Quality of life? Naaah p2w

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Deathfairy wrote:
3) I am sorry can you please point me to a place where anyone asked for a 150$ pay to win pet over last 5 years?


How is the pet more pay to win than premium stash tabs?

How would a free version of that pet be an issue?


I understand the feeling that GGG is being unfairly attacked, but your point of view displays a clear bias in favor of GGG.

The point is, a lot of small changes could be made to improve the game, but a lot of players feel that GGG doesn't want to bother with them.

Example of small changes that could make the game a lot more enjoyable :
1) Have common currencies drop less often but stacked (example, scrolls of wisdom could drop in stacks of 5 to 15, with an average of 10, but 10 times less often in maps). A lot more enjoyable for players that like to get all currency, or for SSF.
2) Reduce global drop rate, but have better items drop (and alter animate weapon skills accordingly to keep it balanced). Drowning in useless loot strains the servers needlessly.
3) Make a lot of knowledge public through in-game information, like possible affixes depending on their source, full list of non-legacy support gems that can affect a skill, etc...
4) Give decent info about the last few seconds of damage to a player (which hits dealt what, and how much life was lost to degen), even if that means not having all useful information.
Etc...

A lot of a game's quality comes from its polishing, and PoE seems very lacking in that department, and shying away from the issue doesn't help make the game any better.
"
Angry_Casual wrote:
"
Deathfairy wrote:
3) I am sorry can you please point me to a place where anyone asked for a 150$ pay to win pet over last 5 years?


How is the pet more pay to win than premium stash tabs?

How would a free version of that pet be an issue?


I understand the feeling that GGG is being unfairly attacked, but your point of view displays a clear bias in favor of GGG.

The point is, a lot of small changes could be made to improve the game, but a lot of players feel that GGG doesn't want to bother with them.

Example of small changes that could make the game a lot more enjoyable :
1) Have common currencies drop less often but stacked (example, scrolls of wisdom could drop in stacks of 5 to 15, with an average of 10, but 10 times less often in maps). A lot more enjoyable for players that like to get all currency, or for SSF.
2) Reduce global drop rate, but have better items drop (and alter animate weapon skills accordingly to keep it balanced). Drowning in useless loot strains the servers needlessly.
3) Make a lot of knowledge public through in-game information, like possible affixes depending on their source, full list of non-legacy support gems that can affect a skill, etc...
4) Give decent info about the last few seconds of damage to a player (which hits dealt what, and how much life was lost to degen), even if that means not having all useful information.
Etc...

A lot of a game's quality comes from its polishing, and PoE seems very lacking in that department, and shying away from the issue doesn't help make the game any better.


This is somewhat pointless discussion on p2w that heavily depends on what definition you going to use, no universally accepted exists to my knowledge. My personal view is that current price of all tabs you really need is same as buying any other game. 150 is way above that and would make large chunk of players unable to buy it.


I am personally very much against it in general free or not. I really dont want to get into loot pet argument, but china does not have a free loot pet do they, so no you cant have free loot pet like they do in china.

1 and 2 fall into loot rework which ggg is working on and confirmed they are aware of the problem, but solution not nearly as simple as you make it out to be.

3. While would be good will take away from more important development, and imho community does pretty good job anyway. But if that brings more players in then please do make it


4. Would be good but according to ggg is not technically viable right now and i have no reason to not believe them. Pathetic death message in china is tangent proof of that.

The post you refer to is very specific to bla bla i want what china has, not how can we make it better game.
Last edited by Deathfairy#1490 on May 25, 2020, 10:49:04 PM
^^In nz $ i would currently put poe at about 120$ to have a complete league experience.
I used to think one us $60 pack was enough but when i bought it on ps4 it wasnt enough for qol tabs like fossils tabs.
"
Fhark wrote:
^^In nz $ i would currently put poe at about 120$ to have a complete league experience.
I used to think one us $60 pack was enough but when i bought it on ps4 it wasnt enough for qol tabs like fossils tabs.


Considering it has no slot for scours, and you can't split resonators and end up doing all the crafting in the inventory it is hardly required imho. But it has been a while since i bought in fresh into this game it is fair enough, but one thing for sure after 60$ the value you get per $ drops off very sharply.
"
Deathfairy wrote:


1) Deathlog - no they don't. They have a death message that tell you last mob that hit you. It does not specifies the damage, the ability. You could have take 99% from different mob. It is useless at best, more likely harmful, because it gives you wrong data rather then no data.

2) Not nice, should never be implemented it is abomination. You might have different opinion, but GGG is very clear on their stance on this. And it at a BARE minimum a debate point and that is at the BARE minimum. In case you don't know it comes at the price of a gimped search functionality to make it not completely broken. Would like part of that as well?

3) I am sorry can you please point me to a place where anyone asked for a 150$ pay to win pet over last 5 years?

4) Tree planner is one of the few things that is ok but it has hardly any real impact on gameplay you still need PoB. But considering it does not cause any harm sure why not, hardly game changing either way.

5) No ty choices need to matter. Never seen anyone asking for that either personally. China client added buy regret orbs to boot, should we add this as well?

6) I personally actually like disabled chaos recipe, but there are plenty of people who would disagree with that, so that also does not qualify as nice thing to have from china.


So i was correct to assume you were wrong, but i needed specific example of what things in china were asked for and need to be carried over.

1: The death log in china also shows the mods on the monster that killed you, so you are wrong.
2: As to the buyout system, while they have slightly gimped functionality, it's still a damn sight better than whispering into the void and trying to get lucky, or overpaying and risking scams.
3:Do you want forum links about a loot pet people said they would buy? Cause I've got them.
4:Goes to the fact that people have been asking for in game planning tools for years.
5.Choices still do matter even with free resets until level 70. I've seen lots of forum posts asking to have a reset option during the story, so you're being disingenuous to say that posts to that effect have never existed.
6:Nobody mentioned disabling chaos recipe as a good thing until you just brought it up, however, that's not a china exclusive anyway. GGG sells private leagues where you can choose to run mods for that.

In conclusion, you've misrepresented what YOU KNOW people have been asking for on the forums, since before the china server was even a thing. Please stop spreading misinformation and falsehoods.
"
jtggm1985 wrote:

1: The death log in china also shows the mods on the monster that killed you, so you are wrong.
2: As to the buyout system, while they have slightly gimped functionality, it's still a damn sight better than whispering into the void and trying to get lucky, or overpaying and risking scams.
3:Do you want forum links about a loot pet people said they would buy? Cause I've got them.
4:Goes to the fact that people have been asking for in game planning tools for years.
5.Choices still do matter even with free resets until level 70. I've seen lots of forum posts asking to have a reset option during the story, so you're being disingenuous to say that posts to that effect have never existed.
6:Nobody mentioned disabling chaos recipe as a good thing until you just brought it up, however, that's not a china exclusive anyway. GGG sells private leagues where you can choose to run mods for that.

In conclusion, you've misrepresented what YOU KNOW people have been asking for on the forums, since before the china server was even a thing. Please stop spreading misinformation and falsehoods.


1. Huh? i am wrong they have a deathlog? No they don't that is a simple fact.
Does it specifies ability? No Does it specifies damage? No which exact part of what i wrote is actually wrong in your mind? I am wrong you could take 99% damage from another mob? No. The only thing you can in theory argue that is not useless despite being wrong unknown amount of times but ya good luck with that.

2. Opinion you, i like my precise search thank you very much.
Despite my active trading i have no issues with no responds, sure they happen and i have to sent another 2-5 whispers. The horror stories people like you try to spread here about hours of whispers are just that horror stories. Even if in theory it happens it is incredible rare since i never went past few min in years of active trading, and most likely come out of people trying to snipe cheapest deals with laggy poe.trade.
But yet again you are entitled to your opinion. The fact that GGG has clear stance and there is a large chunk of players who would hate this and literally quit over it. So it most definitely can't qualify as a nice thing china has that we should get. Even IF (and it is not) it is a right direction for the game, it is still at bare minimum heavily arguable decision NOT a nice thing we should get. Need more explanation?

3. For 150? please show me. The concept of pay to win is generally accepted as a very negative at least in western gaming. Even tabs which cost a lot less are constantly under fire as p2w. 150$ is well out of range for HUGE chunk of players, so overwhelming majority would be drastically against it. But lets see those links i am waiting.

4. Again not sure why you arguing with a point i agreed with you, but i guess you need to tell me i am wrong no matter what.

5. "Never seen anyone asking for that either personally"Which part of what i wrote is wrong again? Did i say they don't exist? I didn't see any PERSONALLY.
But i guess if i wrote it, you must tell me i am wrong?

6. No one did. I gave it as an example of what I personally would like to see, but it still not a nice thing in china we should have because it is not just a matter of my opinion. Private leagues are irrelevant, it has no economy to spreak of or bots which is what chaos recipie disabling is about. But yet again it is example of something while i might like is NOT a nice thing we should bring over. (which is the entire point you missing, and think that if YOU want it then it should be brought over).

So yet again i was perfectly correct all of my statements thank you.
"
jtggm1985 wrote:

2: As to the buyout system, while they have slightly gimped functionality, it's still a damn sight better than whispering into the void and trying to get lucky, or overpaying and risking scams.

I would be careful with this one, ps4 has a similar trade system and its pretty bad for finding a rare that you want. Most of it is making do with what you can get and a master craft or self crafting.
I understand the current system is pretty terrible for maps and currency but buying rares ive never found hard as long as i dont try and buy the cheap 1-2c stuff.
Last edited by Fhark#5469 on May 26, 2020, 3:25:06 AM
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superbomb1967 wrote:
At the very least we should have vacuum pick up for like items. Click an orb, and all orbs of the same type are vacuumed up.


This. This would help so much already in reducing needless clicks. If I click one type of a currency item it's absolutely clear I want to pick up all of them after all.
"
Wissle wrote:
"
superbomb1967 wrote:
At the very least we should have vacuum pick up for like items. Click an orb, and all orbs of the same type are vacuumed up.


This. This would help so much already in reducing needless clicks. If I click one type of a currency item it's absolutely clear I want to pick up all of them after all.


I'd even go one step further and add in the loot filter a "vacuum group" option that allows to vacuum all items that have the same vacuum group value in a single click if your inventory is closed (when your inventory is opened, you only pick up the item you clicked on and fill it up to a full stack if possible). Sure, that's a bit of extra coding, but being able to customize your vacuum would probably be very appreciated by most of the community.

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