Diablo 4 Would Kill Path of Exile
Sounds like a grim future for all of humanity living in parents basements.
|
![]() |
I enjoy POE very much, and have played it, for years.
I have already pre-ordered Borderlands 3, and plan on playing BL3 on September 13, 2019. Still love POE, but want to play Borderlands 3, because of my great enjoyment of Borderlands 2. Have a great weekend! |
![]() |
"Do you guys not have phones?"
![]() Last edited by Mark___75#6278 on Apr 12, 2019, 3:38:28 PM
|
![]() |
" There is no such things as "bright future" when it comes to mobile games. |
![]() |
" Straight from the wiki: "Reaper of Souls sold 2.7 million copies in its first week on sale. As of August 2014, Diablo III and Reaper of Souls have combined sales of 20 million copies. As of June 30, 2015, Diablo III and Reaper of Souls have combined sales of 30 million copies." Where exactly are you getting your 1 million sales from? It sold 2.7 million its first week, and then D3 sold another 10 million over the course of a year. I'd venture to say those sales were primarily RoS sales on existing D3 Vanilla games, and even if you split it right down the middle like every copy was doubled up with a new buyer, its at least 5 million more. And thats just that year. Who knows over the last 4. Exactly how did RoS fail? I mean are you just making numbers up as you go along? Where in the world, did you even that 1 million number from? I mean a simple google search plasters 2.7 million 1 week all over your screen. I think you need to add another 0 to your 1. This is why you cant have a discussion on this forum about any other Arpg. Id venture to say that number is closer to 75/25 than 50/50, and fact they sold another 10 million over teh course of the year RoS was released, meant word of mouth talked more and more people into buying it. So where did it fail? Just because not as many people are still grinding on 5 year old content in 2019? Is that your revisionist history? Last edited by Destructodave#2478 on Apr 13, 2019, 8:19:01 AM
|
![]() |
" Ok time for the obvious: It simply failed to deliver a proper sequel to Diablo 1 & Diablo 2. Most critically in general atmosphere(immature, cartoon gfx, laughable narrative although reaper expansion was better story-wise). Followed by simplified/dumbed down gameplay, let's not even mention the poor itemization(from an ARPG perspective, which i believe it was supposed to be). Stuff like, poor social interaction(D2 bnet miles better, pvp , trade, lobby) is just icing on the cake. If rumours are to be trusted, Blizzard is fully aware of the atmosphere part at least, perhaps the single reason why the second D3 expansion was cancelled? They decided to start over with a fresh more worthy ''sequel''? Only time will tell. Last edited by wierdzodi#7807 on Apr 13, 2019, 1:24:47 PM
|
![]() |
By the current look of things, PoE is doing it on their own just fine.
|
![]() |
I'd be skeptical to think a Diablo 4 would outclass PoE. From what I read what's going with the "politics" behind Blizzard/Activision, Blizzard isn't doing so hot by the people currently in charge. Keep in mind, while the Blizzard name/logo is the same, the people running the ship has changed over the years. Take a look with BioWare now compared to a decade ago. A lot of people instrumental to BioWare's success are largely gone and now, imo, they don't release good titles anymore.
|
![]() |
" The problem is that PoE is also extremely old, and hasn't aged well. When it came out, even after the game was "Solved", it presented vastly more depth and effective content then D3. However, D3 has aged better then PoE has aged. While I don't have any faith that Bli$$ard could properly create a follow up to the ARPG genre that would be good, it's also worth pointing out that PoE presents a very, very low bar to be exceeded. PoE is a solved game revolving around minor cosmetic and aesthetic differences. Play one build and, you have more or less, played every build in the game bar a few very unique cases, where as D3 has more classes that play differently (Albeit minorly). D4 would hit PoE pretty hard just by introducing 5 distinct classes with differing play styles and new content. Every build in PoE stacks HP, and spams an AoE in a direction in a total content that's existed for years with no major differences. |
![]() |
" " Well it will for sure outclass it technically. As stated above PoE isn't exactly new and the arpg isometric genre is kinda semi-dead when it comes to new releases. There is a hunger here to be exploited and Blizzard is likely aware of that fact after years of harsh criticism against D3(but do they care enough to ''dethrone'' PoE, or will they go full mobile retard $$$, who really knows). Diablo 4 would only have to be good enough(as in not another D3 kiddy game)for players to flock there, it depends on GGG as well, how much further will they develop Path of exile, sooner or later this game is going to need a major graphic/engine upgrade/overhaul imo. But OPs like these are always of a melodramatic nature, there is certainly enough space for more than one game, especially in a half dead genre. At least competition is good and the threat of Diablo 4 loomin on the horizon a good thing for Path of exile, without competition things start to stagnate. However i suppose there can only be one King at a time and if Blizzard goes full revenge and hires the right kind of talent for the job it's inevitably going to hit PoE like a tsunami. Last edited by wierdzodi#7807 on Apr 14, 2019, 5:22:17 AM
|
![]() |