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[3.20] ⚡Velyna's Storm Brand Inquisitor⚡ Leaguestart | Smooth Mapper | All Uber Bosses Down

would this build work in invasion event?

It could, but it would feel pretty weak since the build depends on some rare uniques, and noone os selling cause everything drops everywhere and costs 1c- making people not answering because who cares about 1c trades.

Without shavs, prism guardian, aegis aurora, call of the brotherhood it will feel awful to scale both damage and defences. You could replace call of the brotherhood with budget unique "the three dragons" which allows your lightning damage to freeze, but the damage will still be quite low. On an event like this you want either something that can instakill enemies or some uber tanky zdps. Anything between is just imppssible to scale in such short time
Build should work just fine for 3.17, will update PoB asap
https://www.twitch.tv/velyna
Hello guys, I am trying this build and I must say Act 1 before getting Storm Brand is extremely terrible and I kinda wanna jump out of the window :D Does anybody have any tips for league start?
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lampicka95 wrote:
Hello guys, I am trying this build and I must say Act 1 before getting Storm Brand is extremely terrible and I kinda wanna jump out of the window :D Does anybody have any tips for league start?


Are you using flame totem? I found that pretty much any skill + flame totem was enough for act 1.
https://www.twitch.tv/velyna
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Velyna wrote:
"
lampicka95 wrote:
Hello guys, I am trying this build and I must say Act 1 before getting Storm Brand is extremely terrible and I kinda wanna jump out of the window :D Does anybody have any tips for league start?


Are you using flame totem? I found that pretty much any skill + flame totem was enough for act 1.


You are totally right, I am trying Frostbolt and Flame totem now and it's 100% difference. Flame totem carries hard :D
Hi, this seems like a very interesting build to farm heist at around level 60, may I ask where I can find the updated PoB ? I could probably leaguestart this, if it does not need uniques to be tanky before level 60/65. Damage is quite optional because I'd like to stop and run heist, so I would need only clear and tank capability, in order to acumulate some currency for upgrades.

I would also like to ask how does the guardian ascendency work, I am quite new to the game and it really seems like a group play ascendency class, does it work when playing alone ?
Just out of curiosity, what ascendancy point would you take with those new special jewels?:)
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SkirtLover wrote:
Hi, this seems like a very interesting build to farm heist at around level 60, may I ask where I can find the updated PoB ? I could probably leaguestart this, if it does not need uniques to be tanky before level 60/65. Damage is quite optional because I'd like to stop and run heist, so I would need only clear and tank capability, in order to acumulate some currency for upgrades.

I would also like to ask how does the guardian ascendency work, I am quite new to the game and it really seems like a group play ascendency class, does it work when playing alone ?


The PoB near top of guide should be updated, or my discord has a channel that has all the builds together in one place.

Guardian has both group and solo value, you get:

- Free charges all the time, which also gives us access to spell leech easily with Highwaymen.

- MASSIVE reduced effect of curses on you, making early league mapping a breeze.

- Burst of big regen every 4sec

- A total of 32% free All Res on leaguestart

- 10% more damage while you have a golem summoned. (plus 12% from frenzy charges)
https://www.twitch.tv/velyna
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lampicka95 wrote:
Just out of curiosity, what ascendancy point would you take with those new special jewels?:)


Righteous Providence or Sanctuary of Thought
https://www.twitch.tv/velyna

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