The Sirus Fight is Really Badly Designed

"
Deonix_ wrote:
Yes, my gear is far from perfect, but do you understand that first of all golems die when I try to run next to a storm? When I get to the boss, my golems are gone! I’ll get a better gear a bit later, but this does not negate the fact that golems die on the way to the boss. I have nothing to do damage.

I'm not saying that this arena isn't cluttered and awful, it really seemingly is for sure.

I'm just saying that you could have a +golem life wand and maybe that would help.

And just pointing out that going to the top boss of the game with a Tabula Rasa, you definitely can't just expect everything to go well.


"
Fruz wrote:
check how waggle just ripped, it seems much sketchier than UElder to me.


Just checked the reddit thread and :

"
So everything that was fucked up here:

Crashes -> -1 Portal

The 3rd vortex is glitched or something and won't follow him to the Northwest -> He has to pull it south and log out, -1 Portal

Boss model ends up no longer rendering so he can't see which way the boss is facing or what it's targeting -> -1 Portal

Because he had to pull the previous vortex south, he can't get through anymore and logs. But he gets back in on the second try. -> -1 Portal and empty life flask because of how he has to re-enter the fight

The boss has shifted its location to the stairs at the northwest, and this location is super fucked up. The camera angle constantly changes. The degen pools render half stuck in the stairs, and when the meteor spawns it's actually possible for the unwalkable terrain to completely block you into the center of the meteor. He dies to a degen pool that's mostly hidden behind the boss because of the camera angle and the stairs.

Overall really heartbreaking, I can't believe he trucked on after all the bullshit


He died to one of the storm mostly hidden behind the stairs.

Awesome GGG design, unpolished, untested, unfair, just .... simply disgusting when they are encouraging such an event ?

*sigh*
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Fruz#6137 on Dec 19, 2019, 12:36:46 PM
"
Fruz wrote:
"
Deonix_ wrote:
Yes, my gear is far from perfect, but do you understand that first of all golems die when I try to run next to a storm? When I get to the boss, my golems are gone! I’ll get a better gear a bit later, but this does not negate the fact that golems die on the way to the boss. I have nothing to do damage.

I'm not saying that this arena isn't cluttered and awful, it really seemingly is for sure.

I'm just saying that you could have a +golem life wand and maybe that would help.

And just pointing out that going to the top boss of the game with a Tabula Rasa, you definitely can't just expect everything to go well.


Ice Golem - 12899 HP
Stone Golem - 20937 HP
Chaos Golem - 17919 HP
Lightning Golem - 14000 HP

This is not a question of the HP pool, but of how the minions move and are located around me. They go nearby and therefore fall into a storm.

Of course, I did not expect anything grandiose going there with Tabula Rasa, but I did not think that my minions would die in seconds due to the poor design of the boss. My own death does not surprise me.
it was really badly designed. i got 1 shot slammed 3 times & the circle thingy crushed on me 3 times. oh lord good bye Sirus i will miss you...:/
I thought about the encounter some more while doing housework, and I thought of one more reason why the design bothers me.

In the lead up to the Uber Elder fight, we fought both Shaper and Elder and saw scenes in which Shaper regained his memories and Zana marveling at the power of the Elder. Uber Elder both mechanically and thematically feels like a proper zenith to the epilogue even though the fight isn't particularly flashy.

Compared to Uber Elder, Sirus, in addition to be unfit for a final boss encounter mechanically, is all spectacle with none of the substance. Sirus as a character comes out of absolutely nowhere. There weren't any hints to his existence or importance lorewise and his flashy over-the-top attacks and mechanics are a part of an attempt to make the final fight for the epilogue feel cinematic and epic. Unfortunately, it falls completely flat because I have no context for why he's so powerful or important other than a short paragraph from Zana and cutscene when meeting him.

Focus on what made Uber Elder great GGG: substance over spectacle.
Last edited by Diskthree#4565 on Dec 19, 2019, 2:30:53 PM
I just collected my 16th Watchstone and thought I could try out the Sirus fight... Turns out it is the worst design in a fight (and I'm decidedly referring to "fights" in general here, not just boss fights) I have ever encountered in my long years of playing video games.

I am by no means an amateur in Path of Exile, having played for 4 years and put in over 5000 hours of gameplay, but this is just ridiculous.

For those people who have not yet tried to tackle this farce of an endgame piece, let me jot down what I've found to be an absolute heartbreaker real quick:

Arena: The arena is the Oriath Square, Epilogue-version. With all the edges and terrain and whathaveyou. It's just a shame that the minimap doesn't accurately pinpoint the actual boundaries of the arena. It's skewered for some inane reason, so you cannot rely on what you see. This is absolutely lethal in some cases where you have to avoid the Vortexes.

Vortexes: Huge swirling masses of black that will obscure about 80% of your screen at all times. There's multiple of those. They also have way too much damage, which is DoT, so you can't even block. They have an in-built homing device, so they will follow you even if you're nothing more than a dead corpse lying around in the middle of the Oriath Square. They can also move into absolutely every single nook and cranny in the arena, so when even one of them is planted in front of the entrance, you can scratch this fight because you cannot get past it anymore whatever you do.

These two things are what make the fight impossible for a whole lot of builds, characters, players. There is no way to properly maneuver the arena and movement and positioning are vital in a game such as Path of Exile.

For references: I have attempted this on an almost 9K Juggernaut that cannot be one-shot by ANYTHING in the game - not Uber Elder, not Uber Atziri, not Syndicate members, not Red Beasts from Einhar, not A'ul, not whatever the hell will spawn on my screen. Nothing, but the god-forsaken Vortexes of the Sirus fight.

And since Path of Exile is dear to my heart and I care about its performance, I will come right out the gate and say it because you need to hear it:

You, GGG, have made a very bad design choice here.

And I strongly, strongly, strongly suggest that you step up your game and rectify this mistake ASAP.
( ͡° ͜ʖ ͡°)
"
FiftyShadesOfCovfefe wrote:
This boss fight is infuriating and as much fun as a vasectomy.

Its a shame that the incredible Uber Elder fight was replaced with this as the new end fight. It lacks everything that the Elder had: awesome music, visiuals and atmosphere, increasing difficulty during the fight, minions to get flask charges, degen you could avoid, room to maneuver... Its ridicolous that the most of the arena is full of whirling brown sh... where you can't barely move. No fun at all and it seems that one can't progress with the watchstone atlas unlock unless you go and fight the boss.

Its a huge disappointment and the worst part in this expansion.



Uber elder is just as much a clusterfuck, but you don't have immunity phases to deal with and the death balls are smaller.

This fight decided to "...and then we doubled it" while also incorporating map decay from Synthesis, except making it lethal and screwing up your UI at the same time.
I just got to it. Playing spectres, and they are taking immense damage from clouds and keep running into them, so I can't even get to the boss with spectes alive.

And bullet hell where you are clamped on a tiny arena between damaging clouds with damage areas not matching visuals and carpet bombed by one shot attacks (almost 8k es with decent armor) with nowhere to dodge while permanent dot pools without visual are preventing regeneration... Is it supposed to be fun?
Organic chemistry is a weird thing. If you add a spoon of shit to a barrel of jam you'll get a barrel of shit.
Last edited by Oblitus#2951 on Dec 19, 2019, 6:36:43 PM
No guys, don't you see? Having the top streamers ripping to ridiculously bullshit visual bugs in an atrociously-designed boss fight can only bring the game the best publicity GGG can buy! Viewers are sure to be flocking to roll up new characters, knowing they can look forward to such greatness!
So I gave this fight now a 2nd chance, and I have to say the first few phases until 30% are a joke, but then all hell breaks loose, I died to the storm and then the storm was literally blocking every way to the boss, so I died again, after I came back the storm moved to a place where I could finally reach him again, easy fight again and then the storm, you literally have 0 vision where to go or where to run all u see is big round storms of death....it's rly not fun because it feels like the fight is way too easy until 30% and then it all goes to shit - it's like no u can't kill him, fuck you"
IGN PoE 1: @FluffyMetamorph

IGN PoE 2: @Fluffman
"
Deonix_ wrote:
"
Fruz wrote:
I'm not saying that this arena isn't cluttered and awful, it really seemingly is for sure.

I'm just saying that you could have a +golem life wand and maybe that would help.

And just pointing out that going to the top boss of the game with a Tabula Rasa, you definitely can't just expect everything to go well.


Ice Golem - 12899 HP
Stone Golem - 20937 HP
Chaos Golem - 17919 HP
Lightning Golem - 14000 HP

This is not a question of the HP pool, but of how the minions move and are located around me. They go nearby and therefore fall into a storm.

Of course, I did not expect anything grandiose going there with Tabula Rasa, but I did not think that my minions would die in seconds due to the poor design of the boss. My own death does not surprise me.

Yeah that's quite low to me.

If I were you I would maybe try with meat shield on the golems + deathmark ? not sure about that last one.
You need to flip that convocation gem too for sure.

But again, I do agree about those "storms" being BS
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.

Report Forum Post

Report Account:

Report Type

Additional Info