3.9.2e Patch Notes

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BloodJumped wrote:
Please remove Tane from spawning during boss fights. I'm running around trying to dodge attacks, and now I have to worry about accidentally clicking on Tane's Tower.

Tane should only appear if I summon him.


+1. Also change the Metamorph fight color scheme - black-on-black was a terrible idea.
i dont understand this one

"Added an information hover to the Atlas Inventory."
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Zerosteel wrote:
i dont understand this one

"Added an information hover to the Atlas Inventory."


This. Came here to ask the very same question.
pog
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Zerosteel wrote:
i dont understand this one

"Added an information hover to the Atlas Inventory."


Guess would be the area on the left that holds watchstones.
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Kieren_GGG wrote:
Removed the Guild Stash from Tane's Laboratory.


Why?

And also, when we get stash in Menagerie? It's been 2 year now without it.
I can FLY!
Steam: http://steamcommunity.com/id/WDRU/
Patched, and already worse performance..
Game returned to crash 10 times on logging, and on teleporting from area to area.

Probably same win 7/direct x 11 issue from before..
Аfter this update when I died in Delve a golden portal poped not far from my character's, but if I switch for my other character, now I don’t see this portal in my HO and I can’t pick up the loot / finish the delve node(last task). Is this a bug?
Last edited by Divertisment on Feb 5, 2020, 2:31:59 AM
"You can now spawn Atlas influence in a Region that had already spawned that same influence in the previous 'cycle'."
Really? There was such a stupid rule in atlas and you didn't even bother telling us about it for 2 months? Just wtf
Last edited by TheBlackMage23 on Feb 5, 2020, 3:13:37 AM
Nice patch, getting crashes every minute, loosing all the exp

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