Gain % of Maximum Mana as Extra Maximum Energy Shield mods are calculated differently
Difference in calculation between new mod on Watcher's Eye and e.g. Sanctuary of Thought:
Wording on Watcher's Eye: Gain 14% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity Wording on Sanctuary of Thought (Hierophant Keystone): Gain 30% of Maximum Mana as Extra Maximum Energy Shield The wording is exactly the same (apart from the "while affected by Clarity" dependency), but the seem to be calculated differently. According to OpenArl (for Path of Building) the Watcher's Eye mod uses the same calculation as e.g. Hierophant node. Ingame, I get a different value than Path of Building! Issue for PoB: https://github.com/Openarl/PathOfBuilding/issues/759 Comment History: " " " " " Is there a calculation bug ingame with the new Watcher's Eye, or is it calculated wrong for all the other occurrences of that mod, or are there differences we didn't see yet? To my limited knowledge The Watcher's Eye works correctly and Hierophant node does not - but I could be wrong!? When I get the maximum Mana (after all modifiers applied) and add that as flat ES, I get correct values for Watcher's Eye mod but not Hierophant! (or are values on Hierophant lower, maybe because Int doesn't "double-dip" on this or similar stuff, then Watcher's Eye is calculated in a wrong way) Last bumped on Jan 12, 2018, 8:28:47 PM
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Was there ever any official word by GGG on this?
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This has been brought up in the past. Basically Hierophant's Sanctuary of Thought works like this:
Additional Energy Shield = Base Mana * 0.30 * (1 + % increased maximum Mana + % increased maximum Energy Shield) whereas Guardian's Radiant Faith and the current Watcher's Eye work like this: Additional Energy Shield = Base Mana * 0.15 * (1 + % increased maximum Mana) * (1 + % increased maximum Energy Shield) Note that for Radiant Faith it's not base mana but reserved mana, and we're assuming 15% for Watcher's Eye (instead of the max roll 18%) but you get the idea. The difference between the two formula is that in the former, since it acts like a conversion, the % increased mana and % increased ES gets added together, whereas in the later they are multiplied together. It is no wonder that the later formula is superior. I personally think that Hierophant's Sanctuary of Thought should be changed (a buff) instead of changing Watcher's Eye (a nerf). Hierophant is already a rather weak ascendency, there's no point it has to suffer this shitty ES gain (compared to Guardian, Trickster, etc.) Last edited by chinhodado on Dec 25, 2017, 8:13:22 PM
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Watcher's Eye uses the same wording as Hierophant and not Guardian, so it should be using the proper conversion calculation and provide the lower ES value. Maybe it's a limitation from the effect being conditional on being affected by an aura that comes and goes, but then it should use the Guardian wording in my opinion.
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Has GGG responded officially to this concern yet?
I am also curious. IGN @VOC
See all my reddit posts (even the shadowbanned ones) https://www.reddit.com/user/minescsm/ | |
I become used to that if you want something to get done, you have to post it on reddit like me
https://www.reddit.com/r/pathofexile/comments/7n246p/is_this_why_energy_shield_is_nerfed_ll_rf/ I would also appreciate some confirmation if it's bug or not. I am not good at math, so i trust PoE to be better at math than I am, or better than the PoB dev guy who actually seem to have different calculation than the game does (it's still Op, but not completely broken) I represent only myself, my own thought and believes. I am individual, not a representative of the community. I am not speaking on behalf of someone else and I don't get offended by things that have nothing to do with me. 3.13 was the golden age. Last edited by Marxone on Dec 30, 2017, 3:50:43 PM
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well I was wondering why is it so crazy expensive. Good to know. Will be cheaper as soon as they fix it.
IGN: Eric_Lindros
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I wanna buy one but I also don't because I bought the VD enchant a few days before they "bug" fixed it. Would be nice to know if there were to be a "bug" fix or if the jewel is giving the values "intended".
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" well there is certainly a bug because two same worded mods work differently so its either bad wording or bad function of the mod. We will see but I dont think they intended to introduce such OP modifier. IGN: Eric_Lindros
CET: Timezone | |
" Its crazy expensive because idiots on reddit decided that its worth same or more as HH and spammed it everywhere in that thread. I bought first one in ASC for about 15ex(lucky there) and wouldnt pay over 50ex for it. Ziz's stack bought theirs for 80ex ON HARDCORE iirc. Look on 2 jewels listed for 160 and 170ex in softcore, they are there for 3 days and they are gonna be there for more than a week at this rate of price lowering. The chance to get this jewel is one in 10.000 elder kills if we assume drops are not weighted and it drops every 4 kills, however it is only really would used for RF characters who are not exactly famous for their wealth generation in any possible regard and its only real use is meme es value since proper RF builds already steamroll all the content without it. Its not even close compared to what HH or mirrored weapons do to the builds, more of a show off look what stats i got now jewel. |
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