I don't consider this EXCELLENT player retention
Player retention is "great" cause there were no bot ban waves. And there are thousands of bots.
|
![]() |
" LOL - your ideas are shit. D2 and POE are by far the most loved and replayed ARPGs of all time and guess what, they use seasons/leagues. People like the early season progression but get tired of the slow progression later on. that's why seasons work so well and we see the actual retention EVERY time a new league starts. Do you have any idea how many devs would kill for POE's population and the number of players that return EVERY league. If people didn't enjoy them so much they'd play Standard - but guess what they don't. So take your lame ass ideas somewhere else. The only reason non seasonal games like MMOs work is because they are time gated to keep you subbed. and those designs are being rejected by players all of the time. PS: Trade is the way it is for a reason. but based on your shitpost - it's understandable why you want easy trading to ruin the game. Chris Wilson knows what he's doing. you on the other hand have no clue. |
![]() |
" Lol savage reasoning, i like it! |
![]() |
" "Massively Multiplayer Online"; care to differentiate between "massively multiplayer" and just "multiplayer"? How do you see the gameplay of Path of Exile qualifying to this definition? How does this differ from other online games you would definitely not consider "MMOs"? |
![]() |