Is syndicate grossly overtuned?

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I_NO wrote:
compared to me my opinion has more credibility


OK?

Maybee you should try to learn to dodge shit instead of accumulating currency.
7k ehp with enfeeble are enough to take a hit from a syndicate member never got one shot once in t14 to t16 maps.
"
Zerber wrote:
"
I_NO wrote:
compared to me my opinion has more credibility


OK?

Maybee you should try to learn to dodge shit instead of accumulating currency.
7k ehp with enfeeble are enough to take a hit from a syndicate member never got one shot once in t14 to t16 maps.


I do dodge the best to my ability like see this is what I'm talking about you have zero credibility they run at you blink slash you it that fled you offscreen you shit that you can't see.

Once more you can not have an opinion vs me who has a very large amount of hours and experience.

Next.


Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
Last edited by Coconutdoggy#1805 on Dec 19, 2018, 3:51:55 AM
Apathy use punctuation. You're hurting my eyes.
Alva: I'm sweating like a hog in heat
Shadow: That was fun
Can't I have flippers remember
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
"
johnKeys wrote:
Apathy, use punctuation. You're hurting my eyes.


Fixed that for you. Seems like you missed a comma.
Bring me some coffee and I'll bring you a smile.
Have the people whining about it being too easy now actually played high level maps after the patch? Syndicate member can still definitely kill you if you aren't careful.

If you mean its easier to farm blood aqueduct now then yeah sure I guess...
Finally got to test the new patch in t15 maps, god it's so much better now.
Don't get me wrong, they still hit me like a truck (80% of my hp most cases), but I stopped getting 1 shot, I can actually recover from those hits and kite them around. It's actually fun playing now.
Great fix, good job!
Even after the patch, risk vs reward -- it just isn't worth it. I will skip them every single time. Losing 15% xp to a mob that has very little reward is beyond retarded.

I can take a risk at getting a couple rares for 2 hours of my time?

No, I don't think so. A syndicate can chew threw my health in 1 hit and kill me before my crazy good leech can heal me up.

Why would I want to do this again? Just died on a t12, on a level 89, I did the rest of the entire map and my health never moved. Syndicate tho? Killed me in 2 hits, at least 2 hours of work down the tubes?

I will be skipping syndicate every time now.
It simply is not worth your time or exp unless youre doing blood aqeducts or yellow or lower maps.

There needs to be scaling rewards the higher the tier you do syndicates at.
IGN: Arlianth
Check out my LA build: 1782214
"
Hayrich wrote:
A lot of you mention don’t go into forts, lure them out.

You do that, about 3/4 into their health they teleport back to the totems in the fort to heal. Rinse and repeat, they can literally do that forever.

You literally have to destroy those healing totems in the fort to beat them.


If the doors are still up they will.

Once you break the doors I've found that they'll come out and stay there to get killed.

(Not all of them will come out with the doors up).

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