if you dont like to die - just dont die DUH!
make a strength stacking chieftain or guardian and hit 20k+ ES. Then you will never die again unless you try real hard.
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" I still think of UE as the real ultimate endgame boss (Sirius is trash), so while I understand where you're coming from I feel like this is actually still a fair tradeoff. That said, there's room for tweaks in what I'm suggesting to accommodate problems like what you're describing. Last edited by FramFramson on Jan 20, 2020, 3:17:25 PM
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Went from 40% XP to 2% XP at level 96...
HOURS of my Sunday night wasted just because I decided to try Temple Atrizi. Please ease up on the XP death penalty or get rid of it in its entirety. |
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" Or maybe don't run content you aren't geared for. The levels of entitlement here are amazing. | |
I'm new to the game so please take my response as that of a noob.
When I was looking for a new game to play I entered in a few different searches on the things I wanted in a game. The biggest thing I wanted was a death penalty that was exp based. Mind you I have played games with good exp death penalties before and games with repair penalties and games with many other penalties or none. Exp based penalties in almost every game that utilizes them makes it so not everyone hours level cap. I 100% support that and wanted that. That all being said I'm sure that GGG understands that the death penalty isn't for everyone. Some people like it. On a side note one of the games I played was a a ftp game that had a death penalty, but it had memberships available if different levels. The more you wanted to pay monthly the less you lost on death. I don't particularly like that, but it is a way for the game to lower the death penalty. | |
I had a death recently that made no sense to me because nothing was around, no enemies no after-death bullcrap no indicators that I saw. I stared at my dead body wondering what the crap did that, then I came back into the map and ran to the area I died in at a different angle... and saw a totem that detonated corpses, and it was off-screen from the spot where I was killed. I don't get dinky little NPC totems get to do that kind of damage
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I can not believe in White Knights appeared to defend any criticism that is made
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" gotta name-call anyone that doesn't agree with your position. thats the best way to argue | |
Are you serious? No penalty in exp on death? You know what would that provide?
That will make ppl stop concerning about real def layers like dodge/life/es etc. just go full glass cannon and don't give a single F about death. 10% penalty gives some adrenaline when there is much action on screen. For me basically death penalty should go up each lvl 95+ like 15%, 20% etc. Make 100 lvl even more hard! | |
Not to mention classes like Gladiator and Juggernaut will mostly disappear from softcore.
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