[0.10.3b] CI DUALWIELDING MELEE DUELIST (updated 16/03/2013)
and would i safely say dat after the patch, getting the 6% atk spd is better than taking the 12% physical dmg?
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" You could argue that faster attacks is more mana cost I guess, if I was to make the character again I would probably still choose 12% attack damage, but I could see axe users taking advantage of attack speed. I cannot say with 100% confidence which will result in a better DPS. If you do not get any armour, you can still go Body and Soul, as the bonus will increase armour gained from Granite Flasks. Currently, my armour goes from 2175, to 17035 using a Granite flask of Iron skin, and 12195 with other flasks. This is without Determination aura running. With Determination, the armour go to 28000 and 20000 respectively. You can have pretty much a non-stop chain of Granite's running, due to how quickly they refill (especially Surgeon's), so I wouldn't ignore the armour as just temporary, as it is pretty much always available. Make sure you add quality to all your flasks. ign KlearSpeed 1.3 Torment - Scion Kinetic Build Guide (HC Viable) http://www.pathofexile.com/forum/view-thread/1146976 Last edited by iMbaQ#2112 on Mar 16, 2013, 6:51:58 PM
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o yea man i totally missed out on the granite flask part. it would be a huge buff on granite.
i guess i would take the 12% physical dmg lols. even wif a 1.55 spd rapier along wif the atk spd node from the passive the atk spd is actually quite good (tgt wif haste). while for the physical dmg node from the passive dun seem much and dere arent realli good physical node dat are close. by looking at dat from the skill tree i guess the physical dmg looks more precious haha. anw thanks for answer my qns man! |
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anw did u took the mana drinker node for 2% mana leech or attach a mana leech gem to yr skill? if u didnt done any of tis den do u have mana issue?
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" Is that in English? |
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" Initially I used Mana Drinker, as I now have mana leech (you only need 1%-2%, this could be from weapons or rings) I have unspec'd it. if you do not have any mana leech, you should keep the point as you will otherwise suffer from mana issues. ign KlearSpeed
1.3 Torment - Scion Kinetic Build Guide (HC Viable) http://www.pathofexile.com/forum/view-thread/1146976 |
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so u didnt used mana leech gem instead u get mana leech mod from items.
do u have faster atk gem in for yr dual strike or cleave? |
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" As in the guide, I am currently 6L with Increased Crit chance, Increased Crit Multiplier, Melee physical damage, Melee damage on full life with both cleave and dual strike. May opt to 5L the cleave soon, where I could add either faster attacks, added fire or concentration effect. ign KlearSpeed 1.3 Torment - Scion Kinetic Build Guide (HC Viable) http://www.pathofexile.com/forum/view-thread/1146976 Last edited by iMbaQ#2112 on Mar 16, 2013, 10:06:55 PM
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Would this be viable with a ranger start? I was looking at non-int based characters using CI and saw your build, so i'm curious if this is possible form a ranger's standpoint. I would also prefer elemental cleave over your physical one.
IGN: DeHuulk
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" For elemental cleave with CI, I would be hard pressed not to recommend Templar starting area. I don't feel a ranger's starting nodes are good enough. ign KlearSpeed 1.3 Torment - Scion Kinetic Build Guide (HC Viable) http://www.pathofexile.com/forum/view-thread/1146976 Last edited by iMbaQ#2112 on Mar 17, 2013, 7:31:24 AM
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