how the fuck did a skill like winter orb enter this game?

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Shagsbeard wrote:
I seriously hope they address targeting. That's why skills like totems, winter orb, Impulsa builds, mines... have been so popular. The common feature is that they kill without targeting.


It really isn't, totems target like a player, inpulsa is proximity damage that scales a single target skill excessively, mines target like a player.

the only thing that operates like WO is mirage archer, which has similar problems with how busted it is and is a major part of the lvl 30 whatever uber elder etc.
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Draegnarrr wrote:
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Shagsbeard wrote:
I seriously hope they address targeting. That's why skills like totems, winter orb, Impulsa builds, mines... have been so popular. The common feature is that they kill without targeting.


It really isn't, totems target like a player, inpulsa is proximity damage that scales a single target skill excessively, mines target like a player.

the only thing that operates like WO is mirage archer, which has similar problems with how busted it is and is a major part of the lvl 30 whatever uber elder etc.


i remember when i needed to disable mirage archer cause it would shoot the reflect version of atziri.

how do you do that with winter orb?
age and treachery will triumph over youth and skill!
Last I checked, totems don't have to use a mouse to target. Neither do mines.
yes, but you have to place totems and mines on a target.

you don't have to do that with winter orb. press a key to win is all
age and treachery will triumph over youth and skill!
No. You place them where ever you want. Then they automatically target. That's a different mechanic than targeting yourself.

Have you played a skill that required targeting a mob in the last three years?
Last edited by Shagsbeard#3964 on May 19, 2019, 1:53:40 PM
Easy answer: It is console friendly...
Same with brands
I love WO
IGN RighteousRom LvL-100 Juggernaut
Mirror Drop T-14 Shrine
Just for science, this works for skills and even content. Ask yourself, if they divided winter orb damage by fifteen(around 600k dps with multi ex gear) would you still use it? If the answer is no, you don't love it, you love power. The same can be said for delve, if they reduced delve rewards to be the same as incursions for example, would you still have the urge to run it forever? If the answer is no, you love rewards not delve.
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I_NO wrote:
Imagine being affected by someone playing a skill

XD

HES PLAYING WO I'M INFERIOR NOW ;_;


WO - Walrus Orb - is the best!
Piety's story http://www.pathofexile.com/forum/view-thread/2081910
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Mortyx wrote:
Just for science, this works for skills and even content. Ask yourself, if they divided winter orb damage by fifteen(around 600k dps with multi ex gear) would you still use it? If the answer is no, you don't love it, you love power. The same can be said for delve, if they reduced delve rewards to be the same as incursions for example, would you still have the urge to run it forever? If the answer is no, you love rewards not delve.


That's where you're wrong, WO would still be the the most satisfying skill in the game next to pre nerf kinetic blast even if its base damage was divided by 15.
IGN: Arlianth
Check out my LA build: 1782214

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