Was harvest over nerfed?

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Feanturo wrote:
No, should have been removed completely.


I agree, keeping harvest in the state it is now does nothing for the game.
If they wanted to make it irrelevant to our gameplay they should have just removed it instead.
It's kinda ironic how they made trading on TFT more of a requirement if you want harvest crafts right now.
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Deadandlivin wrote:
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Shagsbeard wrote:
Nope. People are just spoiled. The game needs more "nerfs" to the high end so that they can design a game that everyone can enjoy. Right now, the difference between the Haves and the Have-nots is making it nearly impossible to design content that all can share. Bringing the Haves down a few notches will make it easier for them to give us new and fun stuff to do... which is really where the fun of this whole thing is.


It doesn't matter how hard you nerf the high end. The "haves" will still farm mirrors every league because they understand the game.

Do you feel like you have "more" this league than you've had in previous leagues? Do you have more currency? Better gear?

That's besides the matter though. The question was whether Harvest was overnerfed or not. If your argument is that harvest wasn't overnerfed because rich people needs more nerfs your arguments fall completely flat because only rich people are the ones who can afford to buy harvest crafts right now.
How many Augments have you found this league?


Not talking at all about "farming mirrors". I'm talking about playing the game. Finishing the Atlas. Killing the bosses. Stuff you all take for granted... because you don't even think about the people who play this game without trade. The Challenge monsters are constantly overtuned, because players can easily overpower them... again, IF they choose to trade. So the players who don't, have to skip that, or play it at a lower level just to see what's going on. They can't play "normally" because the developers have had to cater to a crowd that has access to gear from a selection of exactly what they might want. They play a different game.

That makes designs like Sirus, Uber Atziri, Maven etc. inaccessible. Has nothing to do with mirror drops.

Harvest brought to light how powerful trade is. You can literally create what ever item you might want. It was an item editor. That still exists. Trade. You can get what ever you might need. Choosing to play without cheat-codes is becoming less and less of an option simply because the developers have had to design their game to suit the player who use them.
Last edited by Shagsbeard#3964 on Apr 24, 2021, 11:18:26 AM
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Shagsbeard wrote:
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Deadandlivin wrote:
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Shagsbeard wrote:
Nope. People are just spoiled. The game needs more "nerfs" to the high end so that they can design a game that everyone can enjoy. Right now, the difference between the Haves and the Have-nots is making it nearly impossible to design content that all can share. Bringing the Haves down a few notches will make it easier for them to give us new and fun stuff to do... which is really where the fun of this whole thing is.


It doesn't matter how hard you nerf the high end. The "haves" will still farm mirrors every league because they understand the game.

Do you feel like you have "more" this league than you've had in previous leagues? Do you have more currency? Better gear?

That's besides the matter though. The question was whether Harvest was overnerfed or not. If your argument is that harvest wasn't overnerfed because rich people needs more nerfs your arguments fall completely flat because only rich people are the ones who can afford to buy harvest crafts right now.
How many Augments have you found this league?


Not talking at all about "farming mirrors". I'm talking about playing the game. Finishing the Atlas. Killing the bosses. Stuff you all take for granted... because you don't even think about the people who play this game without trade. The Challenge monsters are constantly overtuned, because players can easily overpower them... again, IF they choose to trade. So the players who don't, have to skip that, or play it at a lower level just to see what's going on. They can't play "normally" because the developers have had to cater to a crowd that has access to gear from a selection of exactly what they might want. They play a different game.

That makes designs like Sirus, Uber Atziri, Maven etc. inaccessible. Has nothing to do with mirror drops.


No, you willingly impose a handicap on yourself, so I'll respond in the same manner as you tend to to other people's issues:

Just use trade :).
Last edited by sea_serpent#3755 on Apr 24, 2021, 11:20:19 AM
Yes, as frankly there is no point keeping the current one, I guess that also counts as a nope lmao.

Remove harvest buff fossil/resonator drop rates and call it a day.
Last edited by Draegnarrr#2823 on Apr 24, 2021, 11:29:34 AM
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Shagsbeard wrote:
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Deadandlivin wrote:
"
Shagsbeard wrote:
Nope. People are just spoiled. The game needs more "nerfs" to the high end so that they can design a game that everyone can enjoy. Right now, the difference between the Haves and the Have-nots is making it nearly impossible to design content that all can share. Bringing the Haves down a few notches will make it easier for them to give us new and fun stuff to do... which is really where the fun of this whole thing is.


It doesn't matter how hard you nerf the high end. The "haves" will still farm mirrors every league because they understand the game.

Do you feel like you have "more" this league than you've had in previous leagues? Do you have more currency? Better gear?

That's besides the matter though. The question was whether Harvest was overnerfed or not. If your argument is that harvest wasn't overnerfed because rich people needs more nerfs your arguments fall completely flat because only rich people are the ones who can afford to buy harvest crafts right now.
How many Augments have you found this league?


Not talking at all about "farming mirrors". I'm talking about playing the game. Finishing the Atlas. Killing the bosses. Stuff you all take for granted... because you don't even think about the people who play this game without trade. The Challenge monsters are constantly overtuned, because players can easily overpower them... again, IF they choose to trade. So the players who don't, have to skip that, or play it at a lower level just to see what's going on. They can't play "normally" because the developers have had to cater to a crowd that has access to gear from a selection of exactly what they might want. They play a different game.

That makes designs like Sirus, Uber Atziri, Maven etc. inaccessible. Has nothing to do with mirror drops.

Harvest brought to light how powerful trade is. You can literally create what ever item you might want. It was an item editor. That still exists. Trade. You can get what ever you might need. Choosing to play without cheat-codes is becoming less and less of an option simply because the developers have had to design their game to suit the player who use them.


Sounds like a l2p issue tbh.
PoE is balanced around trade, not ssf btw.
And SSF players don't seem to have a problem with what they're doing at all. From what I've seen, each league becomes friendlier and friendlier for SSF players as they get access to more crafting options and more powerful items.

I don't really understand what perspective you're talking from.
Calling trading in an economy driven game cheating as well. I don't even know where to begin with that one.
Telling me to "Just trade" is like telling someone to "just stop being Jewish".
i run like 40 harvests and found 2 t4 plants with 3 "15% increased t4 chance" and 1 "extra chance that plants have higher tier" watchstones .


best i got was

2 reforge keep prefix/suffix
1 rem non-def add def
1 fracture prefix 1/3
1 synth an item


feels like shit but overall i make good money i guess

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Delamonica wrote:
i run like 40 harvests and found 2 t4 plants with 3 "15% increased t4 chance" and 1 "extra chance that plants have higher tier" watchstones .


best i got was

2 reforge keep prefix/suffix
1 rem non-def add def
1 fracture prefix 1/3
1 synth an item


feels like shit but overall i make good money i guess



so its not only me... ran something like 15 zana mods and got one remove non fire add fire and one reforge. got angry and deleted them both.

what irritates me most is that ggg said in one manifesto that occurrence if high tier crafts wont change and now i got this. i thought it wouldnt be that bad since i can craft pretty decent gear with just non types and reforges, but not when i get them once in a blue moon.
looks like its only good for getting early 5-6 links now.

hope im wrong
People's answers depend on what they think harvest should be.

They nerf to overall crafts hurts casuals the most (the random reforges were not being used by the top .2% anyway, not seriously).

This was basically targeting casuals who were not making top end gear anyway.

The nerfs to annul and replace and aug influenced items is fine.

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