[3.6] Triple Herald Blade Vortex Elementalist

How does this build deal with reflect? I Just got to maps and ripped fast and heavy to a ele reflect mob.
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cshero3 wrote:
How does this build deal with reflect? I Just got to maps and ripped fast and heavy to a ele reflect mob.


You cant do elemental reflect with this build - anyway when i lvl this char im gonna try to not spec Beacon of Ruin and insted of that i will get Paragon of Clamity and i will switch Controlled destruction support for Elemental Proliferetion support when mapping so i will get those juicy explosions from Inpulsa, then on bosses i will put CD back
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Rauny wrote:
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obliviousBC wrote:
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Rauny wrote:
Let's just make it easy... what 5 gems would you use if you were me, until I get Beacon of Ruin. And what 5 would you use after? That would be much appreciated.


Before: Blade Vortex + Physical to Lightning + Controlled Destruction + Increased Critical Strikes + Added Fire

After: Blade Vortex + Physical to Lightning + Controlled Destruction + Increased Critical Strikes + Hypothermia

(the exact same setup as mentioned in the guide)


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old_nihilist wrote:
I mean if I get "more physical damage" roll, will it up my dmg ? Is there any point to increase attack speed ? does it have any influence on speed of casting of BV ? or only cast speed the thing I should icnrease ?


"#% increased Physical Damage" rolls on your weapons have no effect on your damage. Increased Physical Damage on the tree/jewels works. "Adds # to # Physical Damage to Attacks" doesn't work, "Adds # to # Physical Damage" and "Adds # to # Physical Damage to Spells" do. Attack Speed helps your Movement Skill, but not BV.


Thank you!


The problem here is that I can't use a red socket. I was using added fire as per the guide on my 6l but could not find an decent inpulsa with the right colored sockets. So I am stuck with 3B, 2G for now. So what green gem to use until I get beacon of ruin is the question.
Last edited by Rauny#4968 on Jun 27, 2018, 1:57:20 PM
Im pretty much done buying gear for this character I think, the only thing left are 20/20 gems and jewels when I get them on the tree. Am I missing anything important or am I ready to do end game bosses once I reach 90.


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Rauny wrote:
The problem here is that I can't use a red socket. I was using added fire as per the guide on my 6l but could not find an decent inpulsa with the right colored sockets. So I am stuck with 3B, 2G for now. So what green gem to use until I get beacon of ruin is the question.


Um, you know that you can recolor your sockets, right? Getting 3B1R1G on a 5L Inpulsa's takes ~11.4 chromatics on average.
Last edited by obliviousBC#4649 on Jun 27, 2018, 2:39:38 PM
Hey guys, has anyone tried using bereks grip instead of a warlords mark on hit ring?
for map clear it shouldn't really make a difference but i read some things about reduced curse effectiveness on endgame bosses.
I'm currently torn between mark of the shaper + elder warlords rare and bereks grip + regular rare
Yes. I know I can recolor but I'm surprised it's that low! But I have a 6 socket, 5l.
Last edited by Rauny#4968 on Jun 27, 2018, 3:08:51 PM
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Rauny wrote:
Yes. I know I can recolor but I'm surprised it's that low! But I have a 6 socket, 5l.


You can use this calculator if you want to know average coloring costs: https://siveran.github.io/calc.html

6S 5L should still be pretty cheap, ~16.8 chromatics for 4B1R1G (with a high chance that the unlinked socket will be a blue one).
Last edited by obliviousBC#4649 on Jun 27, 2018, 3:35:13 PM
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2L8 wrote:
Hey guys, has anyone tried using bereks grip instead of a warlords mark on hit ring?
for map clear it shouldn't really make a difference but i read some things about reduced curse effectiveness on endgame bosses.
I'm currently torn between mark of the shaper + elder warlords rare and bereks grip + regular rare


warlord's mark is limited by the overall leech cap, not the curse effectiveness. in other words even with 0.4% leech on end game bosses you deal enough damage to saturate your leech cap.
I was also following the guide in the beginning and had a lot of fun with it so far.

I use this combo for fast mapping



The brightbeak corruption gives you more or less perma onslaught and the shield gives a good chunk of all res and life, helps keeping bv stacks up and since they buffed commandment of inferno in a patch (cooldown down to 3s from 12s) it does good damage on tougher single targets like rares or architects even in T16s and lets you focus even more on clearspeed.



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