Calling it now: endless delve will be boring

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Exxxiled665 wrote:
it was fun till lvl 70 but the resistance penalty is too much hassle in SSF. i'm used to just trading for gear instead of picking up hundreds of garbage rares hoping to find some with resists



Woulda have been fine with a CRAFTING BENCH GGG!!
"
Exxxiled665 wrote:
it was fun till lvl 70 but the resistance penalty is too much hassle in SSF. i'm used to just trading for gear instead of picking up hundreds of garbage rares hoping to find some with resists
Use the alts you have hoarded to craft some double-resists jewels.

Also, if you have some two-stone rings in your stash, now it's the time to alch/chaos/alt/regal them.
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argoniashawks wrote:
"
Exxxiled665 wrote:
it was fun till lvl 70 but the resistance penalty is too much hassle in SSF. i'm used to just trading for gear instead of picking up hundreds of garbage rares hoping to find some with resists



Woulda have been fine with a CRAFTING BENCH GGG!!


true that would be enough to fix most issues
Crafting gear with what you pick up is enough.

Also, I've seen a lot of people don't realize this: there are nodes on the tree that give resistances.
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argoniashawks wrote:
"
Exxxiled665 wrote:
it was fun till lvl 70 but the resistance penalty is too much hassle in SSF. i'm used to just trading for gear instead of picking up hundreds of garbage rares hoping to find some with resists



Woulda have been fine with a CRAFTING BENCH GGG!!


for real idk why they didn't want us to have a crafting bench that thing is so good to help fix resistances on ok-ish leveling rares you find on first char of a league
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innervation wrote:


<snip>

Let me explain further. As a participant or spectator this would be much more interesting as an event that lasted either 1-6 hours, or 24 hours, or 48 hours.

<snip>

Fair enough, that's probably accurate from that point of view. Of course, while I suppose it's technically a 'race', in practicality it's filler content for the general community, and the racing aspect is only relevant to a tiny proportion of participants. For the 99+% of the people in the league, it's good that they made it a week so people can play around work/school/etc. and have time to hit whatever level they want for the reward chance.

If they want to run this as a race that makes sense to watch then they should set it up for a limited time and do it by invitation or have some sort of qualifying event.


If the mine was was an alternative to "story" leveling, ssf-mine would beat trade-campaign 100% of the time. I enjoyed mine so much more.
I played Endless Delve until almost level 80, but I just couldn't handle it any more. For me, it exposed a few of the worst flaws in PoE.

Firstly, and I know I'm not revealing anything earthshattering here, but the basic raw drops in this game really suck. I made it to level 78 and not even one single 5-link of any kind dropped. Many players will point out "you don't need a 5-link to play", which is pedantically true, but I play the game to have fun, and approaching level 80 on a 4-link is not fun to me. But even more generally, not speaking specifically if links, the loot that drops just... sucks.

Secondly, orb-crafting, the only way we had to gamble craft before the crafting bench, and the only way to craft in Endless Delve, really sucks too. When combined with shitty drop rates, trying to socket/link/color the shitty drops with a few orbs is truly painful. With no bench crafting, half of my time playing was spent trying to figure out which combination of shitty gear gives me the least shitty resistances and life.

Thirdly, Delve highlights the "nothing kills you except for one-shots" problem that plagues PoE. Were you able to, against all odds, finally gear yourself up to max resistances, get some life, and maybe a few other layers of defense? It doesn't matter... You *will* get randomly one-shot on a semi-regular basis. The only defense to this is to play timidly and be very over-leveled. Again, not my idea of fun.

So that is why Endless Delve failed to appeal to me personally. I just found it more painful than fun. I enjoyed Mayhem much more.
- here's my sig
"
Exxxiled665 wrote:
it was fun till lvl 70 but the resistance penalty is too much hassle in SSF. i'm used to just trading for gear instead of picking up hundreds of garbage rares hoping to find some with resists


I'm like 30 over max and 30 positive chaos res with no shield. Dual wield (harder to max).

SSF I've never had issue. Makes it a little harder no bench then again you got fossils. Use them.. you can't take them with you.

As far as league... I have not played since metamorph...having a lot of fun.
Git R Dun!
Last edited by Aim_Deep#3474 on Dec 13, 2020, 12:49:20 PM
It is boring. At least the acts have character and variety.

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