Imagine Telling the Devs To Scrap Another League, Again (Harvest ̶i̶s̶ was Amazing for Many Reasons)
" Why are you interpreting what I responded with as aggressive? It's a very low hanging fruit when you have to start claiming that the person is aggressive when they are clearly not just so you can try invalidating their opinion. You claim what you stated was "opinion" but before stating it's your opinion tried claiming others have your same viewpoint, so trying to have it both ways, it doesn't work that way, either explicitly state it's your opinion or don't. You're the one that seems to need to calm down rather, given that you have a constant need to keep responding in the way that you are instead of having some civil conversation or provide a coherent counter-argument at least. Also, you stating something with an easy-to-spot passive-aggressive undertone ("I'm happy YOU liked it") is you being happy for me? Please, stick with telling others on the forums that their opinions are invalid. 🔷🔶🔰🌀✨Standard>Leagues✨🌀🔰🔶🔷 🔷🔶🔰🌀✨Make trade like the Grand Exchange from RuneScape✨🌀🔰🔶🔷 Let us zoom out more. Bring back 32:9, Heist Alt Quality Gems, Gear Enchanting, Prophecy, Metamorph & Crucible. Stop removing content from the game. Stop nerfing everything. Stop making the game slow Last edited by Smoke#4823 on Sep 25, 2020, 5:19:53 PM
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" You are aggressive again :D where do I invalidate your opinion? You might be right, I might be right. It's all fine. I'm not even trying to contradict you nor was I...(please quote it) First I said that the people in my guild have that viewpoint, not others. Then - after that - I explicitly stated that what comes next is my opinion. you even quoted it and underlined it :D I am indeed happy you liked it. I also posted exactly that when harvest started. I said: it's not my cup of tea but I'm happy for everyone who likes it. If you read an undertone into this...what can I do. There is no undertone, sincerely. “Human decency is not derived from religion. It precedes it.” ― Christopher Hitchens My QoL List: https://www.pathofexile.com/forum/view-thread/3279646 Last edited by Antigegner#0560 on Sep 25, 2020, 5:25:53 PM
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"Making little to no sense as usual with contradictions, back peddling, and some :D emojis as a defense-mechanism when being called out. I appreciate the bump in the post at least. 🔷🔶🔰🌀✨Standard>Leagues✨🌀🔰🔶🔷
🔷🔶🔰🌀✨Make trade like the Grand Exchange from RuneScape✨🌀🔰🔶🔷 Let us zoom out more. Bring back 32:9, Heist Alt Quality Gems, Gear Enchanting, Prophecy, Metamorph & Crucible. Stop removing content from the game. Stop nerfing everything. Stop making the game slow |
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Coders without patience don't stay coders for long.
The only thing left from Bestiary League is a few crafting recipes and a HUGE well designed / interesting area no one walked through more than once. I wish games like Warframe would scrap potentially harmful or bad mechanics from the game instead of being suborn and letting it ruin things till they decide to fix it 2 years late. "Never trust floating women." -Officer Kirac
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I'm really curious how the harvest will be at 3.13, I hope it's still good.
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My few cents of opinion on Harvest league and especially on Harvest crafting
Garden was whatever, I didn't hate it as well as I didn't like it. No issues of it going core but thats the small thing. In terms of specific rewards - most of them were reintroduced in Heist and following GGGs' pattern those items will be continuisly reintroduced as next leagues rewards. Some of them, like Infused Beacheads became easier to aquire, some became harder, but they are still in the game. Core uniques might be reintroduced through divination cards, but they were pretty dissapointing and I'm much more worried about replica uniques since I don't see Heist going core. And Harvest just comes to a point - was Harvest crafting good and healthy for the game. Good - hell yeah. Healthy - thats a bit complicated. It might seem that deterministic crafting is step up from rng+manipulating odds crafting we have now and had prior to the Harvest crafting, and while it is in terms of QoL and consistency, in reality it is unfair. It was too easy to get solid item with couple rerolls like non-influenced t1-2 life + triple t1-2 resists. Nothing special if you think about it, but in real league it is around impossible to get. In Harvest such item you could make within 4-5h of running t11+ maps. The madness about Harvest was also how easy it was to force op affixes on gear. Take Hunter boots - alt spam for t1 movement speed, slam crit for tailwind - slam resists - slam life - reroll like 10-15 times and you have pair of boots costing 30-50ex in normal leagues. And not like tailwind on boots was the only op affix which you could force. It feels good to make those items and to run around equipping them, but it really devalues the completion aspect for most item slots. You just edited the item. As a former crafter I don't understand how it could feel satisfying to do so. However I do see one way deterministic harvest crafting coming core. Make it new metacrafting method. Let it be very expensive way to finish items and not almost free way of crafting item from the scratch. For comparison, I made my almost mirror tier quiver for RF in Delirium and it costed me about 200-300ex not including the base. In harvest I would spend less than 20ex to force such item (again don't count the base)
Spoiler
And I made KB wander who was capable doing 500-600 depth delve which is unheard for such builds (if you build them normally for mapping and not just for delving). That powerlevel of a character should not be allowed. Even aurastacking was not super meta since characters with full mirror tier gear were cheaper to make and most of the time were same or only tiny less powerful than aurastackers. For the reference my KB gear
Spoiler
There was a concern that crafting post Harvest will feel horrible and underwhelming, but in reality it feels like I'm playing game again instead of sitting and creating best possible items on a spot. And making full t1-2 items feels like accomplishment again. Like this one I appreciate any opinion on Harvest, but thats just few words from crafter how I feel about that mechanic. Last edited by Veerdna#7662 on Nov 28, 2020, 8:15:41 AM
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" So they made crafting of the items much more reasonable than before, which is good thing. Wasting 200-300ex on single item is not normal, it should be 20-40 ex maximum. Bad thing about Harvest was micromanagement, but it could be fixed by sharing the garden between leagues, so you will have to set up the infrastructure for single time. -- Try to look on that from player's perspective and see that simplifying of crafting and making it more available benefits most players, since they aren't going to spend 200-300ex on single item. My whole build (including HH) in Heist costs that much, and my target build in next league (not aurastacker) would be around same cost. Last edited by Tortoise_Turtle#1298 on Nov 28, 2020, 7:57:52 AM
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" I would not say that 20-40 is ok for full t1 item, but something around 70-100 is a decent middle ground. As I mentioned, Harvest as a new metacrafting tool would be cool, but it will require crafts cost physical exalts, like 4-5ex for augment crit and like 2ex to reroll life. I really would like to see that implementation of deterministic crafting |
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they listened to the bots and to ppl who tried to pay their real life food and housing with POE rmt, this is why HARVEST IS GONE
Literally, the majority of haters on Harvest were the ones controlling the market and when they lost that they used their influence (youtube videos, streams and even articles) to get it removed. If not, they would not have food on their plate , i know a RUSSIAN GUY WHO SELLS TO RMT (i reported him also) AND USES THE MONEY TO BUY FOOD, literally. I AM GLAD THIS GAME HAS DIED, POPULATION NOW IS AT AN ALL TIME LOW.... because they disregarded the MAJORITY who wanted EASY TRAGET CRAFT and listened to RMT'ERS [Removed by Support] [img]https://imgur.com/a/GRkTKl6[/img] Last edited by Allen_GGG#0000 on Dec 8, 2020, 12:44:00 AM
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"players being able to craft mirror tier gear for themselves through their own farming helps RMTers"
Damn that's a good one. |
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