Six years ago today, we released version 1.0.0 of Path of Exile, which introduced the Scion character class and the second half of Act Three. This event marked the end of a multi-year beta period, and coincided with our official release on Steam. Since then, we have released 17 expansions, and will announce two more including our largest one ever at ExileCon in three weeks.

As the first year after Path of Exile's full release, 2014 was one of experimentation. The three expansions launched that year (Sacrifice of the Vaal, Forsaken Masters and the unnamed 1.3.0 PvP/Torment/Bloodlines update) each varied considerably in size and cadence, as we tried to determine the best pattern for future releases.

In 2015, after a beta period, we released Path of Exile 2.0.0: The Awakening. This large expansion ushered in a new era of Path of Exile with the introduction of Act Four, Jewels, Lockstep, Item Filters, and more. Later that year, we released the first second-generation league: Talisman.

2016 was a busy year alternating between expansions+leagues and standalone leagues. We released Ascendancy (with the Perandus league), Prophecy, Atlas of Worlds (with the Essence league) and Breach. A significant growth in userbase (which would then continue until the present day) started that year.

2017 was a year of true expansion in many senses. After running the popular Legacy league, we simultaneously released Path of Exile on Xbox One, launched in China, and released our gigantic 3.0.0 expansion, The Fall of Oriath, which contained six new acts of content. The year was then capped off with the War for the Atlas expansion.

In 2018, we had an overarching plan to replace the aging Master Mission system at the end of the year, so each of Path of Exile's four releases that year introduced a new NPC with a third-generation league attached. Bestiary's Einhar, Incursion's Alva and Delve's Niko joined Jun and Zana in the new Master roster in the Betrayal expansion.

2019 saw the release of Synthesis, Legion, Blight and soon our end-of-year 3.9.0 expansion, as development on 4.0.0 really ramped up behind the scenes. We also released Path of Exile on PlayStation 4 and in South Korea.

It has been an exhilarating six years for our team, and we feel the best is yet to come. What do 3.9.0 and 4.0.0 hold in store? Attend ExileCon or tune in to the announcement livestream on November 16th to find out!
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Grinding Gear Games
Happy Birthday! :)
Here's to many more!! :)
I've enjoyed playing PoE this long and i plan to keep going! :D
can't wait for 10th, when u release annie-versary skin
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Nice ! I haven't been here since the beginning but since 1.3.something. Happy birthday PoE.
From League Starter to Shaper – Cheap, Tanky, Fast and Fun Physical ST – Very Detailed Guide
https://www.pathofexile.com/forum/view-thread/2077519

Gannicus, God of the Arena – Deathless Uber Elder for Everyone
https://www.pathofexile.com/forum/view-thread/2627521
Last edited by Aias_o_Telamonios on Oct 23, 2019, 6:55:14 PM
Happy birthday!!!! And many more!!
It's my favourite game and literally the only game I play. Thank you for it.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast

Annnnnd

Wrecker of Days' One-Stop-Shop: Stress-Free Builds (& Filters): 1-Button, HC SSF, Item Freedom: https://www.pathofexile.com/forum/view-thread/3467875
Soes thus mean we get another class!!!!
Arc Trapper Build - http://bit.ly/RyvennArcTrapper
Icicle Mine Build - http://bit.ly/RyvennIcicleMiner
Crafting Services - http://bit.ly/RyvennCraftingServices
Challenge Services - http://bit.ly/RyvennChallengeServices
Youtube Channel - http://bit.ly/SubscribeToRyvenn
Awesome!
IGN: JerleNecroDD/JerleNecroRuthless
Harvest is the BEST league EVER. Deterministic crafting ftw.
How will POE2 and POE coexist?

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