I'm Tired of Content Being Cut From PoE, Taking a Break from PoE for 3.12 Heist League

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MLGonthorian wrote:
It's already obvious what you are stating, yet you conveniently left out the part where multiple people on both these forums and Reddit were against this being done in the first place as well as questioning why they would delete items that people acquired instead of just making them not usable anymore as they did with literally everything else in the past including league stones that someone else mentioned.


I want you to have a crack at explaining the relevance of any other post either here or on reddit, when GGG has stated:

(1) There were non-trivial technical issues related to the data storage of harvest assets

(2) They will not be compatible with any future implementation of the harvest mechanic.

I'm sure if it was harmless to leave these assets in the game, they would have done so. But they had issues, announced that they would be removed, and were removed months later. Yet, here you are.

[Removed by Support]

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MLGonthorian wrote:
What kind of assumption is this? Yes, it is meaningful to me, hence why I wrote the response in the first place and I did mean to post the Harvest items I acquired on the forums at one point or another but I thought the devs would have had enough common sense to not delete the items completely from the stashes in the first place so I held off from doing it.


It is clear from the announcement that all harvest data will be removed. I'm not sure how you interpreted this any differently. It literally says, "[w]hen the Harvest league ends next week, all Harvest data (groves, seeds, infrastructure, unused crafts, etc) will be removed." Does this look ambiguous? Did you think that GGG was sending some kind of cryptic message?

[Removed by Support]

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MLGonthorian wrote:
I guess I should just blame myself for their implementation that they did not think through and for valuing an item that I acquired in the game that I liked.


You should blame yourself for (a) ignoring clear communication from the developers regarding the status of harvest data and (b) not creating "souvenirs" or "memories" in the three months that it took before the harvest data was removed.

Now, I can understand why someone might be upset about the assets being removed, but to carry on as though there was no communication or that they removed the data for no reason; or to go even further to suggest that they don't care about their players is equivalent to burying your head in the sand and throwing a tantrum.


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MLGonthorian wrote:

And I'm being dramatic while you were triggered enough to respond in the way that you did as soon as I spoke the truth about the situation. To YOU it's dramatic, to me it's reality, I guess that's where we see things differently.


You buried your head in the sand, ignored clear and transparent communication from GGG regarding the status of harvest assets [Removed by Support] Is that your truth?
Last edited by BrettLee#6388 on Dec 22, 2020, 2:08:35 AM
I am not fan of Harvest in it's original vision (I think garden should have import/export feature or be account-wide, and have ability to autoplant tier2+ seeds, then it would be fine), but I do agree with MLGonthorian in that regard.

If they'll make those items unuseable through additional flag (to avoid conflict with new implementation of Harvest, I guess), it would be fine. But straight deleting those, is really strange decision in a game when nothing of legacy being deleted (even "broken OP" ones).

Was that necessarily to delete those seeds and flowers?
Harvest was not fun. POE became more kind of a simulation instead of an action RPG, which arguably most people did not like.

The ones who liked Harvest likely liked it only because of OP crafting. And that will never return.

I don't mind if Harvest comes back...what should be done and should have been done a long time ago is balancing loot.
Right now for example maps provide only bad drops. Hardly any exalts, you are forced to do Heists. Also Betrayal provides rather bad loot compared to other leagues, considering the difficulty of the enounters. Blight should be changed, so that melee chars get a different encounter compared to spellcasters (fewer seeds). The loot of vaal areas should be buffed too (that is, not only provide the occasional 6-link item, which is literally the only reason to go down there from time to time).
There is other aspects of the game which should be more balanced, like builds and skills. But I dont want to talk about them here. It seems like the only focus is only to add new content every league, while the old content is simply kept as is.
I want to provide another example: there are still strongboxes in maps, which drop gems at certain levels (for example level 10-15). Those are totally useless. If you do gems in heists, you get usually very high quality or level 20. That's just one example of loot which hasn't been adjusted in the old areas, which makes it completely obsolete.
http://tinyurl.com/ooety9v - Ranger bow lightning arrow crit build
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Dan1986 wrote:
Harvest was not fun. POE became more kind of a simulation instead of an action RPG, which arguably most people did not like.
The ones who liked Harvest likely liked it only because of OP crafting. And that will never return.

Speak for yourself my guy. The majority of my friendslist quit the game and they don't even get on Standard anymore after Harvest was not core for 3.12. If that's not enough proof for you, all it takes is a quick glance at most of the forum post comments, sub-reddit comments and other social media to realize most people DID like Harvest, not just for the crafting, but also because it offered something unique and creative to partake in similar to hideout decorating.

And my favorite is the amount of times someone tried linking statistics of player numbers during leagues considering most of them show little to no difference, yet the naysayers will look at a 2-3% less player numbers at some dip in a single week and argue that their flawed or biased statistics is somehow proof that the league was not liked "objectively".

Moreover, labeling what should or shouldn't be in the game based on the game being an ARPG is really narrow-minded in general. It's just some easy excuse or cop-out to get rid of or not introduce anything even remotely that varies in gameplay because "It's an ARPG" so that means everything has to be near the same with no innovation and somehow these people think that doesn't get boring over time. And then when leagues like Synthesis get introduced you have these same people whining that there's something new for once in the game that they are not used to and other people who like the variation in content have to lose content they liked because of them...

Also, throwing around phrases like "most of the community" is pretty toxic and childish in general because it only shows your ignorance or inability to understand that other PoE players might like something that you're not a fan of. I for instance found no joy or fun in leagues like Metamorph, Delirium or Heist because these were all leagues that were basically just you doing the same thing but in a different way so none of it was appealing to me. Although you don't see me going on every forum and screaming that everyone else must not enjoy or have fun on these leagues because I'm not enjoying it or find it fun because that's simply selfish and immature.
🔷🔶🔰🌀✨Standard>Leagues✨🌀🔰🔶🔷
🔷🔶🔰🌀✨Make trade like the Grand Exchange from RuneScape✨🌀🔰🔶🔷

Let us zoom out more. Bring back 32:9, Heist Alt Quality Gems, Gear Enchanting, Prophecy, Metamorph & Crucible. Stop removing content from the game. Stop nerfing everything. Stop making the game slow
Nope. I dont speak only for myself, I speak for many people as well who I know and who did not even get into the league once they had seen the announcement. If you have played previous leagues the vision of a personal "garden" is just not interesting enough to attract former players.
Also the mechanics were just tedious and bothersome to handle. Sure, if you are the type of person who likes games like for example rollercoaster tycoon, this was exactly the league for you. I argue that most of the player base of an action rpg is different.
And by the way, the devs decided to remove harvest. It was likely not the most successful league, otherwise it most likely would have gone to core in some kind of format.

As I said I don't care if it comes back or not. For me it matters more if league content is balanced overall in terms of effort/rewards. Cause currently it's Heist > all, which is kind of boring.
http://tinyurl.com/ooety9v - Ranger bow lightning arrow crit build
Last edited by Dan1986#1261 on Dec 27, 2020, 6:16:53 PM
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Dan1986 wrote:
Nope. I dont speak only for myself

You kind of are speaking for yourself and it's been established already. Unless you can back up your baseless claims with some actual data all of what you say is just hearsay.

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Dan1986 wrote:
Also the mechanics were just tedious and bothersome to handle.

And multiple people already suggested allowing players to import/export layouts would solve the issue of people like yourself who are not used to any change and label a new system as "tedious". Instead of just removing the system altogether because it doesn't appeal to you while angering the part of the PoE community that DID enjoy this type of content and already expressed this multiple times on forums which you've purposefully ignored.

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Dan1986 wrote:
And by the way, the devs decided to remove harvest. It was likely not the most successful league, otherwise it most likely would have gone to core in some kind of format.

So you're not paying much attention then because both Chris, Bex and the Community_Team account already stated multiple times on Reddit that Harvest IS coming back "in a slightly different form" in 3.13.
Proof: https://www.reddit.com/r/pathofexile/comments/jexlca/how_were_developing_our_next_expansion_differently/g9h0u5q/?context=3

https://www.reddit.com/r/pathofexile/comments/kf6fqf/new_core_supporter_packs_available_now/gg6rb3i/?context=3



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Dan1986 wrote:
As I said I don't care if it comes back or not. For me it matters more if league content is balanced overall in terms of effort/rewards.

Obviously you do care, otherwise, you would not have bothered to write anything in the first place because it would not even be on your radar. And yes... Obviously, the content needs to be balanced, which if you would have read my post you would have seen that it's what I have written in bold anyway.

Regardless, there's no point trying to convince you because you seem to have a really one-sided point of view. I can link proof of various people from different mediums all saying how they've enjoyed Harvest more than any league and them playing since open beta, but you will still likely look at this and think their opinion is worthless. Maybe next time when a league comes out that you enjoy, we all should go on your posts and tell you that it should be removed from the game, so then we can see how you react and if you enjoy the same type of treatment.
🔷🔶🔰🌀✨Standard>Leagues✨🌀🔰🔶🔷
🔷🔶🔰🌀✨Make trade like the Grand Exchange from RuneScape✨🌀🔰🔶🔷

Let us zoom out more. Bring back 32:9, Heist Alt Quality Gems, Gear Enchanting, Prophecy, Metamorph & Crucible. Stop removing content from the game. Stop nerfing everything. Stop making the game slow
Last edited by Smoke#4823 on Dec 27, 2020, 6:57:33 PM
lol it's not even worth to comment your response in detail, which is wrong in every single aspect it could be. Just one thing: I was not speaking only for myself. None of your claims has any substance.

No one cares about Harvest anymore. And I bet if it comes back - it's clearly not a priority atm as literally no one cares - it will come back with extremely nerfed crafting options, lollolol.
http://tinyurl.com/ooety9v - Ranger bow lightning arrow crit build
I loved Harvest, I found the mechanic fun, satisfying and different from previous leagues.

I love Heist, it's such a great league, not tied to the main progression, like a separate mini-game (at this point calling it mini is not appropriate probably anymore) within the main PoE game.

For me, those leagues are great, almost like each one is better than the previous one.

I'm not a min-maxer, I play a lot but in a casual way, never reached Awakening 8, never beat Uber Elder or Uber Atziri. I play to relax while watching Netflix or listening to an audiobook.

I understand there are serious considerations related to leagues like Harvest and crafting, meta, power creep etc. I can imagine GGG has to balance it all out carefully. I don't have time or focus to think about it too much (day job, kids, etc), so I just hope they do figure it out and keep giving me fun content like those leagues.
Shavronne wrapped Kaom's waist,
with her gilded purple boots.
"You want my sockets?"
Last edited by Jadran#7994 on Dec 31, 2020, 5:14:50 AM
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Dan1986 wrote:
No one cares about Harvest anymore. And I bet if it comes back - it's clearly not a priority atm as literally no one cares - it will come back with extremely nerfed crafting options, lollolol.


I do. Harvest is the only reason I still check these forums, and the only reason I am interested in the 3.13 announcement. Re-introduction of Harvest crafting was promised for 3.13, so I will check whether it is re-introduced in a way that makes it worth playing this game, or whether it is so gutted that I might as well stay away.
Remove Horticrafting station storage limit.

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