[3.6] Triple Herald Blade Vortex Elementalist
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Alright. Just hit level 90, and am finally starting to feel like my gear is OK. Looking to really start my push into higher red tier maps (I play slow), and wondering where I should prioritize on gear.
I'm not really sure the best way to link my jewels but they're all pretty basic life/crit multi or life/damage (I think I have two crit multi and two other damage mods--no 3 mod life/crit/damage). Stuff I know needs to get changed: * Still using Divinarius * 5L * Rings are basic garbage I got when I swapped to impulsas to rebalance res Those to me feel like the biggest things. Obviously there's room for improvement on most of my gear, so I'd love to hear any other suggestions. |
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" If you like lightning dmg degen, then yes :) Everytime you deal crit. strike, you take 400 light. dmg per power charge / per second until your power charges expire. With 75% light. ress you would take 100 light. dmg / s, with 5 power charges = 500 light. dmg / s, dual wield shimmerons = 1000 light. dmg taken per second Thats why are shimmerons better for totems / traps / mines, cause those builds do not crit with their skills, traps crits, not player - you still need to be careful with movement skills, cause even with Ancestral Bond you can crit with mov. skill - logic right? You can't deal Damage with your Skills yourself, but you can crit... Last edited by Chimerka#3017 on Jun 27, 2018, 9:21:22 AM
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Hey guys what should i upgrade? im crafting my dagger and efficacy on 6l is for mapping
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Hi,
When I went to the 5l Inpulsa from my old set up, it halved my DPS down from 11k to 5k or something. I don't have Beacon of Ruin yet so I am using Cold Pen Support in the Inpulsa's. My question is, how much does it really matter for mapping and until what tier? I seem to clear faster despite the halved DPS. At least, to t5 anyway. I haven't tried 6 yet. I did have some issue with the old set up on those weird alien tripod creatures that spit projectiles at you in the Incursions. Huge packs of those killed me a few times but not problems other than that with dying. Last edited by Rauny#4968 on Jun 27, 2018, 9:58:37 AM
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" Beacon of Ruin is about Elemental Prolifereton so why cold pen? Oo You should use Hypothermia and if you want full clear potential from Inpulsa use Elemental Proliferation Support and switch to controlled destro for bosses until you have Beacon of Ruin Last edited by Chimerka#3017 on Jun 27, 2018, 10:44:29 AM
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Which gem should I switch for concentrated effect for bosses (e.g uber elder)? Hypothermia?
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What I'm saying is, I'm not using hypothermia because I DON'T have Beacon of Ruin. According to the guide, it says to switch out to Hypothermia once you get Beacon. Are you saying I should use it anyway over something else like Cold Pen?
Let's just make it easy... what 5 gems would you use if you were me, until I get Beacon of Ruin. And what 5 would you use after? That would be much appreciated. |
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Can somebody plz explain me a couple of questions.
If I increase physical damage will it increase the total damage, so there is conversion right ? 50% gloves and 50% light gem. More physical damage -> more elemental damage - right ? I mean if I get "more physical damage" roll, will it up my dmg ? Is there any point to increase attack speed ? does it have any influence on speed of casting of BV ? or only cast speed the thing I should icnrease ? TY! |
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" Before: Blade Vortex + Physical to Lightning + Controlled Destruction + Increased Critical Strikes + Added Fire After: Blade Vortex + Physical to Lightning + Controlled Destruction + Increased Critical Strikes + Hypothermia (the exact same setup as mentioned in the guide) " "#% increased Physical Damage" rolls on your weapons have no effect on your damage. Increased Physical Damage on the tree/jewels works. "Adds # to # Physical Damage to Attacks" doesn't work, "Adds # to # Physical Damage" and "Adds # to # Physical Damage to Spells" do. Attack Speed helps your movement skill, but not BV. Last edited by obliviousBC#4649 on Jun 27, 2018, 11:56:31 AM
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" Thank you! |
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