I need an automated trading mechanic to enjoy this game again

"
Cyzax wrote:

Except for one difference... and that is between unbalancing the economy towards the end of a league (current system), or destroying it on day one (with an AH)...


That's just fallacy. PoE's droprates arent so massive to "destroy" economy on day one (except if you give full green light to bots). With AH or without, drop rates are the SAME. BiS 6xT1 rares and headhunters wont raining down on everyone due to AH. Sure, "1-3c crap" would have 0 value, but i'm OK with it.

To be honest, i think, PoE reached so high level of power creep, that one can play using self-found items only and enjoy it. However, there is one "BUT": access to CONTENT is far too gated and grindy without trading. If you dont trade for maps, lab trials, Atziri, etc, etc, it takes an eternity to experience all endgame content "on your own". Completing Atlas alone is such a pain in ass! You get littered with maps you've already completed again and again, while maps you havent almost dont drop...
IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504

There is no knowledge
That is not power
"
MortalKombat3 wrote:
"
Cyzax wrote:

Except for one difference... and that is between unbalancing the economy towards the end of a league (current system), or destroying it on day one (with an AH)...


That's just fallacy. PoE's droprates arent so massive to "destroy" economy on day one (except if you give full green light to bots). With AH or without, drop rates are the SAME. BiS 6xT1 rares and headhunters wont raining down on everyone due to AH. Sure, "1-3c crap" would have 0 value, but i'm OK with it.

To be honest, i think, PoE reached so high level of power creep, that one can play using self-found items only and enjoy it. However, there is one "BUT": access to CONTENT is far too gated and grindy without trading. If you dont trade for maps, lab trials, Atziri, etc, etc, it takes an eternity to experience all endgame content "on your own". Completing Atlas alone is such a pain in ass! You get littered with maps you've already completed again and again, while maps you havent almost dont drop...


It won't just be the "1-3c crap" that will be affected. There's plenty of 10-30c items sitting in people's inventory that never sells because they can't be bothered with trade. If it's all automated through an AH, they will, which means the market will FLOOD with these items, essentially rendering them "1-3c crap" before long as well.

The only things unaffected are the really rare and expensive drops, the Starforges, the 6L uniques, the GG rares etc, because outside of those used by players, anyone would put them up for sale and immediately respond to buyers. In other words, those items aren't a problem already, right now. Don't need an AH for that.

In short, an AH would devalue somewhere around 95% of all drops, because each and every piece of junk will be put on it for sale. Not bought, mind you, but offered up for sale. That is enough to devalue it, as people will be undercutting each other in hopes of ever selling something.

Perhaps from a more familiar perspective, it would turn trade from this:
Spoiler


Into this:
Spoiler
Carry on my waypoint son, there'll be peace when maps are done.
Lay your portal gem to rest, don't you die no more.

'Cause it's a bitter sweet symphony this league.
Try to make maps meet, you're a slave to the meta, then you leave.
Last edited by Xavathos#5130 on Jul 17, 2019, 5:00:53 PM
"
Xavathos wrote:


It won't just be the "1-3c crap" that will be affected. There's plenty of 10-30c items sitting in people's inventory that never sells because they can't be bothered with trade. If it's all automated through an AH, they will, which means the market will FLOOD with these items, essentially rendering them "1-3c crap" before long as well.

The only things unaffected are the really rare and expensive drops, the Starforges, the 6L uniques, the GG rares etc, because outside of those used by players, anyone would put them up for sale and immediately respond to buyers. In other words, those items aren't a problem already, right now. Don't need an AH for that.


I agree with all that, to certain degree.
But i'm fine with all that. You see that as problem, but i dont.
And yes, i want AH for low-cost items, as trading few exa+ items is fine already, in a way.
IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504

There is no knowledge
That is not power
Last edited by MortalKombat3#6961 on Jul 17, 2019, 5:39:06 PM
"
Xavathos wrote:

It won't just be the "1-3c crap" that will be affected. There's plenty of 10-30c items sitting in people's inventory that never sells because they can't be bothered with trade. If it's all automated through an AH, they will, which means the market will FLOOD with these items, essentially rendering them "1-3c crap" before long as well.


That's once again why the selling AND buying of equipment needs to be limited. We already have a limitation via storage-space. The only one in an automated system not existing is the 'time versus reward' limitation as to when people list stuff or - more likely - move out of their content to sell stuff.
Hence another thing to limit it, the issue is solved. No further de-valuation, that's a really easy fix.

"
Xavathos wrote:

In short, an AH would devalue somewhere around 95% of all drops, because each and every piece of junk will be put on it for sale. Not bought, mind you, but offered up for sale. That is enough to devalue it, as people will be undercutting each other in hopes of ever selling something.


I'm already putting on every piece of junk for sale as I have stash-tabs fitted for Standard, this means in a league I usually have around 20 sale-tabs (10 of them quad) as I simply have more then enough space provided. I just don't react if something cheap sells and I'm busy, I do so when I get out of said content and then sell stuff in-between. It saves time and effort as well as pleasing those people who are searching for stuff to a degree... as nobody who is sane would usually list it without handling it in a similar way.
The downside... people have to wait, I can't be held responsible for trying to provide a service but it turning into a detriment because of bad design-choices. Hence there is a clear issue present, one which needs to be solved.

Taking proper measures makes it possible.
GGG balance is like getting a pizza which is burnt on the sides, raw in the middle and misses the most of the toppings.
Then upon sending it back you get a raw side, burnt middle and enough toppings to drench everything in grease.
Everything fixed but still broken.
Last edited by Kulze#3236 on Jul 17, 2019, 6:34:55 PM
"
Kulze wrote:
I'm already putting on every piece of junk for sale as I have stash-tabs fitted for Standard, this means in a league I usually have around 20 sale-tabs (10 of them quad) as I simply have more then enough space provided.

But most people don't...

Now, multiply your supply by 1000x in case of an AH, and imagine how prices will go.
Then you're in exactly the position GGG want to avoid (as stated in their trade manifesto)...

Item drops will be meaningless for trading players, and GGG will have to adjust difficulty of the game to compensate for trading players having better gear... and kill the game for the majority of the players, the non-trading ones.

You're providing a very good example why an AH simply can't be supported by the game...
"
MortalKombat3 wrote:
PoE's droprates arent so massive to "destroy" economy on day one (except if you give full green light to bots)

Oh yes they are! Bots (or the proverbial 'ethnic' gold farmers) would have a free hand (no game has managed to keep them out effectively), and they'd have enough equipment up for sale to supply every player with better gear than they could find themselves in no time.

"
MortalKombat3 wrote:
Completing Atlas alone is such a pain in ass! You get littered with maps you've already completed again and again, while maps you havent almost dont drop...

I agree with that at least...
However, the solution is not more trade, but changes to map drops. GGG has started that this league (horizon orb and occasional adjacent map drops from bosses), but they're doing it incrementally, not a big bang.
On top of all that, there is the point of crafting to make.

If you want to upgrade your gear right now, you can either look for it on the trade tool and hope you can find a seller that responds and sells it at a decent price, or you can attempt to craft it yourself.

When item supply skyrockets as a result of the "wall", the "trade cost" crumbling to nothing, you'd never again choose to try to craft your own gear, because it would almost always be cheaper to simply find a tailor-made item on the AH and instantly buy it there.

Not only is that a bad thing on its own, but it essentially makes exalt/chaos/alchemy into gold/silver/copper, as they are no longer constantly consumed in order to craft, leading to further devaluation of even the currency itself.

And when the currency itself gets devalued, you'll reduce the cost to make even mirror tier items. Everything gets perpetually cheaper.


Now, this happens all the time, it's happening right now in fact. It's a natural phenomenon when supply increases and demand drops. But it's balanced, kept in check, by the fact that trading is tedious and (presumably) as a result of that not the go-to method of upgrading gear for the majority of players. Currency is used for crafting, because crafting is still worth doing that way. An AH would dissolve this balance.
Carry on my waypoint son, there'll be peace when maps are done.
Lay your portal gem to rest, don't you die no more.

'Cause it's a bitter sweet symphony this league.
Try to make maps meet, you're a slave to the meta, then you leave.
Last edited by Xavathos#5130 on Jul 18, 2019, 5:14:45 AM
"
Cyzax wrote:

Oh yes they are! Bots (or the proverbial 'ethnic' gold farmers) would have a free hand (no game has managed to keep them out effectively), and they'd have enough equipment up for sale to supply every player with better gear than they could find themselves in no time.


Well, in game like PoE, bots will ALWAYS havean absolute advantage over "legal" players, with AH or without, and you can do nothing with it. So why "legal" players have to suffer with current shitty trading system? I'll repeat it again - "make game FOR PLAYERS, not AGAINST BOTS!" You'll never succeed "against bots" only.
Sure, junk items would have 0 value. That's normal. Furthermore, decent players ALREADY dont pick up any loot except for currency and few top-tier items like jewelry.
GGG doesnt want you to LOOT good items. It's clear as day. They want youto CRAFT good items with currency you find. Why do we have all that Elder/shaper bases, Synthesis, new masters and other crap, that makes even 6x T1 "normal" rares look like a joke? Isnt it obvious, that players isnt supposed to loot good item? AH doesnt nothing with all that, it's a clear course, taken by GGG.
So, why do we have to suffer without AH, If it's a given, that we wont find any good items anyway?
"
Cyzax wrote:

"
MortalKombat3 wrote:
Completing Atlas alone is such a pain in ass! You get littered with maps you've already completed again and again, while maps you havent almost dont drop...

I agree with that at least...
However, the solution is not more trade, but changes to map drops. GGG has started that this league (horizon orb and occasional adjacent map drops from bosses), but they're doing it incrementally, not a big bang.

Well, the concept, that you can loot only maps you've already completed IS a tremendous flaw! This way, when trying to explore Atlas, you will ALWAYS get tons of maps you dont need (ones you've already completed), while almost no maps you do need. To fix Atlas progression, GGG has to address this obvious flaw, and they pretend its doesnt exist, since they added Atlas.
IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504

There is no knowledge
That is not power
Last edited by MortalKombat3#6961 on Jul 18, 2019, 9:29:37 AM
"
MortalKombat3 wrote:
Well, in game like PoE, bots will ALWAYS havean absolute advantage over "legal" players, with AH or without, and you can do nothing with it. So why "legal" players have to suffer with current shitty trading system? I'll repeat it again - "make game FOR PLAYERS, not AGAINST BOTS!" You'll never succeed "against bots" only.
Sure, junk items would have 0 value. That's normal. Furthermore, decent players ALREADY dont pick up any loot except for currency and few top-tier items like jewelry.
GGG doesnt want you to LOOT good items. It's clear as day. They want youto CRAFT good items with currency you find. Why do we have all that Elder/shaper bases, Synthesis, new masters and other crap, that makes even 6x T1 "normal" rares look like a joke? Isnt it obvious, that players isnt supposed to loot good item? AH doesnt nothing with all that, it's a clear course, taken by GGG.
So, why do we have to suffer without AH, If it's a given, that we wont find any good items anyway?


First of all, what you describe here means you understand why there cannot be an AH in PoE. You literally state the reason in your post, crafting and devaluation of loot in general.

"
MortalKombat3 wrote:
Well, the concept, that you can loot only maps you've already completed IS a tremendous flaw! This way, when trying to explore Atlas, you will ALWAYS get tons of maps you dont need (ones you've already completed), while almost no maps you do need. To fix Atlas progression, GGG has to address this obvious flaw, and they pretend its doesnt exist, since they added Atlas.


Second of all, if you only got maps you didn't already complete in your Atlas, you'd very quickly run out of maps to get. It would basically limit your map pool in a league to the amount of different maps in total. That's just game breaking. Maps ARE the end-game in PoE!

On top of that, there are already ways to farm specific maps you're missing in the Atlas, if you take the time to figure out how the Atlas actually works. What you're saying is plain wrong and not how it works, so to propose a change from such a conclusion would be ill advised.
Carry on my waypoint son, there'll be peace when maps are done.
Lay your portal gem to rest, don't you die no more.

'Cause it's a bitter sweet symphony this league.
Try to make maps meet, you're a slave to the meta, then you leave.
"
MortalKombat3 wrote:
GGG doesnt want you to LOOT good items. It's clear as day. They want you to CRAFT good items with currency you find. Why do we have all that Elder/shaper bases, Synthesis, new masters and other crap, that makes even 6x T1 "normal" rares look like a joke? Isnt it obvious, that players isnt supposed to loot good item? AH doesnt nothing with all that, it's a clear course, taken by GGG.
So, why do we have to suffer without AH, If it's a given, that we wont find any good items anyway?

This couldn't be further from the truth...

The majority of players don't trade, and the amount of crafting materials an average player finds is not sufficient to craft anything of consequence, even if you were inclined to do so.

I'm probably fairly close to an average player (with the exception that I trade and participate on the forum), and I'm still using these this league:

Self-found, and with the only crafting being using the crafting bench if possible.

Crafting, and trading, is for the top 10% of players (or whatever the small number is). The REST of the game have to be balanced for the majority, and that precludes easy trade as it would either make the game trivial for the trading players, or impossible for the (majority) non-trading players!
Last edited by Cyzax#3287 on Jul 18, 2019, 10:46:08 AM

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