Can we stop pretending that Path of Exile is free to play?
" All that has been debated is the F2P elements. Not being F2P does not make it P2W. This is an error in logic. I leave each league with 100's of unused empty tabs. Have I won yet? EDIT: Wolcen is not F2P. It must be P2W as well I suppose. Thanks for all the fish! Last edited by Nubatron#4333 on Feb 15, 2020, 1:06:07 PM
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" You listed drastic p2w elements in an attempt to diminish a lesser p2w element. It does not make lesser p2w things any less p2w. Nowhere in that list was any mention of f2p. I agree f2p and p2w are not mutually exclusive. I don't know why you're bringing that up because I havent said anything about that. " This question falls into a classical trap. p2w is a misnomer. |
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" Actually, I listed real P2W elements. Stash tabs are not P2W, not in the context that GGG uses them. They only make the argument about the game being F2P questionable. Thanks for all the fish! Last edited by Nubatron#4333 on Feb 15, 2020, 1:22:38 PM
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" You clearly don't know what a strawman is. As I've clearly stated several times, the benefits of tabs diminishes to nothing. Tabs provide a basic function in the game that once achieved, provides no more value. This places the game in the pay to play category. Unless you think there are other things in the game that provide in game advantages? Maybe character slots? :) Thanks for all the fish! Last edited by Nubatron#4333 on Feb 15, 2020, 1:25:24 PM
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" Just because the advantages of stash tabs taper off the more you buy doesn't make the game not p2w. If I play a mmo that let's you buy gear that is superior to anything obtainable ingame, that is p2w. You know what happens if I buy a second set of that gear? Nothing. What happens if I buy a third set? Nothing. Every diehard fan can twist these things and say "Oh well you just need to buy this once, so it's not p2w". |
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" It absolutely does matter. I suspect even that 2nd set of armor can still be sold in game for in game currency. A game costs $50-75. Spend that much on POE and you will have nearly exhausted what you would consider POE's "P2W". That's about how much a game costs. Through that context, the F2P is just an extensive demo without gated content. True P2W games continuously push you toward needing to pay to progress and there is no end to that. The fact that it ends in poe (and is still debatable about being required) makes it pay to play. Thanks for all the fish!
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" Mate most mmos soulbind gear to your character. The second set of gear is actually worthless. It's still p2w btw, because the problem isn't the second set of gear, it's the first. Add in that a lot these p2w mmos are designed with horizontal gear progression, in other words that gear that you bought will remain superior for the remainder of the game's lifespan, so you can even say this is a 1 time buy just like you're saying with stash tabs. If you want a p2p game model, this game needs to have price tag on it. |
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Its not real f2p, that's why i gave the negative review on steam.
It's a pay to play game and i think there is nothing to discuss anything about that because it's a fact. |
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I really cant see how poe is p2p.
Can you do all content ?-Yes Can you trade ?-Yes Can you have many characters at the same time (24)?-Yes Yes,you cant dump everything you get in 4 tabs without having to clear your stash at some point.But thats all.The gear you need is on your character.The currency you need to buy any item you want doesnt need much space to store. Now if you want to try crafting or something where you actually need to have tons of items to work with,yes maybe then you would need that extra space. Anything further from what you are offered for free is just a luxury.If you came here for a free game,thats what you got. You could say that nothing is "free",the free players are just here to attract the ones that want to invest in the game,but you are not limited in any way as a free player. If you play for free there isnt much room for you to complain. -(dont attack my post,just a calm opinion thanks) |
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" The clear distinction between p2p and p2w is that one has diminishing returns, else many p2p games would would also meet your criteria for p2w. The D3 demo back in the day let you get to the Skeleton King, then you had to pay to continue (by buying the whole game). That was a nice little paywall, which is absolutely a feature of P2W. You literally could not win that game, which you were able to play to a point, without paying that money. Players who paid money were able to do things in that game and access features that players who did not could not access. I would not have classified that as P2W. The only distinction for POE is that you can actually continue playing (there is no paywall) and decide how many stash tabs you want to buy in the game -- the total cost of the game is flexible. If you want to stop at 0, you absolutely can and it is proven doable. If you want to stop at $75 (less than D3 with all the expansions), you can and you'll have more than you'll ever need. Or, you can keep buying them and get no advantage whatsoever. P2W absolutely requires a continuous push for money to progress, else P2P stumbles into your definition for any game with a demo. I have zero incentive to pay anything into GGG at this point in terms of stash tabs. GGG should just change their marketing to the most extensive demo in the genre without any gated content. Thanks for all the fish! Last edited by Nubatron#4333 on Feb 15, 2020, 3:25:01 PM
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