Development Manifesto: Harvest Crafting

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This sentiment was summed up by a member of our design team who recently said "We don't want to take away the feeling of closing your eyes and Exalting an item, scared to see whether you ruined it or not."


We already had an inkling that GGG don't play their own game, now we have proof.
Can I refund all my supporter packs please? This is not what we want so thanks for all the fun so far and bye!
You can't have a cake and eat it at the same time. If you didn't want this level of deterministic crafting to begin with then maybe you shouldn't have introduced it? Or, at least, not integrate it to the core game? There's no way you didn't foresee the powercreep that comes with it. Time and time again you talk about how changes to the game and its balance should be carefully thought out beforehand in the name of so called "long-term health". Preach what you teach for effin once, hypocrites.

There are plenty of ways of nerfing Harvest without completely killing it and making an obsolete crafting system like every other. I know you guys hate an idea of account bound items in a trade league, but you could, for example, limit the amount of harvest uses per day to 15 instead of limiting the storage space (which will directly nerf the trade without affecting casuals too much), or add a gauge to the items themselves so that you can only use, let's say, 5 harvest crafts on each - after that they become "entangled" and can't be further modified by harvest crafting. Or, an even easier solution, - just make it so regular non-T4 targeted augs, annuls and divines cannot interact with influenced mods by changing tags on these items.
Last edited by skepticist#6863 on Mar 13, 2021, 11:28:49 AM
Yea thx ggg. That was the first league i enjoyed crafting as a casual player. And now u r ruining it. Well fking played. You want us to craft with chaos and exalts? 48 hours of play time and i had 1 pure exalt drop while running t16 maps. Make them drop as wisdom scrolls and ill think about wasting them on crafting.
Last edited by d2.Tipo4eG#6085 on Mar 11, 2021, 5:47:49 AM
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Sarciss wrote:
Actually i had a look at a few characters from people that were seemingly overreacting in this thread (aka threating "bye GGG" "thanks for making me quit") - many of them/you werent even utilizing harvest (at least not for their gear - maybe sold crafts idk).
Like why the outrage if literally nothing will change for you lmao?


Maybe the reason they dont have god tier items is that harvest crafting is nothing like what Chris claims it would be.

I was working on an influenced amulet for weeks, trying to get +1 int, life and resistances and nothing! Over 100 attempts for sure and nothing is the result!


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Ygidua wrote:
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Sarciss wrote:
Actually i had a look at a few characters from people that were seemingly overreacting in this thread (aka threating "bye GGG" "thanks for making me quit") - many of them/you werent even utilizing harvest (at least not for their gear - maybe sold crafts idk).
Like why the outrage if literally nothing will change for you lmao?


Maybe the reason they dont have god tier items is that harvest crafting is nothing like what Chris claims it would be.

I was working on an influenced amulet for weeks, trying to get +1 int, life and resistances and nothing! Over 100 attempts for sure and nothing is the result!




Mirror tier items for all is a myth perpetuated by butthurt trade cartels and RMT sellers.
I want to emphasize the irony that is in the statement, that they really, really want crafting to be a part of the game. And when they have finally made this important part of the game a part of the game for everyone - they go ahead and restrict this important part of the game to a fracture of the playerbase.

It's stunning, really.

I as a semi-casual player have never had more fun than this league. I have put in much more hours than usual, because Harvest keeps you motivated. There is always a new goal. I have a lot of supportet packs, as you can see. Don't expect any new ones. I'll most likely not play the next league. This decision and especially the ignorance behind it is a slap in the face of the player base.
Last edited by Shafirion#6638 on Mar 11, 2021, 5:49:08 AM
Ive been crafting for a long time and its been one of my favourite aspects of this game.

I don't have many insane items and previous to harvest it was very hard to make a 3xt1 item or better

I don't trade for crafts I don't trust people with my items I just really like the ability to deterministically craft near perfect or perfect items over a very long period

I feel like the main problem is a very small percentage of players are trading for the crafts making perfect items too easily, is this not something GGG could put the effort into resolving not nerfing the entire system for regular players with long term league goals

GGG should focus on allowing the creation of a near perfect item to be a long term league or multiple league end game activity, you really cant do this without targeted annuls or eternal orbs (especially now with influance mod pools on top of the original pools)

The symptom GGG are trying to resolve is people trading for harvest crafts making perfect items too easily, Id argue its worth investigating ways to keep the system as is but make it more difficult to trade for these crafts...

Im sure there are other options but even just having the good version of harvest crafting only in SSF would eliminate the possibility of trading for the crafts and then i could just play there to make the items I want , possibly include standard because perfect items already exist there for every slot .
Whatever army I have, I'll lead against them...
...until I've won or I'm dead.
• Level 38 VS The World • https://www.pathofexile.com/forum/view-thread/1929461
• Crafting Service • https://www.pathofexile.com/forum/view-thread/2451155
Last edited by colwyn#4736 on Mar 11, 2021, 5:47:15 AM
Yeah Ty For The Nice Update

Maybe you should fix you server first before nerf anything

do you know i was report like 7d/1report because of bug

and yes still no respond lol

and now you got a new idea on harvest nerf is still fine but you need to fix the problem first ?

LOL How Can I Refund My Support Pack Back

Love you game but nah... i'm still in 2015 ?
つ ◕_◕ つ Give DIRETIDE Volvo つ ◕_◕ つ
つ ◕_◕ つ Give DIRETIDE Volvo つ ◕_◕ つ
つ ◕_◕ つ Give DIRETIDE Volvo つ ◕_◕ つ
I want skill and knowledge to be the deciding factor of whether you can craft good items or not and not grind and RNG. As a relatively new player who started in Delirium I know that I do not like this game without Harvest (as it was in Heist) and if GGG sticks to their vision I will not play next league and probably quit this league now as well although I was going for 36 challenges with 30 completed atm but now there is just no perspective for me. The change I wanted to see was a way to make Harvest crafts tradeable without Discord.

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