items and consumables are super easy to price while it looks like letting bots buy rares is too risky. Last edited by karoollll2534#2874 on Jun 9, 2021, 8:09:04 PM
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The only sad truth is that trading currency is just much more pleasant with bots than with players.
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" It'll heavily depend on the implementation, hehe. Let's say you make an auction house for stackables, maps, cheap items that cost less than an egg-salt; those that are more expensive will require the old super-smart "hoo-man interaction". So, what will the bots potentially snipe in that case and how bad it is from your average Joe's point of view? Some heavily underpriced bases/items and generally heavily underpriced stuff, which will be sniped/flipped by somebody fast enough for Joe not to get it anyway. On the other side, Joe will be able to buy his mid-level gear or maps without whispering 2478 people who are afk, "busy" or don't even care to answer cause the item costs 5c and its "not worth" to portal back from a map to sell it. As for bots, i find it highly doubtful that there will be a lot of them on that lower-level market, reselling these 5c items for a huge profit of a couple more pixel chaos orbs. Even for high value rares with multiple stats, the bot itself should be "smart" enough to see enough difference/profit to justify reselling it in case it's not hugely underpriced. Back in 2013(?), when diablo auction was still a thing, i did quite a bit of flipping/reselling shit and never has that much trouble buying something unless the seller listed it for bid price and selected buyout instead. Plus, there are bans, and dunno how intensively ggg does it, but back in 2013 i had two diablo accounts to burn, one mine and one i bought for a friend who stopped playing too. So, purely for science, i put an auction bot on one and a regular farming bot on another, auction one has a lot of settings to imitate pauses, set polling intervals etcetera etcetera, but it was banned in like a week or even less; the "farmer" on the other hand was alive for months running 24/7 till the big banwave hit, even dropped some nice shit before "dying". These accounts were not free of course, but bans based on IP/MAC/other forms of hardware-specific identification should still be effective to some extent or at least cause enough hassle for recreating accounts en masse to be quite a butthurt. "Path of Exile's engine is currently modern, lean and fast." - Chris Wilson, September 19th, 2019 Last edited by dW2005#0568 on Jun 10, 2021, 5:12:47 AM
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" In that instance, they would not target sniping (other than items that are under priced by the seller). They would instead buy up all a specific consumable and mark them up. If they are able to control the market, which they will once they get enough currency, the mark up will be noticeable. Thanks for all the fish!
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there should be more bots not less as they refuse to add auction house trading is allready pure aids
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I know Chris isn't gonna do it, but an auction house would be the lesser of evils. There's a number of ways they could implement an AH. What if it cost you 1 chaos to put up an item, or even potentially more currency? If it doesn't sell, and you gotta pull it, you lose currency. And also put a limit on the number of items you can put up. There could even be a 1 chaos tax on the front and back end of the AH transaction. On people asking huge amounts for items, there could be a bigger tax on it. They could make this work to where it's an option, but might not necessarily be the best option depending on what you're looking to buy or sell. If you want instant gratification on some leveling item worth 1 alch, or a skill gem, you might have to pay 10-20x what it's worth in the AH.
Last edited by MrSmiley21#1051 on Jun 10, 2021, 7:27:46 AM
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An AH would ruin the game... they know that. Adding one to combat bots would be like burning a house down to get rid of the mice.
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" Having to constantly trade to sustain entertaining mapping experience is what ruin the game. |
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You don't have to trade... you choose to. And then you blame others for the outcome.
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