[3.4] 13 Curse Occultists support


Introduction
Spoiler
The main idea is to support a group with as many curses possible. Depending on your group you may not need all 13 curses. For example the group I'm currently with right now has no projectiles, so I don't need projectile weakness. This guide showcases the potential of a curse support and flexibility to fit your needs


betrayal league pre-patch
Spoiler
So a really good buff that we got this league is that now with Doedre's Skin is that we can now place 3 effigys at once, its cast time is now instant, a cool down of .5 seconds, and now its 25%reduced effect of curses, is only for curses in the chest its self now when it used to be a global effect.


Required items
Spoiler

This item is core to the build. With it we can apply 6 curses to enemies which bypass the curse limit. Since the the effigy is granted by the item we do not need to six link the item. If you know a curse will be inefficient for your group you are supporting you can instead socket an increased duration so Doedre's Effigy will last longer.


Heretic's Veil is useful since it gives us a level 22 blasphemy and 12% reduced mana reservation, allowing us to use four curses as auras. Temp chains and enfeeble are really nice to have on all the time, the others you can choose what to use.


Dying Breath gives us 18% increased area of effect on curses plus 18% increased effect of curses and then, Allies gain 18% increased damage. This item is ideal for our build and we only need it 5 linked but a 6 link never hurts. I recommend cast while changeling or curse on hit with the three marks and the skill of your choice.

Optional curse on hit
Spoiler
You can use asenath's gentle touch or oskarm that already have curse on hit as a mod but you will want them corrupted with another curse on hit implicit There are also weapon and shield combinations that work with curse on hit/block, I just prefer Dying Breath because of the buffs that it provides for the party and the 5 link.


Then for additional curses we have
Losing two ring slots will hurt our stats a bit so we need to try and make those up in the skill tree and in the few rares we can get.


We can upgrade to Windshriek with a prophecy and it adds 60% increased area of effect of curse skills, this makes the build feel less risky allowing you to keep your distance from danger, but still engage and support your team.

Any amulet with the corruption [Enemies can have 1 additional curse] will do but i recommend a rare one with resistances sadly all I currently have is



Other items to consider
Spoiler

This amulet is really good if you don't need all 13 curses. decent resistance, increased curse area, and a free, and very fast warp skill. only down side is that its always corrupted so we cant get 1 additional curse on it. Definitely a first pick if you don't need all of the curses.
You can obtain it by selling a level 20 (non vaal) corrupted lightning warp, any onyx amulet and a unique ruby ring. you can also see the item before the trade is completed so you can try changing the rings to see if you can get a max roll


You can use this flask to cast despair as an option. It can save you an aura or if you only have a 4 link for cast while channeling.


This amulet is a nice support item and if you plan on supporting early then you might want to pick one of these up.


Again, you may use a pair of gloves like these. They save a couple gem sockets but I don't think it's worth losing what is gained from rare gloves. The build will be low on resistances strength and dexterity without the extra help or really good jewels. (With incursion league you could get double corruption curse on hit, but it would be quite expensive. stranded only)


Jewels
Spoiler


The Chaos res while affected by purity of elements is the mod we want to look for on the watchers eye. However in order to run purity of elements and 4 curses on aura we need all the reduced mana reserved nodes and at least Conqueror's Efficiency with (a good amount of extra mana/1% reduced mana reserved corrupt jewel) so we have enough mana for our attack skill.


The reduced mana reserved is what we really want for both of these but efficient training can get us a lot of strength as well.


4% Effect of curses.


Other Gems
Spoiler
I like to use Chaos Golem for a bit of physical damage reduction.
For a movement skill I use Lightning Warp with Faster Casting
And for additional Enemies debuffs you can use one of the new Vaal Impurity's depending on what your group needs, right now I'm using Vaal Impurity of Lightning as it benefits the majority of my party members.
If you use one less curse on aura you could also use Arctic Armour for more defensiveness or an aura to support your party more.


Passive tree
Spoiler
Due to the nature of this build its best to party with people from the start if you don't want to refund most of the tree.

Realistically this build doesn't start until level 65 when you can start placing Doedre's Effigy that tree looks like www.poeurl.com/bYAl

A finished tree will look like www.poeurl.com/b0RT

Depending on your gear you may want to consider getting some of the 30 nodes for strength and dexterity.

We need to remember that Doedre's Effigy is NOT an actual totem and will not benefit from totem modifiers otherwise we would get totem duration and health.


Bandits
Spoiler
Alira at first, we will need the resistances, once we fix those we can switch to the two passives.


Pantheon
Spoiler
Major: Arakaali for mapping and Solaris for bossing. Upgrades worth getting for both.
Minor: Shakari or Gruthkul if your not worried about chaos damage. Upgrades worth getting for both.


Ascendancy
Spoiler



If you are going to support early your order should be
Profane Bloom, Malediction, Wicked Ward, Vile Bastion

If you wait till 65
Wicked Ward, Profane Bloom, Malediction, Vile Bastion


PoB
Spoiler

https://pastebin.com/MQQnQh1k
This is currently every thing I have at 85 I'm only using 11 curses due to the fact that two don't benefit my group at all


Final note
Spoiler
This build is still a work in progress but i am confident about what i have above, i am still experimenting with cast when damage taken at the moment.
I plan on expanding this guide every league so if your interested and like this build keep an eye out for me. I'll try and get a video for sharper next league, Uber elder might be out of reach, but we will see.

Thank you for taking the time to read my build.
Last edited by BigGrenBeast on Dec 5, 2018, 12:48:52 AM
Last bumped on Dec 5, 2018, 12:32:09 AM
Very nice! Would you share a PoB link?
"
Very nice! Would you share a PoB link?


Yeah give me a day or two and I will make a spoiler note for PoB
Yay I'm finally not the only person to be playing this weird version of cursebot. Awesome work.
"
TokeMcBong wrote:
Yay I'm finally not the only person to be playing this weird version of cursebot. Awesome work.


Thank you very much, if you have any ideas from what you are working on that may perform better then what I have, please let me know I'm interested to see other ideas
Fuma não PO, SINGARO DA CURSE
"
Completed 1 Challengemixmaster200 wrote:
Fuma não PO, SINGARO DA CURSE


Thank you for your comment, but I don't understand. Google translate comes back with "I do not smoke" and I'm not quite sure what to say to that, if its possible for you or any one else to clarify this for me please do, I would really appreciate knowing what others have to say.
hi, interesting build.
hope you will finish this build, or fix mistakes out.
right now i cant judge it cause im still not really prepared for the build.

also which curse do you think is the most useless or inferior in random groups^^?+

cause i wanna drop a 13th curse for star of wraeclast amulet.
Last edited by FamousAzzkicker on Jul 19, 2018, 4:01:42 PM
"
hi, interesting build.
hope you will finish this build, or fix mistakes out.
right now i cant judge it cause im still not really prepared for the build.

also which curse do you think is the most useless or inferior in random groups^^?+

cause i wanna drop a 13th curse for star of wraeclast amulet.


Thank you for taking a look, as for what i think may be the most useless curse, would have to be despair, i have found that a lot of chaos damage builds tend to be more of a solo kind of thing so most people wont play them in groups although most builds will get some chaos its normally not a high amount, but keep in mind i designed this build to be highly customisable, and if your supporting random groups you may want to think about getting secondary rings just in case another curse also wont be useful.
Last edited by BigGrenBeast on Jul 19, 2018, 7:14:31 PM
also noticed 1 problem, chaos damage bypassing energyshield and we have around 2-3k life so its a bit dangerous.
what am i supposed to do?

1. ci and drop all life nodes? (but then it's a lot less tanky maybe?!)
2. or remove dying breath somehow and somehow split all 3 curse gems from the 5link across the gear, and get ESH'S VISAGE shield + some kindah mainhand weapon ?
3. get 1-2 lifeflasks + coruscating elixir? (seems annoying)


im very noob when it comes to making builds, its just an idea, do you know anything that could fix this?
i dont know :(

also another issue, i am kindah dex/str starved, and feel like i need to get my curses to lvl 20 or 21 for maximum efficiency?

so i will need i think around 159 dex and str. could fix that with jewels maybe jewels with chaos res and attributes and some es or life. would maybe also fix the chaos by pass issue, not sure.

also not sure if alot of 1% reduced mana reserved corruption jewels ~8 would allow me to run a purity of elements maybe, and get a watchers eye with "+50% chaosres if affected by purity of elements". to get a cap on chaos res. not a math genius :D
Last edited by FamousAzzkicker on Jul 19, 2018, 8:23:27 PM

Report Forum Post

Report Account:

Report Type

Additional Info