Aura Bots Need to be Nerfed HARD or Timers Gotta Go
" In player driven economies, you will always have this issue. Back in the day when I poopsocked EverQuest, my guild would lock down certain camps with high value items 24/7 with a rotation of players and we dictated the prices of many items on the server. What options are there besides going the Diablo III route and completely killing off the player economy? Remember when I won a screenshot contest and made everyone butt-hurt? Pepperidge Farm remembers.
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" The other option would be an expanded vendor for common currency items. This way there is a ceiling and rough estimates for pricing currency. So basically at a minimum add chaos, regals, divines, chisels(or adjust at Zana permanently), and exalts to the vendor at set exchange rates. "Better to remain silent and be thought a fool than to speak out and remove all doubt."
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Make it easy to trade and regular players will compete, they don't have to be good at it it just shouldn't be a walk in the park because nobody can be bothered.
Its like this, there are plenty of players with characters developed enough to full clear 5 banjos rumble but they don't because buying the components is a total waste of time solo. Fix that and the prices will rise which benefits the plebs selling them and the cut full groups are taking diminishes as does their capability to price fix the unique rewards at the end. |
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" Again cherry picking nonsense. Your a mad forum troll mate, i said this account predates achievements, i nuke my standard characters all the time, something people actually playing the game rather then trolling the forums would know. Also mentioned other accounts like steam etc. I hope you have one as well cuz your list of characters isn't exactly above trash. Mate your also lacking plenty of achievements if that's what your all about. No defence of yourself and your trollish attitude towards peeps that are merely contributing. Either you agree with the OP or you agree with the facts. Don't go around sniping peoples account details then get wounded when i read you've got 340+ pages (mostly consisting of trash comments) of posts under your account. Utter troll. Again. 8 days ago you posted Life regen too op nonsense. 75% reduction for 5 seconds per pulse on frost bomb, a debuff that stays if you weapon swap. I won't go into detail but your posts are trash and your knowledge of the game base is either lacking or you just want to troll the devs/community. Last edited by GhettoJesus#0213 on Jun 17, 2019, 3:56:04 PM
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" So is your argument that your only level 90+ character "predates achievements"? Because I assure you, uber atziri does not "predate achievements". Yellow and red maps do not "predate achievements". If you had done any of those things since they were implemented, you would have the achievements. You basically don't play this game at all, anymore. Maybe you hit level 95 back in closed beta, who knows! The fact is, you know nothing of the game anymore, and it's embarrassing that you think you can lecture people on optimality. Last edited by codetaku#0468 on Jun 17, 2019, 4:48:03 PM
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" Original post for those who might have gotten off topic. Anomaly, if I understand, you have two different arguments here. A. Aura bots are dumb, and B. Content shouldn't just be timed or exclusive to the people who play this game like a job. To A, I say meh. I've played around with aura bots and helped friends achieve absolutely ridiculous numbers, just for the fun of it. I really don't think aura bots are any more broken at higher levels of play than any other builds, but I can see your point that one aura bot makes 5 buzz saws into supreme Gods. Trading is what you're truly complaining about though, not the game itself, and GGG tries to keep the trading system at arms length so nerfing aurabots because they're ruining the trade system probably isn't going to happen. The developers also make the emblems on the premise you go find them yourself, so in that regard, they probably really don't care what people sell them for. To B, again, I'm pretty neutral on this issue. Farmers gonna farm. The timers are DPS checks to up the stress for lower powered players. As long as someone playing solo isn't actually excluded from content, like say, you can't find a mirror without at least two people in a party, I think it's fine. |
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You guys digging through people's profiles to find anything possible to talk crap about is exactly why mine is set to private. Just as bad as a couple of my ex-girlfriends trying to stalk me on Facebook back when I used it.
![]() Remember when I won a screenshot contest and made everyone butt-hurt? Pepperidge Farm remembers. Last edited by Wraeclastian#7390 on Jun 17, 2019, 6:18:03 PM
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To be fair, I'd expect anyone attempting to diagnose problems with the endgame content to have at least some experience with it, as much as I'd expect a doctor to have gone to med school.
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" *Thank* you. It didn't take much "digging" at all to see that GhettoJesus has absolutely no experience at all with modern endgame grinding. |
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"endgame"
gated by price fixers or RNG. best endgame. anyway.. why it's important? this is only very relevant if you're choosing to be competitive to a high level. dealing with the non sense of desync visuals this league has is a fair trade for more loot. Then again you're right, it's always best to have leeches "MUH PIXXELS YOUR EXP" and they havent done anything to it yet because it would seems they want that and they want the timers otherwise if they removed the timers those that can get any option to do it with timer will always prevail against someone with not no timers since the game is all about efficiency.. "Parade your victories, hide your defeats. Mortals are so insecure." Once you break the cycle of fear no angels or demons can whisper you their sweet nothing words. poe0.2/10. Nuff said. Last edited by Xystre#4581 on Jun 18, 2019, 10:25:30 AM
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