King of Bullshit: 10% death penalty
Please is there a possibility to raise awareness that this should not be a thing in 2021 anymore?
This is the worst way of punishing someone for playing this game trying to do all content and absolutely demotivates people including me to go for harder content. Make it a max 5 % Exp loss at least. I play this game since 2013 and never made it to level 100 (max lvl 96) because of that freakin exp loss. This is just some old crappy game design and should not be included in modern ARPGS in 2021. If i want the thrill i'll go and play hardcore league. 10% Exp penalty should not be a thing in softcore league Last bumped on Aug 10, 2023, 4:35:12 PM
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lmao level 100 wasn't meant to be reached. also u don't need to be level 100 to do whatever in this game.
3.26 when?
Don't abandon us. don't turn your backs on the ones loving poe. |
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" If there is a possibility to reach level 100 its also meant to be reached. I dont see the logic behind your words. Its not the point of this thread anyway. This leage was definitely better in terms of aquiring enough currency to build a tanky character to not get one shot and still deal enough damage. But past leagues were a lot worse and losing 10% exp felt even worse. What i try to say is that there sure is a better way of punishing people for dying. Last edited by dan166#3588 on Mar 16, 2021, 11:43:35 AM
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No matter what penalty is in place, people will not like it.
I'd be happy to see it go away, though. I suck at games, but enjoy them. Anything that makes it easier is okay by me. I now have a level 97, first time ever. I've been close to 98 a few times, then a bad run and back to 0%. Oh, and this "never meant to make level 100" stuff is a crock. The uber players made it look too easy so GGG shit on us peasants once again by increasing the exp needed past level 90. I poop, therefore I am.
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the more punishing the consequences for failing, the higher the feeling of achievement.
but yes, this also means that alot of players need to play just for fun for some good players to feel superior. that's the principle of capitalism: a carrot dangling in front of your nose to make you do "things". pro tip: just go faster! age and treachery will triumph over youth and skill!
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there is a better way for punishing players it's called hardcore...
3.26 when?
Don't abandon us. don't turn your backs on the ones loving poe. |
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Yeah the penalty at 95+ levels is bs, and the white knight reasons for it have been even more bs. If they actually wanted to make players avoid dying, there'd be -and there are- much better and effective ways to do it.
But it's one of those holy objects in church of PoE that you aren't allowed to touch. Last edited by vmt80#6169 on Mar 16, 2021, 7:15:51 PM
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Man, what is this thread even about? You're suggesting to remove any and all consequences from dying? Then, why not be immortal as it is? What's the point of a lifebar, if death is meaningless?
Take that from a HC-Player, that only goes to standard for practice on some bosses: The experience penalty is laughable to even called a penalty to begin with. Does it inconvenience you? Sure does, it's meant to. LEvel 100 is, as someone stated prior, not something you're supposed to get, certainly not comfortablly. If you are dying so much that it starts to be a nuisance, perhaps consider that either your situational awareness, your skill, or your build, is in dire need of improvements. Because no way can you blame everything on things outside of your control, can you? Fun fact, there isn't even an achievement on steam or ingame to be given when you reach level 100 :D And the one for reaching 90 on non-hardcore is called "Diminishing returns". Take a hint. " People have been avoiding death. And I don't mean the "logout macro each time you get booped on for 100 damage", I mean by actually putting thought in one's character and skillfully avoiding damage in the most rippy content. But I guess here's the key word: Skill... Sorry, no offence really, but maybe you don't have enough of it... " I love this quote. And I am glad that you seem to grasp the reason why the "experience penalty" (Still funny to me that people consider it some major drawback), is in play in the first place! :D |
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Didn't diablo 2 have a death xp penalty as well?
If you're really intent on reaching 100 maybe don't run rippy maps/bosses with that character? Or if u run with a HH then maps will be a non-issue. I personally don't care about xp past 90, but just saying. Pure breachstones/beachheads would be much safer to grind for those last few lvls. |
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" Well right there is a white knight bs post I was already referring to. 'Git Gut' Check. 'Pepo chaindeath if no death penalty' Check. Those points are so f*ckin stupid that I'm on the verge whether to address them or not, given they have been addressed many times before. But if these wannabe HC players really wanted to make one, they'd be arguing for deleveling upon death. Because right now you're just stuck with progress and playing de facto HC at levels 95+ -nevermind that upon reaching 100 death penalty is erased for these git gut types. And as I said, if they really wanted players to invest in not dying more, there'd be way better things to make it so. However, I am referring to 'de facto HC' since it's actually immensely stupid system: if you want to play HC leagues, no one is stopping you. People who choose SC do it not because they are inherently bad players but because they don't like regressing their progress upon death. It's the regression in system which irks so many, whether or not devs or git gut people admit it. It's not a carrot, it's a punishment hanging before you. But f*ck me for trying to explain game psychology for players who just have decided not to get it. Even if you don't die at all on your journey to level 100 it's the journey itself that makes many feel bad because it is a grind with conditional punishments involved -and the punishments only get bigger. You know what I do with it? I grind my characters to 97 and park them there. Allocating skill tree is my favourite thing in this game and at 97 I got almost all of them. At level 97 I think 'there, finally this punishment is over and now I get to enjoy the game content without regressing my progress if I die'. Last edited by vmt80#6169 on Mar 17, 2021, 3:39:29 AM
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