Grouping with summoners is absolutely ridiculous
Im currently playing a Lmp fire totem/ lmp chain fireball shadow with 2 auras. So many rigs have trouble rendering the fire effect particles, people get mad all the time.
I would see no issue w/ the reduced spell/minion effects, at least until there's more optimization. The_Butcherbird_Theory - Level 88 Softcore Duelist.
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Lets see in diablo 2 i played a necro with a huge army was fun but any group i played in told me to not summon so i mostly played alone
in d3 witch doctor summoner if you could call it that was about as much fun as watching grass grow in poe i finally got that feeling i did in d2 with a summoner my witch it is a lot of fun at level 61 i currently have 9 zombies and 3 specters 12 skels i hardly find the build to be op its also not a afk build you have to be paying attention casting your curse's and keeping tabs on your minion count if my specters die my dps is cut in half what id like to see is the option to show or not show minions/minion hp this would help those whose computers(mine included ) who can not handle the minion count + everyone's spell effects i find it funny tho to ask for a nerf cause its hard to see whats going on or its laggy to folks in that case make sure to nerf la posin arrow ls totem spammers and anything else that causes a fps drop/lag |
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