Is syndicate grossly overtuned?
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Syndicate is hard as f**k!
Don't believe the Hype!
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My thoughts, most of the bosses are somewhat undertuned. All need a health buff, some, other than maybe Tora, could use a damage buff.
The non-boss Syndicate trash needs nerfed hard. Right now, it is the scary part, not the bosses. I had a safehouse with Level 2 Haku, level 2 Vorici, level 2 Hillock, and level 1 Leo. The hardest part of the fight was getting through the trash to get to the boss room. Killing 4 bosses at once was not as dangerous as walking to the room. When the trash is more dangerous than the boss, it's time to make changes. |
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Remember back when we used to try Leo levelling to get a couple of his low level crafts. You'd step inside the arena and BOOM - you dead.
Yeah, it's as much fun as that. I'm actually enjoying it a whole heap more now that the Syndicate is all holed up in a little lab waiting for me to come in and fight them. I'm just gonna close the door on that storm cellar and stick a broom through the handles. Screw you guys, you can sit in your gimp dungeon while I go and play POE. |
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the worst part is that you cant even ignore them, they run after you and chase you around the map until you're dead.
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Here it goes, first time in almost 7 years i will complain about shit like this.
16k armor, 5700 hp, 7 endurance charges, 20 chaos resistance. Juggernaut with 10 deaths. So yea why i write this? 8 out of 10 deaths are from Tora, i mean this bitch oneshots me on t7 maps... there is no possible way that this is not bullshit. Like what else do i need for this not to happen? There is literally no weakness in my stats that indicate any kind of oneshot. I can facetank every single encounter at this point, and by this i mean i go right into a t11 map and jump into the middle of a fortification, and i just destroy. But oh nooo, once Tora shows up in a damn t7 map i get annihilated instantly. WTF is this shit? I got armor, i got endurance charges i got HP and i got 20% chaos resistance. Been in this game for far too long to know that this is complete and utter bullshit. So yes, they are GROSSLY overtuned in a strange way. Tora in particular is just a joke. It makes no sense whatsoever that she can do that while the other members can't even scratch me, atleast in similar map tier. And twist as much as you want, with these stats, on barely any +dmg map, her damage is absurd. EDIT: Almost forgot, she's rank 0 without items. Last edited by Kasapnica#2414 on Dec 16, 2018, 9:17:33 AM
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Currently at lv.81, and everytime time I spot that creepy little green icon on the minimap, I just run away as far/fast as I can. I value my EXP more than some mediocre rewards.
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I bitched a bit on my league starter ( Elementalist ). Got my ass kicked hard. Thought about it... Adjusted.
Made a different char. All good now. Over 9k ehp helps alot as well as move speed. Forts... Dont go in. Lure them out and kill them. Transports... Always fight from the front and not the rear. Ambush... Run and fight. Its a pure running battle. You stop you die. Crowd control... Must have. I use Freezing Pulse to lock down all the crap adds. Poe gives you the ability to make the build that works for the content. Lots of higher HP/mana items this league. Low HP/mana your gonna die alot. NS |
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Man... just had one hell of an epic battle. T12 corrupted. Syndicate fort with 2 heroes with a red and yellow beast inside. Popped the doors and hell came rolling out. No deaths... Lots of fun.
NS |
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" The problem is that in fortification even when you don't go in, mobs keep spawning and everyone is stuck in the door, so it's not as easy as just waiting outside for syndicate members because sometimes they literally don't go outside. I also made a different chars, arc totem, now i just throw my totems inside and they do the work, but i was kinda forced to do that. |
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Open both doors... You have to have crowd control. freeze works good for this. go door to door till they want to come out and play and kite em away from the fort.
If you fight at the front door your gonna get a hurting, pop the door and fight out of range. forts are easy now... All except the one I have linked. Its the ultimate syndicate fort defense. https://www.youtube.com/watch?v=WhMBXrcAJEM Now thats a Fort... NS " Last edited by Nightstone13#5744 on Dec 16, 2018, 11:01:58 AM
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