Reworked and Changed Ascendancy Classes in Path of Exile: Echoes of the Atlas
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Why did you have to staple the new Barrage interaction onto Far Shot? It could have made Galvanic Arrow actually interesting. Should have put it on the +2 Projectiles node.
This is a buff™
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so which ascendency should i use for damage over time after this nerf?
Last edited by joemiscat#1071 on Jan 15, 2021, 3:14:24 AM
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" But what about that guarantee Elusive when crit with 60% elusive effect bonus (10 from the small node)? That gives movement speed and dodge so that should definitely make up for it. I think that is well worth it. It concentrates the stats to elusive which in turn gives others instead of getting a bunch of separate stats of RNG. I personally like less RNG so idk about you. Added Gain Elusive on Critical Strike 50% increased Elusive Effect Removed 50% chance to gain Elusive on Critical Strike 15% increased Attack and Cast Speed while Elusive 8% reduced Damage taken while Elusive 25% increased Elusive Effect |
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RIP Bleeding
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