Here's an early look at the Raider Ascendancy in Path of Exile: Blight

I don`t see +2 lvl to projectile skills.

Where? :)
Pls?

Deadeye soon? :)
Last edited by DarkJen#6961 on Aug 31, 2019, 9:11:48 PM
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pphnx wrote:
Looks raider has more buffs than sabo.


Well, yes. Some buffs, any buffs, is better than heavy nerfs that sabo got.
I know it's not an exciting revamp, but these are some fairly significant number adjustments - and honestly, I don't think Raider was in that horrible place to begin with, It was just slightly edged out by other alternatives, and now it might not be.

I think it's pretty robust, and unlike sabo, no out of left field rando nerfs. Heh, I just realized, you could say Saboteur got sabotaged ^_^.

It won't have new hotness, but I think it's in a better balanced place, so Fair enough.
Elemental hit Raider? Exposure, EE, Penetration from the Tree, maxing out Dodge. Could work.
"Into the Labyrinth!
left step, right step, step step, left left.
Into the Labyrinth!"
Just give Avarta of the Slaughter from increased per frenzy to MORE then problem solved.

For every 1 frenzy charge there are 3 passive points invest which give additional 3% increased nobody willing to take the route anyway. So remove it or revamp it to make it more competitive
eh. better than nothing i guess.

most significant change is the added onslaught effect on the lesser nodes instead of onslaught duration.

otherwise pretty lackluster. avatar of slaughter still pretty meh and probably not worth taking over veil/chase.

and now its even easier to evade cap. she could do it pretty easily already, so not really any change here
"
Mythabril wrote:
Elemental hit Raider? Exposure, EE, Penetration from the Tree, maxing out Dodge. Could work.


Assassin gets 20% attack and spell dodge from Elusive, Raider just 10%.

Also Assassin aka the glass cannon ascendancy now has global damage reduction (not mentioning the number cos that might change, tho likely not much), while Raider has just her pathetic 'Enemies have 15% Less Accuracy Rating' (both high evasion and lower enemy accuracy don't affect spells).

He even gets large chunks of movement speed and decent attack (and cast as well!) speed. And he can still get uber-Onslaught from Daresso's Defiance.

Raider gets +1 Frenzy, Assassin gets +1 Power. Raider boosts Frenzy, Assassin boosts Power.

And, of course, if you want to do anything with poison, he (or Pathfinder) is your guy. Raider has no special focus. In fact Assassin can do spells well too, Raider not so much.

As for Exposure, it's easy to get from skills like Frostbomb, Scorching Ray and Wave of Conviction - and that last one can even be used to provide two exposures at once (and Ele Hit isn't even built as multi-element anyway). And of course damage - do you really need ask if the Assassin has damage?!

About the only thing Raider has which Assassin doesn't is elemental ailment immunity. But guess what Assassin has which Raider doesn't? Reflect immunity! (only from crits, but who makes an Assassin and doesn't go crit, or dots?)

So why choose Raider, hmm?
Last edited by Exile009#1139 on Aug 31, 2019, 11:16:44 PM
Nice. A light little buff here and there. The ele pen looks decent.
Looking forward to this one getting more substantial changes in future, but hey, nice to see it's on the radar. I usually play a Wild Strike Trickster at some point almost every league, might try it with Raider this time.
now with special gear and passive skills and keystones and bla bla

no one can even touch her

this is awesome, but we really need decent dps, don't we?

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