Quit PoE today

I’d like to point out that feedback as to why a customer stops using a product and moves to competitors (in this case, other forms of entertainment) is some of the most useful feedback a company can get.

This forum is supposedly for GGG to read for their own benefit; I can’t believe I’m seeing posts by other players saying THEY aren’t interested in hearing this feedback, as if that’s at all relevant! Posters aren’t obligated to entertain us or to have an institutional knowledge of how many posts similar to their own have been showing up over X amount of time.

Now, GGG sadly doesn’t use this forum that way because the lot of us have essentially turned it into a discussion forum for ourselves - really, it’s kinda screwed up - but you can’t blame the OP for trying to use this site as it was originally intended.
We're all in this leaky boat together, people.
Last edited by demon9675#2961 on Sep 20, 2019, 8:21:08 PM
"
demon9675 wrote:
I’d like to point out that feedback as to why a customer stops using a product and moves to competitors (in this case, other forms of entertainment) is some of the most useful feedback a company can get.

This forum is supposedly for GGG to read for their own benefit; I can’t believe I’m seeing posts by other players saying THEY aren’t interested in hearing this feedback, as if that’s at all relevant! Posters aren’t obligated to entertain us or to have an institutional knowledge of how many posts similar to their own have been showing up over X amount of time.

Now, GGG sadly doesn’t use this forum that way because the lot of us have essentially turned it into a discussion forum for ourselves - really, it’s kinda screwed up - but you can’t blame the OP for trying to use this site as it was originally intended.


+1

Same thoughts i share.

I knew this was going to blow up and get some of the same flame baiters here..

but what good is a "complex game" with overcomplicated systems if it can't run decently and servers are shitting themselves with multiple players online doing several things at the same time?

blight will be remembered as the league that basically put the game backwards stability wise.

players told tencentggg that the 4 league cycle was going to cause issues at some point well? where we are at now? they didn't listen because reddit didnt make a thread about it.. now when reddit finally wake up they actually acknowledge it..

"Parade your victories, hide your defeats. Mortals are so insecure."

Once you break the cycle of fear no angels or demons can whisper you their sweet nothing words.

poe0.2/10. Nuff said.
Last edited by Xystre#4581 on Sep 20, 2019, 9:51:06 PM
"
Xystre wrote:


players told tencentggg that the 4 league cycle was going to cause issues at some point well? where we are at now? they didn't listen because reddit didnt make a thread about it.. now when reddit finally wake up they actually acknowledge it..



This has nothing to do with Reddit or their perceived lack of acknowledgment. It's all about the money.

'League starts' are the only reason players have kept coming back. We've seen the drop off 1-2 weeks into every league, it's nothing new; However, those numbers aren't sustainable over longer periods of time. It doesn't take much to see that this 2 week period is where they make the bulk of their income. So, of course, they want to maximize the frequency in which this time period occurs.

The fact that the content is literally unplayable for some, due to stability, etc is just the consequences of the player base simply accepting it league after league.

There are really only two options.
A- They knew how bad it was and just don't care about the players at all. Knowing you would just roll-over and accept it.
B- They simply didn't test anything. Which is no better.

Were not talking about small bugs here. the league mechanic, Blight maps, were literally unplayable (And still are for some).

Either way, the league was shipped in appalling shape, it may well have some nice points (RE: masters) but that's of little comfort to those that can't enjoy the game.

Last edited by Chalace2#1463 on Sep 20, 2019, 10:36:36 PM
Very well thought out and accurate posting by the OP.
"
Zionyaru wrote:
I think there is a serious catch 22 situation going on with the three month cycle unfortunately.

It's clearly not enough time for them to make a new league which is mostly polished and bug free, but by month 2 of a league most people have already quit. If you extend leagues out to 4 months then it's not really solving the issue, it's just extending the deadzone at the end of the league. (Even if the actual league experience feels smoother)

They could run mayhem / flashback for a month at the end of every league as a buffer, but I also see plenty of people go too hard on flashback then get burnt out for the next league as well. Not to mention if the league is a total flop then they don't have the safety option of running flashback in the 3rd month, they just have to grit their teeth and bear it.

Quite the odd situation PoE is in for sure.


You hit the nail on the head. People commonly suggest legacy league for GGG to fix the technical issues and presume that in subsequent leagues, it will be smooth sail from that point onwards. I used to think the same too. But in reality I don't think that's how it works. As long as GGG keeps creating new game content, new league mechanics, they will most likely inevitably introduce new bugs or technical issues in the process, especially if league mechanic is more complex and stuff.

Let's face it, GGG is currently stuck between a rock and a hard place. As long as they want to keep the current game structure and project development cycle, the first 2 or 3 weeks of a league start will almost guaranteed to require patches after patches of bug fixes and general league improvement, and there is nothing we or GGG can do about it.

It's also a downside for GGG to not run PTR servers for their new leagues, public servers that lets everyone test server load and technical problems, test for gameplay balances and such.
Last edited by NexiieQT#7661 on Sep 21, 2019, 8:16:21 AM
The problem is not the bugs, the performance, or the mediocre league mechanics. The problem lies with how leagues affect the foundations of the game like the class system, the gearing, the end game content etc. PoE managed to offer something new every 3 months, and that is no small feat for an arpg, but they didn't plan it properly to work in the long run. The theorycrafting is becoming less and less interesting and the new character optimisation options, are not necessary to progress in the actual content. Those are 2 very basic concepts that can keep people engaged, even if the game has bugs at league start.

"
Chalace2 wrote:


This has nothing to do with Reddit or their perceived lack of acknowledgment. It's all about the money.

'League starts' are the only reason players have kept coming back. We've seen the drop off 1-2 weeks into every league, it's nothing new; However, those numbers aren't sustainable over longer periods of time. It doesn't take much to see that this 2 week period is where they make the bulk of their income. So, of course, they want to maximize the frequency in which this time period occurs.

The fact that the content is literally unplayable for some, due to stability, etc is just the consequences of the player base simply accepting it league after league.

There are really only two options.
A- They knew how bad it was and just don't care about the players at all. Knowing you would just roll-over and accept it.
B- They simply didn't test anything. Which is no better.

Were not talking about small bugs here. the league mechanic, Blight maps, were literally unplayable (And still are for some).

Either way, the league was shipped in appalling shape, it may well have some nice points (RE: masters) but that's of little comfort to those that can't enjoy the game.



At this point I think they are managing the game purely by the revenue reports and trending data. Gameplay and player QOL has taken a middle burner.

Synthesis had it's instability problems, and from Chris' post, they know exactly why. The engine is lean and efficient, but being asked to to too many computations stacked on top of each other server side.

Legion compounded these problems, and with all the data they had GGG decided to add RTS calculations server side on top of that in Blight.

I've been in the type of meetings that launch a product like Blight (the irony of this name) The 'is it good enough to sell?' and the 'when the shit hit's we'll just deal with it' meetings, it's often times a finance guy with the 'we'll deal with it' stance, knowing full well he won't have shit to deal with.


"
Paldamus wrote:
1.Basically i don't quite like the direction the game's going. It seems that leagues have been getting more convoluted lately to the point where they actually become annoying.

This really was a thing but for me the game feels much less convoluted lately thanks to the new and great master/daily system.

"
2.Forced meta-shifts (also tied to mtx sales).


Well this is/was always the case because that is how ggg is earning money. I'm not a huge fan of the meta-shifts too but hey, it could be worse.

"

3.Screen clutter. The amount of screen clutter has gotten absurd. I mean does this look normal to you lol?
Spoiler

For me this is the worst thing about poe today. You can't see shit most of the time and this is really annoying!

"
4.Every league being a beta test for the first month of it's duration.

Hate this too but because it always was this way I got used to it.....

"
5.Performance. [...] Noone is saying that PoE should run on high settings, with 60 fps on a mid tier pc from 2005 or something lol, but the performance of it today is just laughable.

Thank god I play solo otherwise I would have thrown my pc out of the window. The "performance" in groups is beyond laughable.

"
6.Lack of actual build diversity. Yeah yeah, we all know that you can take most skills and clear the entirety (or most of it) of the game with them, but practically that's not how it goes. Last league, literally half the playerbase was playing 1 skill. It's also the case that faster clearspeed skills seem to be directly favoured by league mechanics these days. Everything has a timer etc.

I need to defend poe here because it's not the game's fault. Most players are just a bunch of lazy meta sheeps that follow a streamer's guide. You really can build lots of fun builds but most people do not even try to build their own custom char. That's sad but really not poe's fault.

"
7.The adding of non-arpg mechanics into an arpg. I wanna kill mobs and get loot, not click on towers, catch beasts and read through a list of 2000 mods, to craft 1 little thing on 1 item.

I would like to have a clean straight arpg much more too!

"
8.Pantheon feels meaningless, the lab sucks and act content has been trivialized.

I like the pantheon and the act content feels better than ever because of the life buff to rare mobs. That said lab still sucks ass!

"

9.Chat moderation. Someone out of nowhere calls me a (insert vulgar word here) in g1 -> i call them a salty pleb back -> they report me for HATE SPEECH -> i get muted.
*confusedface*
I contact support -> they remove the mute -> ok...

People have gotten too soft these days and i am not interested in self-censoring myself because someone might potentially get "offended" over a couple of words in a video game chat.


Never happened to me because when someone starts to talk shit or tries to scam me it's an instant welcome to my ignore list. BUT I really hate the forum moderation. It's almost impossible to answer to anything these days without at least one *pieeep* gets "offended" and of course they always set you on probation instead of telling the *pieeep* to grow some balls.

"
10.Still no auction house.

Would like to have one too but I know that this is not going to ever happen so......

"
11.The removal of LE TOUCAN... PRAISE111!!!111 <(*)

Thank god they removed this shit!

"
At the end of the day, i uninstalled the game today and even though i've had my fair share of fun with it, it's time to move on :p Maybe 4.0 will change many things, but i doubt it :p

Have fun with whatwever other games you play now!
German saying: Schönheit und Funktionalität in Sekundenschnelle zu ruinieren, ist dem wahren Dilettanten keine Herausforderung!
torturo: "Though, I'm really concerned, knowing by practice the capabilities of the balance team."
top2000: "let me bend your rear for a moment exile"
Lol how can there be a breach in a blighted map. looking at the screen shot and it looks like a bug.

"
Ratedetar wrote:
Why do you got to make a thread about it ? If you want to stop playing then just stop playing lol


Maybe to leave feedback about why he is quitting. What is so complicated to understand about that?
Last edited by kompaniet#2874 on Sep 21, 2019, 10:27:26 AM

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