[3.16] LL VD Spellslinger | 8.2 k ES | 75%Block / 75% Spell Block | not recommended anymore
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Spellslinger gem has the following line:
Supported Skills have Added Spell Damage equal to (50-100)% of Damage of Equipped Wand If two Wands are Equipped, each contributes half as much Added Damage So that's why the huge local fire dmg roll is so good for damage. This is an expensive build and you will have to make some trade offs before you have the currency to fully gear it. Some things to keep in mind / look into before you can afford to go low life. Cooldown recovery breakpoints for single target dmg. (gem,belt,boots,helm enchant) Balancing available mana between herald of ash/ 6L VD+DD/ Helm enchant Build OP recommends starting with a full life build. There are some interactions in this build that if you just copy pieces of it without understanding the why behind it (barrage&combustion/trigger wand/CDR breakpoints/clusterjewel sustain) you can end up having a less than fun time. It's not exactly a copy paste POB build and the author doesn't pretend otherwise. |
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Does someone know if this works for this build or is even viable?
Finished one of the new labs today and put that one on my crystal belt. I tried adding the "Master of Fear" Notable from the cluster jewel to unnerved with flammability. So at least I'd assume it should work, since "I" unnerve the enemy. Which should lead to hits having 50% inc crit chance. |
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" Oh, I saw some now in trade. Need to farm more. Got a decent cluster jewel now with +2 Jewel Thaumophage Conjured Wall Mage Hunter Btw: What do you think of Watcher's eye with "+30 Energy Shield gained for each Enemy Hit while affected by Discipline" ? A lot VD ballz + Frenzy/Barrage hits + Detonate Dead... or I am misinterpreting (english is not my native language). Last edited by affenflail#1631 on Jun 26, 2020, 5:44:55 PM
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Hi, my question is. So the BIS ench in this patch for crown is 15% mana reserve or 30 cooldown recovery speed? Thx for your reply.
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Just made the swap to LL. never done vd before looking for some ideas for upgrades
current gear: tree: https://www.pathofexile.com/fullscreen-passive-skill-tree/AAAABAMDAAFvBAcN4hBREVAVUBcvGnIbJR0UHU8fAh8YJ4Ms4i0fL28v1i_aNbk2xT3sQZZCSkb-SI5JT0lRSbFKn0uuTLNR-1M1VdZb1VwUXGtfamNfZJ1kvWTnZp5mumdxarttGXC7e9d_xoCkhEiJvIt6jmSPRo_6kTeTJ5Ugly2biqDmoS-io6cIpyun-Kg1rrO2-rcxtzi8qr5PvorBxcHzw23Gis0W0B_Q0ND11LTXz9gk2RPZW9rd34ri9-Ni6QLr9ewY74jv6_DV8h31-vem98H5N_rS?accountName=hipposaver&characterName=GGGsBallsMeltMyPC still need rumis better jewel i was thinking about maybe comitting to a nice crystal belt as my next large upgrade im currently melting reds but having some survivability issues at 6287 es and 25/20 block no rumis (you used a legacy rumis in the pob i think?) anyone got any tips Last edited by hipposaver#7296 on Jun 26, 2020, 7:43:53 PM
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" It's definitely not a copy/paste build nor a cheap one, but I think I have the currency and fundamentals of PoE after 4 or 5 leagues to make it work. What I'm more worried about, is that this build brags about all it's stats but is flagrantly abusing tons of legacy items and doesn't offer much explanation at all on how to make it work in 3.11 despite the title claiming otherwise. Before I sink 20ex, I just want to make sure that I'll actually have enough mana/CDR for all this shit in 3.11 :p Last edited by Overmasterr#0561 on Jun 26, 2020, 8:28:31 PM
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Oh, I agree with what you're sayin, most of that wasn't directed to you at all. There have been a lot of other posts misunderstanding pretty important parts of the build.
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Hello,
i have a question regarding CDR, Im reading lot of things, apparently its capped at 52%? i have at the moment I have: 19% on the Gem + 30% (helm enchant) + 20 on the belt > 69% CDR Does it mean that i have 17% useless, or it will still increase my DPS? thanks Last edited by CruorFRA#0224 on Jun 26, 2020, 9:07:33 PM
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" Nope, that doesn't make any difference really. Unless you have a ton of added lightning or cold damage on your gear elemental weakness won't give you anything. It's true that ignites are easy to do even without flammability but that's still better that getting pen for 1% of your damage which MAY not be fire. In my case I have 99% fire damage and 1% physical. Like the vast majority of people making this. From League Starter to Shaper – Cheap, Tanky, Fast and Fun Physical ST – Very Detailed Guide https://www.pathofexile.com/forum/view-thread/2077519 Gannicus, God of the Arena – Deathless Uber Elder for Everyone https://www.pathofexile.com/forum/view-thread/2627521 Last edited by Aias_o_Telamonios#0275 on Jun 26, 2020, 9:30:00 PM
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" Congrats, you are at the next cap, no kiddin. 69% is the next good cap, but only playable without Herald of Ash. Mostly you feel HoA in clearspeed in maps etc, not at bossfights like Sirus. On singletarget you only profit from the spelldmg and burn buff effect. 13%//40% on lvl 21 gem. The physcial as extra firedmg is not relevant for us. I clear T16 blight maps and even sirus without HoA. I don't have the helm enchant yet, so I focus on other gear like belt/boots, so there is no reason at the moment to look for the rings also. Last edited by affenflail#1631 on Jun 26, 2020, 10:43:11 PM
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