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enshin wrote:
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Zalm wrote:
Its not cheating to GGG, then its not cheating here.
I think by this point the issue and concern of community is very clear, and finding solution/ changing their policy on this is a major issue for them atm.
Perhaps, but alot of companies have had similar issues in the past that got resolved without input from the company itself. I dont think they need to solve anything. This is the scare of the day, perhaps a weeklong fright. Similar to the hacked scare. It was a weeklong shake to the community and then it left. Then again, Cris made a statement about the hacking, so they might do so about this sometimes as well.
We can only hope.
'It is good to contact a moderator if you feel someone is being a twat' Charan, Forum Moderator
Sometimes, we have to cross a ditch.
Sometimes, we have to cross an ocean.-Rhys, GGG
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Posted byZalm#4445on Feb 28, 2013, 9:20:08 PM
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imtheshane wrote:
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enshin wrote:
Not much more needs to be said on this subject. skouros just got checkmate on all those who do this
No, multi BOXING does not provide you an unfair advantage. If anything it makes the game much harder to play.
Multi LOGGING is what you guys seem to be railing against. THEY ARE NOT THE SAME THING.
The difference has been explained several times, but I'll go ahead and give it a go one more time.
Multi-logging: Logging in other character in order to get more loot. These characters generally stay in one place and do nothing but provide the party loot bonuses.
# of characters in the party: 6
# of characters actively engaged in party activity: 1
Multi-boxing: Logging in multiple characters who are all active in the party, but controlled by one person.
# of characters in the party: 6
# of characters actively engaged in party activity: 6
Decry multi-logging as much as you want, just don't lump it in the same category as multiboxing. They're not the same thing.
If you look and try understand your own numbers there, you would see how contradictory it is in terms of potentials.
Multi-boxing has more potential for more significant advantages than multi-logging, it's also very closely tied to botting in many cases.
6 characters contributing vs 1 character contributing, and don't tell me you waste all your loot and have an empty stash all the time because you need to sustain a character. Gear has cost, but it's easily offset.
The other number you exclude there is that only person gains from the process.
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Posted byDeletedon Feb 28, 2013, 9:21:53 PM
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Zalm wrote:
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enshin wrote:
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Zalm wrote:
Its not cheating to GGG, then its not cheating here.
I think by this point the issue and concern of community is very clear, and finding solution/ changing their policy on this is a major issue for them atm.
Perhaps, but alot of companies have had similar issues in the past that got resolved without input from the company itself. I dont think they need to solve anything. This is the scare of the day, perhaps a weeklong fright. Similar to the hacked scare. It was a weeklong shake to the community and then it left. Then again, Cris made a statement about the hacking, so they might do so about this sometimes as well.
We can only hope.
http://www.pathofexile.com/forum/view-thread/39347/highlight/
http://www.pathofexile.com/forum/view-thread/29278/highlight/
http://www.pathofexile.com/forum/view-thread/34798/highlight/
Last edited by valarias#5872 on Feb 28, 2013, 9:24:09 PM
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Posted byvalarias#5872on Feb 28, 2013, 9:22:16 PM
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Nightmare90 wrote:
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Zalm wrote:
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Azidonis wrote:
Right. Now, the economy could "set and fester" for 6-10 months. That's perfectly okay, especially if new content is released around that timeframe.
But, with the way multiboxing is going, the economy won't have 6-10 months of it. It will have 2-3 months of it, and by the 6 month mark the prices will become so retarded that the only people who will be able to afford anything are the multiboxers.
Perhaps. Only time will tell in the end. I dont think there are as many multiboxers as you think. There might be a good few, but I seriously doubt there is more than 15% of the games population that is multiboxing.
Well, there are people actual advertising multi-loading (the economy relevant issue) in the forum, on fansites, streams and in game. I don't think that it should be underestimated as it could hit hard. So hard that players not willing to do such a chore will get frustrated and be lost as customers forever.
Losing some players to this element of the game might be both good and bad. Less players means a slower process to the destruction of the games economy. It also means less players in the games community. We want a strong and large community, but we also want a strong and large economy. Its hard to have both though.
'It is good to contact a moderator if you feel someone is being a twat' Charan, Forum Moderator
Sometimes, we have to cross a ditch.
Sometimes, we have to cross an ocean.-Rhys, GGG
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Posted byZalm#4445on Feb 28, 2013, 9:24:31 PM
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Zalm wrote:
"
enshin wrote:
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Zalm wrote:
Its not cheating to GGG, then its not cheating here.
I think by this point the issue and concern of community is very clear, and finding solution/ changing their policy on this is a major issue for them atm.
Perhaps, but alot of companies have had similar issues in the past that got resolved without input from the company itself. I dont think they need to solve anything. This is the scare of the day, perhaps a weeklong fright. Similar to the hacked scare. It was a weeklong shake to the community and then it left. Then again, Cris made a statement about the hacking, so they might do so about this sometimes as well.
We can only hope.
Well, alot of this companies would not get hurt significantly by that issues.
GGG on the other side has an ethical microtransaction shop which they need to get successful.
I doubt that multi-boxxer/-loader will actually pay anything for their twinks but use more processing resources (insignificantly surely) and hurt there somewhat more the outstanding reputation of this game.
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Posted byNightmare90#4217on Feb 28, 2013, 9:24:32 PM
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valarias wrote:
Even with multiboxxing or multilogging the point is still relevant, you have no intention of using any but 1 of these characters at any given time and thus the majority of your income will go to a single one for the best gear.
Then you'll say "no i'm using them all", but who are you gonna use for engame content? bosses? pvp? it's all going to be that one char you overgear.
That's where you're wrong. A multiboxer will use all of those characters for those things. You don't understand the multiboxing community.
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Posted byimtheshane#7350on Feb 28, 2013, 9:25:12 PM
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flab wrote:
If you look and try understand your own numbers there, you would see how contradictory it is in terms of potentials.
Multi-boxing has more potential for more significant advantages than multi-logging, it's also very closely tied to botting in many cases.
6 characters contributing vs 1 character contributing, and don't tell me you waste all your loot and have an empty stash all the time because you need to sustain a character. Gear has cost, but it's easily offset.
The other number you exclude there is that only person gains from the process.
And you're ignoring how difficult it is to successfully multibox. Give it a try sometime. Seriously. You'll understand how much more difficult it is.
I'd say half the people who would try it would give up on it. It's not easy at all. It's definitely not all advantage with no drawbacks like people seem to think it is.
Last edited by imtheshane#7350 on Feb 28, 2013, 9:27:33 PM
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Posted byimtheshane#7350on Feb 28, 2013, 9:27:02 PM
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I know what it is, I watched what it did to d3's economy, and I know its almost impossible to stop, I do not however understand why there is also a benefit associated to only these abusers, and not one that eveeryone else should be able to enjoy.
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Posted byvalarias#5872on Feb 28, 2013, 9:27:48 PM
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imtheshane wrote:
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flab wrote:
If you look and try understand your own numbers there, you would see how contradictory it is in terms of potentials.
Multi-boxing has more potential for more significant advantages than multi-logging, it's also very closely tied to botting in many cases.
6 characters contributing vs 1 character contributing, and don't tell me you waste all your loot and have an empty stash all the time because you need to sustain a character. Gear has cost, but it's easily offset.
The other number you exclude there is that only person gains from the process.
And you're ignoring how difficult it is to successfully multibox. Give it a try sometime. Seriously. You'll understand how much more difficult it is.
I'd say half the people who would try it would give up on it. It's not easy at all. It's definitely not all advantage with no drawbacks like people seem to think it is.
Whether it's difficult or not is ENTIRELY irrelevant. It can be hard to code a good, functional bot, that doesn't mean it's acceptable or not advantageous.
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Posted byDeletedon Feb 28, 2013, 9:28:28 PM
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valarias wrote:
http://www.pathofexile.com/forum/view-thread/39347/highlight/
http://www.pathofexile.com/forum/view-thread/29278/highlight/
http://www.pathofexile.com/forum/view-thread/34798/highlight/
I never said it hasnt been talked about before, its just right now, its the scare of the week. It will die down and reemerge again later and continue to do so until GGG makes a formal statement about it.
And even then, it will be discussed and people will try to change the minds of GGG one way or the other. As it is with hacking. GGG put out a huge post about it, same with looting...and yet there are still heated discussions about BOTH of those topics.
'It is good to contact a moderator if you feel someone is being a twat' Charan, Forum Moderator
Sometimes, we have to cross a ditch.
Sometimes, we have to cross an ocean.-Rhys, GGG
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Posted byZalm#4445on Feb 28, 2013, 9:28:56 PM
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