Harvest could be worst league ever?

You guys don't pick up shit to sell ofc there is no currency. This isn't delirium when killing mobs is the farm way.
Need more frontal assets and backal assets armor!
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robb18 wrote:
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Overmind29 wrote:
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Phrazz wrote:
This league is a good indicator of the following questions:

1) How "content" are you with the base game?
2) Do you require MORE currency drops and MORE monsters to kill each league?
3) Do you even take into account the influx of map density we've had the last league, through Blight, Betrayal, Delirium and Legion? Not to mention scarabs?

I understand finding Harvest seed growing a bit dull. But to write it off as the "worst league ever" because there isn't MORE to kill and MORE drops, so you can buy everything you need in the first week(s)? We're starting to get into entitled territory here.

Last league was the most speed-driven and density-driven league of all time. Some people got what they wanted there, currency rained from the sky and you could buy everything your heart desired. Now we have a slower league, aimed at players that don't want a speed-driven currency-fest.

All leagues can't appeal to everyone. And it's OK to take a league break. Stop being salty about it.


This man/woman (or whatever) deserves a cookie. Everyone is SOOOO entitled... maybe you should play the game for the game itself, not for the single new mechanic and loot explosions everywhere.
Lot of the posts just seem to show taht people are not enjoying the game at all, unless they get TONS of stuff all the time, and ideally it is something new every few weeks... What about stopping for a moment and enjoying the game as is, and not as YOU want it to be?

you havent even played the game, what are you talking about???
try the league then come and give your opinion


I can have an opinion on people behaviour even if i never ever touched the game, and since the comment was focused on the game itself, and player attitude, not really really on the league mechanics I don't see your point.
your opinion isnt valid if you havent played the damn game. this is common sense...
Anybody knows the release date for Baldurs Gate 3 or Pathfinder Kingmaker II?
Yeah, its the worst league in poe history.
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Anton__Chigur wrote:
everyone was hating so badly on Delirium during the first week, they made some changes and it became a classic.

Hopefully the same happens here. There's no other game I even want to play so I'll probably play this league out regardless. Unless I absolutely hate it or something. The only league recently that I skipped was Blight, hated it.


The thing with delirium is it was easy to fix. Stacked drops for splinters, reducing the useless reward types and getting more reward types. Also monster health was way to overtuned and visual clarity was non existing. Also easy to fix by lowering monster health in the fog and adding some color. Also performance was super bad, which was fixed partly.

The main things the league brought were all nice from the beginning. The fog added a lot of monster density, nice rewards, cluster jewels were super awesome and enabled a lot of new builds and were just fun to play around with. Also the mechanic was straight forward and no spreadsheet required to play the game.

Harvest on the other hand is flawed in its core imo. There is no immediate reward interacting with the mechanic. Right now you basically get a lot of free alchs, chaos orbs/fossile crafts. To make money you have to get some nice bases and roll good stuff on them and sell them. This is pure RNG. Also then you rely on actually selling those items, which is also not guaranteed and in general a tedious process, since you rely on other people wanting to buy it.
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Madix wrote:
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Overmind29 wrote:

This man/woman (or whatever) deserves a cookie. Everyone is SOOOO entitled... maybe you should play the game for the game itself, not for the single new mechanic and loot explosions everywhere.
Lot of the posts just seem to show taht people are not enjoying the game at all, unless they get TONS of stuff all the time, and ideally it is something new every few weeks... What about stopping for a moment and enjoying the game as is, and not as YOU want it to be?


Why are you so offended by people having an opinion? For one, people are criticizing the league mechanic, not the base game. Two, we enjoyed the base game just fine for YEARS, we just don't see a reason to partake in a league that's literally the same as standard (if we don't partake in the mechanic we hate). This league is like a new Diablo 3 season to a lot of us, basically no new content. And no, that doesn't mean the game is bad, just that there's no reason to partake in a league that adds nothing for us. Seems pretty simple to me, people get bored doing the same thing over and over and sometimes they want something new.


I am not offended :) I just find it sickening that people want always more and more and with less and less work to do for it. Just because some leagues gave you stuff basically for free, just killing stuff on the way, with minimal extra effort it doesn't mean by any means that now every league has to have that as well.

TBH the way I see it, people are not REALLY commenting on the league itself tho. It seems it just shows design flaws of the base game - as you said: you played the same stuff over and over for years.

Flaw 1: crafting is getting more and more bloated
Flaw 2: leveling more characters is just really bad experience
Flaw 3: transmedial reliance

Fix 1:
Reworking crafting as a whole - making it more accessible. For example using a single crafting window, with explanations what you can use, and how to do it with various unlocks in various parts of the game - not just types of crafting currency you are dropping there. Harvest could be an interesting experiment how crafting could be re-done. (it has itls flaws as well ofc). Now we have just too many ways to craft - essences, oils, catalysts, fossils, harvest, crafting bench, currencies themselves ... It would be great to actually this stuff to the crafting bench itself (with better UI tho) and have recipes using the currencies there. Then you can use Lifeforce as an additional currency - requirement for every craft. This way all these crafting systems would be connected and not felt redundant and completely isolated.

Fix 2:
Not forcing every single character to go through the same story every single time even tho you have already completed it this league. This is actually one of the few things Diablo 3 got right - you can start in the "endgame" with level 1 character if you don't want to go through the story again. In case of PoE, if we could just start additional charactes in the mapping phase, with level-scaled maps where we would level up while mapping would be much more user-friendly experience. (everything that is tied to the story is unlocked from previous character anyway - Lab, HO, HO NPCs etc.)

Fix 3:
In-game explanations. For me as a player who came back to the game after several years it was extremely confusing, over-comlicated and unclear. Atlas mechanics were one big mess, Niko was more or less ok, but i had to serch online for some stuff to understand it completely. Delirium was more or less ok, Harvest - mechanics of higher tier growing and how it really works are something to be discovered, not explained, which can be kind of a bummer for people who don't pay that much attention how they did it.
Overall the game is heavily relying on youtube, player guides and reddit. It would be great to have more intuitive tutorials for mechanics - something else than just quest saying - Do this - with little to no explanation on how you are actualyl supposed to do it, or how the things looks like / where is it etc...
You know this league is dead, when you only find excitement when you encounter a Delirium portal in a map.
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ArisFuser wrote:
Anybody knows the release date for Baldurs Gate 3 or Pathfinder Kingmaker II?


BG3 early access very soon, August 2020 maybe September. Pathfinder Kingmaker II june 2021.
Thanks mate. Hope they have better drops there XD.

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