Patch Notes 3.11.1f Preview

Thanks GGG keep up the good work!!!
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Pizzarugi wrote:
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Fixed a bug where you could access the Sacred Grove in non-Harvest leagues.


Harvest is going core, bois! Get hyped for more accessible crafting.

when was the last league that didnt go core? Pretty sure when Betrayal brought back older leagues, the intention going forward is to include every league to "core".
What happened to Tab Affinities? Are you still aiming for "before 3.12"?

https://www.pathofexile.com/forum/view-thread/2882324

Last edited by groar on Aug 10, 2020, 6:45:02 PM
No fix for the "minions can't attack the root wall from the Heart of the Grove" issue?
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Pizzarugi wrote:
"
Fixed a bug where you could access the Sacred Grove in non-Harvest leagues.


Harvest is going core, bois! Get hyped for more accessible crafting.


i'm hyped to uninstall if the garden goes core
Horticrafting station Patch notes when
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dachoppa wrote:
i'm hyped to uninstall if the garden goes core
Good riddance to you. The other 99% want harvest to go core.
LUL Stank Pug Chump Puggers ................... Soooo WEAK, soooo very weak LUL
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dexhunterz wrote:

when was the last league that didnt go core? Pretty sure when Betrayal brought back older leagues, the intention going forward is to include every league to "core".


Synthesis.
Awakened Combustion Support when?
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dachoppa wrote:
i'm hyped to uninstall if the garden goes core
Good riddance to you. The other 99% want harvest to go core.


You want it to go core so bad you've got 0 challenges completed

LULW
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The other 99% want harvest to go core.


You wouldn't if you'd ever played it.
Crafting options, yes: they remove some of the RNG from the RNG-fest. Not enough, and it's poorly done so crafting is still a grind, but some.

The garden however has no redeeming features. Buying pointless equipment, tiers of seeds in random colours with stupid level limits, only being able to save a very limited number of crafting mods once after jumping through all kinds of hoops, and having to buy special extra junk to store them... spikes on a light switch, all of it.

(And if you don't get the reference you shouldn't be commenting on game design.)
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Last edited by Varana on Aug 10, 2020, 7:08:50 PM

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