Aura Stacking Might Be Broken

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zzang wrote:


Judging by patch history of PoE GGG certainly did not buff everything up to be at the level of Herald Aura Stackers. Instead it was nerfed. The otherway around makes no sense to make the game into walking simulator shit show.

So its option 1.



So "no fun allowed".
I hope Chris would finally understand this is bad idea and stop nerfing everything at all. There was a patch or two when they went with buffs only, I wish it would be like that forever.
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caboom wrote:
cluster jewels giving 6% + 25-35% increased effect per small node is simply to much without a drawback


The drawback is ilvl 84 and 40ex per jewel.
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kaepae wrote:
Aura stacking is a build that just keeps on going. Way more builds should be like that. This is the first time I feel leveling further actually matters.

Opposed to those builds that stop inspiring at 92-94ish level. No further motivation.


So the aura stackers I think build up longer (more play more stuff). Let them make the cluster jewels so all builds have some sort of thing to keep players going - way more builds should feel like there's upgrades *everywhere*.


It's fun!


I cannot say better.
There should be way more builds which could stack further.
they aren't 40ex by rarity though they are 40ex by demand, it isn't a headhunter situation
I really would like to understand how the flying F do people LIKE and ASK for nerfs in a ARPG where 95% of the playerbase plays alone. Why do you care about some builds being better than others (and a build that it is expensive af in the first place)? What do you gain by asking for nerfs? How does it affect you in any way? Just thinking about that GGG will nerf this and ruin the build that was expensive AF for me to get the gear (hell, is not even 100% yet) makes me sick.

You want more tactical or slow gameplay? Go play Chess Online, go play a RTS, idk, something else. Why cry that the game has builds that can make you character clear screens of monsters in seconds? THAT'S THE FUCKING POINT OF AN ARPG, to make the character strong so you can kill stuff more easily/fast and acquire loot. WTH? Is this Bizarro world?
LMAO, it feels just like those people i saw getting mad that you had extremely limited STASH TABS in Diablo 3. Everytime i made a topic to discuss why the lack of stash space was bad, i got people MAD and defending lack of STASH SPACE in a LOOT DRIVEN GAME. I mean, wtf?!

"B-but everything is too easy! I wann spend 10 minutes whacking Sirus in the face with my wet noodle to feel that the fight was hard!!1!"

First of all, this hardon with "EVERYTHNG MUST BE SUPER HARD" is annoying. Go play a fighting game or Super Meat Boy or Dark Souls or better, Ninja Gaiden if you want hard video games. Second of all, you wanna hard content? Play without gloves or without a body armour, or better yet, GO PLAY HARDCORE!

"Muh balance". This is not a fucking MMO (even though it wants to be most of the time). Balance for what? You already don't have a lot of builds that can actually do ALL the content in the game, so don't start with this balance BS for builds.
Last edited by phosTR#5224 on Nov 26, 2020, 12:54:45 PM
1- voices limited to 1

2- change scion and necro ascendancy 2% cast speed and attack speed per aura.

3- if alternate quality gems still alive in other league, make quality of gems not be affected by aura effect.

4- don't change anything else that will hurt all other builds and also aurabot. character that support other players and dont do damage is a fun thing. that make this game not a solo game. too many players stay on their side all alone playing with nobody.. if they play with people there is 2 option; they carry them or they get carry.. not a fun thing, while aurabot just make everyone more stronger and though to kill ( make them feel happy and powerfull for a moment).
STOP NERFING AURA
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Draegnarrr wrote:
they aren't 40ex by rarity though they are 40ex by demand, it isn't a headhunter situation


There are 230 of those on market (ilvl 84 + 6 passives).
THere are 95 headhunters.

I would say they are really rare.
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_Daybit_ wrote:
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Draegnarrr wrote:
they aren't 40ex by rarity though they are 40ex by demand, it isn't a headhunter situation


There are 230 of those on market (ilvl 84 + 6 passives).
THere are 95 headhunters.

I would say they are really rare.
Because everyone needs at least 4 of them?
I did aura stacking in Harvest on PS4 and was like one of 2 players that did that build.

Got everything I needed rather cheaply, except ilvl 84 cluster jewels, there were literally none on the market and never dropped one.

I imagine now, it costs a decent amount to get going. Harvest was cool, crafted good gear for it

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SellingmySoul wrote:
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Vindicit wrote:
Theres nothing really wrong with aura stacking. Its very hard to do and extremely expensive. Theres nothing more expensive in the game right now. Fundamentally its working as intended but reduced mana reservation is the issue.... if there really is an issue.



Supply and Demand my friend... Everyone wants to be an aura stacker so those items can be and will be sold for much much more. If you don't think its stupidly OP atm then you are either playing one or have't seen one basically face tank Sirus8 solo. It does cost a lot to gear, but like I said thats mainly because a lot of people are playing it atm. %90 resistances %90 phys mit and all the other aura perks and the super high DPS in one package. If GGG doesn't change some of that I will be enormously surprised!


It absolutely does not face tank Sirius A8. Thats a lie.

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