PoE Real money pros and cons

Why does everyone imagine it's gold farmers running bots? I suspect it's more of a lan party style warehouse where hundreds of users are running around in full quantity and damage gear farming the terrace to whatever like I do, but in 6 man parties.

If they sold orbs whatever. If they sold armour/weapons then yeah there will be inflation.
I just finished reading all 9 pages in this thread.

Some decent ideas.. and a few flawed ones.

Blizzard was mentioned a few times. They HAVE in fact done something about it. Sure there are gold farmers, and buyers, but all the best stuff is "soulbound", and even that is garbage with each update (2 months or so quite often)

Is there something GGG can do that won't wreck trading for legit players?
Maybe. Perhaps some combination of
"soulbound",
"crafted by"
or something I can't think f because I'm pulling wife aggro.

anywho imo it IS worth discussion
Mmm.

Soggy, you said sonething I never realized eh, bots can get your loot in PoE.
That's super lame. Multiboxes might too for that matter.

This confirms my stance that I don't like shared loot. It's just not the way Im competing against people.

Anyway, in my original post I said in some roundabout words that we may have to just accept RM bought items. Whatever your opinion is on real money selling is actually irrelevant because you never know who is doing it and you cant do much to stop it. the new question is - as a few ppl brought up - can it be stopped ?

so far nobody has offered a viable solution aside from all items being bind on acct... any other ideas?
Last edited by Stcecil#5423 on Mar 19, 2013, 2:59:51 AM
Develop a mouse that everytime someone clicks on something on an RMT site this person will get an electric shock. Make PoE work only with that mouse.
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Jojas wrote:
Develop a mouse that everytime someone clicks on something on an RMT site this person will get an electric shock. Make PoE work only with that mouse.


Great idea, all of the 20 persons still playing PoE after that will love a bot- and RMT-free environment. Too bad GGG will not be able to make a living out of these 20 persons.

GGG tried to do "something" at first hand there is no gold in the environment, which makes it actually a little bit tougher for RMT to work, as RMT-sites now have to offer lots of different currencies, and so also have to observe the market for them, instead of only offering a single currency. So they have a lot more work here than in other games. Of course this is just raising prices, notstopping the trade.

GGG is in the same position as any company that is in online games here, their main goal is to get as many players into the game as possible, so they have to offer what players like. But as soon as there are a certain amount of potential customers in one game, the majority of RMT-companies will be in there as well. Simply because their goal is to earn as much money as possible, so they go to the places where the players are.

The only way to get rid of RMT is to make a game that noone wants to play, then there will also be no RMT.

Even in a game with no currency at all, where only equipment is exchanged, RMT-sites will sell top-notch equipment instead of currency.

Also, just as a thought worth considering: RMT is around for 10+ years on a professional base. All gaming companies know quite well how much money there is made out of their games, so name me one reason why they should not participate in this business. Of course, not officially via their own sites, but by delivering the ingame currencies to the RMT-sites. They know it is impossible to end RMT, so why wasting money trying to identify and ban trader accounts instead of earning money by working cooperatively? If you can´t beat them, join them.
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Nyruami wrote:
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Jojas wrote:
Develop a mouse that everytime someone clicks on something on an RMT site this person will get an electric shock. Make PoE work only with that mouse.


Great idea, all of the 20 persons still playing PoE after that will love a bot- and RMT-free environment. Too bad GGG will not be able to make a living out of these 20 persons.



If you have a good argument, it doesn't need hyperbole such as this. Just something to keep in mind.
If I like a game, it'll either be amazing later or awful forever. There's no in-between.

I am Path of Exile's biggest whale. Period.
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Nyruami wrote:
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Jojas wrote:
Develop a mouse that everytime someone clicks on something on an RMT site this person will get an electric shock. Make PoE work only with that mouse.


Great idea, all of the 20 persons still playing PoE after that will love a bot- and RMT-free environment. Too bad GGG will not be able to make a living out of these 20 persons.

You seriously took that seriously? Seriously?

As to the last point of your post:

"
Also, just as a thought worth considering: RMT is around for 10+ years on a professional base. All gaming companies know quite well how much money there is made out of their games, so name me one reason why they should not participate in this business. Of course, not officially via their own sites, but by delivering the ingame currencies to the RMT-sites. They know it is impossible to end RMT, so why wasting money trying to identify and ban trader accounts instead of earning money by working cooperatively? If you can´t beat them, join them.

For some people the thought that not everything revolves around money is completely unfathomable. Are you one of these people?
If you are, I will spell it out for you: Some people take pride in what they are doing. So much pride that they do not want it spoiled. So they rather fight a hopeless fight than let themselves or their work get corrupted.
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Jojas wrote:

For some people the thought that not everything revolves around money is completely unfathomable. Are you one of these people?
If you are, I will spell it out for you: Some people take pride in what they are doing. So much pride that they do not want it spoiled. So they rather fight a hopeless fight than let themselves or their work get corrupted.


You may be right when we are talking about priests or development aid volunteers or maybe even a very very small percentage of politicians. But founding a company means nothing less than everything revolves around money. You need to pay wages, rent, server-rent, you name it.

Just imagine you would own a company, you know there are millions of dollars every month earned by people you do not even know exploiting your product, and you know you could do nothing to stop that as everything they do is perfectly legal. You also know, you could earn these millions of dollars, or at least your fair share of it, just by entering some lines of SQL-code every now and then.

So the basic decision for you and your management would be: Let others have the money you were wortking for, or participate in an, on your side, absolutely non work-intensive manner, you would not even need a single new crewmember for that job. The difference between those two are several million dollars on your account, every month.

You can be sure, every gaming company gets those offers, they do not even have to investigate for a partner.

You may want to keep your pink glasses on, truth is, the vast majority of gaming companies already work together with RMT. There is NO company on this world willing to let a vast amount of money go, why should they? There will be always people like you, willing to believe that THEIR gaming company would never take such actions. Those of us more pragmatic, simply do not care if the currency traded comes from botting, account-theft or a crewmember entering some lines of SQL-code. Actually I would even prefer the last method as this means noone was scammed or stolen from to get the currency up on the RMT-site.

You should get used to it, in less than 10 years from today there will be no RMT-sites anymore, as all gaming companies will provide this service on their own websites. It´s just like DLC. Gaming companies found out that they can earn way more money in selling their products chunk-wise, now almost every game has DLC´s. Blizzard started with RMAH, you will see this in several other games in near future as well, then someone will start a RMAH with non-player-found items, like currency, high end weapon and armour etc. And sooner or later, probably way sooner than you think, item trading will be a perfectly normal thing.

You will stop playing if such a future comes up? Maybe. You will be replaced by dozens of players who don´t care.
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Nyruami wrote:
You will stop playing if such a future comes up? Maybe. You will be replaced by dozens of players who don´t care.


You're ignoring the fact that the marketplace for gamers is a diverse one. Even if the vast majority of game developers were to fully embrace RMT - and I don't believe that assumption is a valid one, but even if it were, then it would create a niche for a (some would say principled) game developer to offer a product that didn't involve RMT.

The marketplace for games is not some monolithic homogeneous block, it's fragmented by a myriad of suppliers trying to satisfy a myriad of demands.

Your predictions of a Borg like future gamer market are not valid.
Last edited by OzHawkeye#0924 on Mar 19, 2013, 7:14:19 AM
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Nyruami wrote:
You may want to keep your pink glasses on, truth is, the vast majority of gaming companies already work together with RMT.

Truth is, this an opinion not a fact. Don't you find it strange that in all those years that RMTs exist, there was never anyone - be it from the developers or the publishers or the RMT sites - not a single person that went public saying 'Yes, this is so'? With all the fluctuations, all the stress, all the ups and downs, all the hiring and firing that come with this business - from all the thousands or maybe tens of thousands people involved: nothing, noone, ever?
Why do you think this is so? Is there some kind of Omerta going on?

If you can cite such a someone, please do. But if you cannot, on what other facts do you base your 'truth'?
Last edited by Jojas#5551 on Mar 19, 2013, 8:49:37 AM

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