So how good was Metamorph league?

I loved Blight league. It had balanced pace, simple gameplay and was entertaining.

I didn't played this league (metamorph) - gave up after 2 weeks. The reason; very slow atlas system, monsters with huge amount of HP, and boring league mechanics overall. But what do you think about this league? There is around 1 month left of the league
Last edited by AT2105#4643 on Feb 2, 2020, 5:07:27 PM
Last bumped on Feb 17, 2020, 7:52:56 AM
atlas wasn't slow at all. hp of mobs were fine as well tbh.
sure league mechanic is a bit dull comparing to others but i still had fun doing it though.
3.26 when?
Don't abandon us. don't turn your backs on the ones loving poe.
league mechanic was quick (once auto pickup happened), simple, and rewarding (SO MUCH CURRENCY).

100% good league.


The atlas changes arent the league, they're core. Might as well get used to it.
Last edited by Thror2k5#7154 on Feb 2, 2020, 5:17:06 PM
I didn't do much in it... other things to do. Got a character to maps and crapped out about T6.

The fights I did were harder than map bosses... about the same difficulty as a good run on an Abyss or Legion.

It's not that bad, and it's entirely skippable. That makes it an average league in my opinion, not good, not bad.
I have enjoyed it a lot and I am still playing.

I have been playing PoE since late Abyss. This is the very first league I was able to do almost every end game content. I was able to defeat Sirus on A8 quite a few times. I can constantly run T16 maps with no shortage of maps. Currency is plenty and it is probably the reason it made this league very enjoyable for me. I cannot play a lot. I can only play during weekends. I do not enjoy currency flipping or watching for trends. Hence, having currency rain from so many different mechanics is great.

I know controversial, and most likely that the way I play is not efficient but, I really, really enjoy the new Atlas. Being able to target map levels in regions makes having enough maps easy. In previous leagues, I always ran out of high tier maps and currency.

I will probably continue playing till the last day of the league. I hope I can get to 36/40 challenges completed. Maybe, I will have enough currency for a Bottled Faith even :P
I find Metamorph to be irrelevant. It neither adds nor takes away anything from the game as I like to play it, which makes it an 'ok' league in my book. I'd give it 2.5/5 stars.

I think though, that many people don't know that the atlas changes, the conquerors, sirius and all that stuff is not part of the league and they mix it all together and evaluate the league based on that - which is incorrect.
“Human decency is not derived from religion. It precedes it.”
― Christopher Hitchens
My QoL List: https://www.pathofexile.com/forum/view-thread/3279646
the core changes with the atlas are some of the best changes this game has experienced, in my opinion.

as for the league. i really like how simple it is while being extremely rewarding
at least for this patch it was nice to focus your energy into the new content and not difficult league mechanics
league is pretty nice, super rewarding and metamorphs are fun.

it's been a long time that i played that much.

The league was and, at least for me still is, very good. The game feels incredibly rewarding for simply playing it - probably the most it ever has since I started in OB. And although it is true that the mechanic is rather simple, in my opinion that is a fairly good thing. The player is constantly engaging the Metamorphs while not being distracted from simply playing everything the game has to offer. I am having an absolute blast this league. Even the new Atlas, although it´s not part of the league itself, feels great once I got the hang of it. So yeah, I think this league was awesome and I am gonna play up to the last day it runs.
Hold on to yer shite load o´ bloody barnacles on me arse-cockles, me hearty!

IGN: Trapsdrubel
Last edited by Azdrubel#6242 on Feb 2, 2020, 6:24:25 PM
Skipped league and focused on getting my atlas shipshape for t16+ productivity.

Some of the new stuff in league looked interesting, and I hope Metamorph comes to Standard; that said, the atlas overhaul promised to create a huge workload for weeks to come for anyone migrating to Standard.

Plus, I needed a break. It is a lot of work to steer a dogshit off-meta build to 90+ and generate enough wealth to experience all the league mechanics.

I had to take a break after Betrayal. Started Synthesis opening weekend and soon was in over my head as far as stash management, nexus "strategery", and general SSF woes. By focusing on getting my safehouses in order, completing crafting, etc. in Standard, I saved myself some burnout and was ready to hit the ground running in Legion.

The price? Missing out on the high-water mark of crafting potential this game ever saw or will perhaps ever see again.***

If I had it to do over again, I would have stuck with synthesis and skipped Legion and Blight.

Let's hope I've chosen wisely to sit out beta-testing Black on Black, and that catalysts continue to be available in future seasons.


***
Spoiler
Okay reality check, Standard is full of absurdly OP legacy items and gear, but it's like vintage cars. Quad-legacy facebreakers and mirror-worthy quant rings and amulets are like the Batmobile, or James Bond's amphibious bulletproof supersonic Aston-Martin. You can show them off, compare them across categories with a lot of weiner-waving and braggadocio, but at the end of the day they're made of unobtainium and may or may not actually exist outside of the movies.

Synthesis-era items however, are very real, and still get used. These are a vanishingly rare combination of luck, volume, and persistence. They are not simply an artifact of having played 'back in the day' when 4x legacy facebreakers were dropping and all you had to do was toss divines at it. These required vast outlays of currency to craft, AND backbreaking slavery to the synthesiser during a mere 3 months of uptime, after which that era closed forever. Compare this to the 5+ years many uber-legacy items were dropping during the game's heyday.

Onslaught boots and 1k+ ES vaal regalias and triple phys implicit jewelled foils (without shelder!) generate a different kind of awe and admiration. They have the same cachet, look, and feel of that small number of fully operational Datsun 280ZXs that survived/avoided aftermarket kitting, and still rack up miles at auto shows. Or the much-rehabilitated Berlinetta into which some obsessive car nut has managed to snugly fit a nuclear reactor; or the old fart that put a Shelby Mustang and a Tiger II tank in a blender and came out with a sleek, shapely three-ES-implicit Vaal Regalia that also has life, % life, all res, and +1 of anything you might ever want on a build ever.

YOu'll never get to take these for a test spin, because they're in constant active service somewhere - either in combat, or on the stud ranch for mirror services. But you can look all you like.
[19:36]#Mirror_stacking_clown: try smoke ganja every day for 10 years and do memory game

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