[3.6] Triple Herald Blade Vortex Elementalist

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AchillesDesjardins wrote:
Who's using brightbeak/shield combo? What should i go for, zeel's, esh's or rare shield? Assuming i have both zeel's and ash how much better can a reasonably priced rare shield be?
Also a bit off top, how do you craft sticks with just 2 gain % phys as extra ele damage, just alt till 1 gain mod and regal or annul unwanted mods? Never really crafted anything other than jewels.


I used to use zeel's, the inc AOE isn't that noticeable/good because you shield charge into a pack anyway to chain inpulsa's and herald of ice.

For clearspeed use esh's mirror, rare shield + weapon with 2x physical gained as X% on weapon swap for bosses.
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kozelpepa wrote:
Is it worth multimoding?


Anyone pls? :)
Last edited by kozelpepa#3405 on Jun 26, 2018, 1:37:08 PM
This build has way more than enough damage (all content down) so I decided to spec out of some and into acrobatics/phase acrobatics. I think the build feels much better with the additional layer of defense. I did have to sacrifice some life so I might swap over some more dps nodes -> life nodes.
Last edited by meltedopen#2082 on Jun 26, 2018, 4:17:39 PM
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BrainJuice168 wrote:


Can anyone tell me what to improve ? Thanks :>


I would link blind to Herald of Ice/Thunder and add innervate to Orb of Storms setup (decent DPS booster). Also a 6L Inpulsas is amazing. You can find a 6L with above average rolls for ~5ex (Or try linking yourself). Also any affix that "adds # dmg to attack skills" does nothing for this build as Blade Vortex is a spell.
Last edited by meltedopen#2082 on Jun 26, 2018, 4:21:56 PM
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meltedopen wrote:
This build has way more than enough damage (all content down) so I decided to spec out of some and into acrobatics/phase acrobatics. I think the build feels much better with the additional layer of defense. I did have to sacrifice some life so I might swap over some more dps nodes -> life nodes.

I'm looking towards acrobatics too, but i think it's easier to spec into those nodes at higher levels, 97 being very little tradeoffs to get all the nodes. Also probably depends on gear, having 2 shaper sticks gives so much damage that unspeccing a couple damage nodes is barely noticable.
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meltedopen wrote:
I would link blind to Herald of Ice/Thunder and add innervate to Orb of Storms setup (decent DPS booster). Also a 6L Inpulsas is amazing. You can find a 6L with above average rolls for ~5ex (Or try linking yourself). Also any affix that "adds # dmg to attack skills" does nothing for this build as Blade Vortex is a spell.


If you have a free socket, why not just link Culling Strike to OoS? Innervate seems kind of inconsistent to me, since you pretty much need a constant source of adds for it to work in a bossfight.
Would a Shimmeron work with this at all?
FWIW: I completed Uber elder with this build using the gear below. Some slight modifications from the original guide. I tried a number of different iterations, dual curse, MoM, etc, but this just feels the best for mapping and bosses. You could optimize for either mapping or bosses, but I don't really enjoy microing out a loreweave vs inpulsa's, etc. With more practice I could probably move towards more dps perhaps, but this seems enough. 6.6k hp, 450 mana with watcher's eye (%dmg taken from mana)

POB: https://pastebin.com/J7xd1HDi

how tanky is the build? will it be ok if i make a mistake once in a while or is it more of a glass cannon option?
Hello all, nice and easy life build..

i didn't followed the build from the start (no money for inpulsa) but took some ideas and the end i got to something similar in the tree so i'll share with you my more DEFENSIVE approach:

1)First of all i hate movement skills.. imho none works good, and the constant sound of them its the main reason i dont play in parties anymore and i have playing only bow builds till now..
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so my solution for BV elementalist is PHASE RUN.. my lvl 21/20 phase run+inc.duration consuming 3 frenzies gives me a)9 sec of +50 ms b)phasing c)arcane surge
+


Total ms with flasks up is 159%-179% depending my onslaught status.. this kind of ms makes mapping enjoyable, on an added bonus phase run makes monsters react slower


2)Now that I have solved my movement problem lets go to the juicy part that is Defences:

a) blind aura+crit multi+huge crit chance = BIS
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b) Block chance 50% is pretty major especially considering enemies are perma blinded.
TOH is BIS unique flask
Less reduced mana reservation = better MOM
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c)Huge life+dmg+ignite+freeze immunity (shock immunity is from inpulsa)

in order to achieve those we need str>dex>int so i sacrificed 2 jewel slots for efficient training and carefull planning
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d)curse immunity+bleed immunity+life regen
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e)stone golem + MOM = blood rage viable, also with cwdt+immortal call+ARAKAALI combo you have 50% increased life recovery, also dont forget to take shakaari for poison immunity

f)6link in a helm essentially.. so no real need to 6link inpulsa..also pretty cheap around 10-30c
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g)HoT curses gives innervation and onslaught ( i would prefer HoI but inpulsa explosions overlap)
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Total cost of all the above is around 2ex (1ex is the taste of hate)

Damagewise everything untill t16s explode, i stopped taking life flask cause nothing seems to damage me.

for single target bossing (t16) pob gives me 1.3M to 1.6M shaperdps if i bother to switch my quicksilver flask with atziri's (minotaur goes down in 5-8 seconds)
Spoiler


pob link if anyone wants to play around..
https://pastebin.com/MdaSWz8x


Last edited by stred_#1662 on Jun 27, 2018, 3:25:18 AM

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