Why Unique Weapons are too Strong in PoE

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Frankenberry wrote:
A lot of people bring up crafting being totally unreliable and compare it with gambling. It's not a safe thing for sure and as such it can definitely be compared with gambling. However it's not so unsafe that it's unlikely to have a good result. Alterations -> Merciless -> augmentation (or regal) -> regal + lvl 8 elreon enchant can grant a fairly decent weapon. It takes a bit of effort but it's really not that hard. I have done many times myself.


Cool. I like to have a life, though.

Merciless takes on average what, 2k Alterations? Then regal and get complete crap, great. Or ignore and go to level 8 Elreon first. Wait, for that I have to participate in very annoying rotations, or wait till pretty late in the league (I still have zero level 8 masters in Harbinger).

Then I need to spend 2 exalt on the craft, which is kind of fine and kind of OK compared to the rather dumb 1500 fusings I need to get a 6link.

So, no thanks, I better go the unique route at that point. The time investment vs. reward ratio is a lot better.
Remove Horticrafting station storage limit.
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Char1983 wrote:
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Frankenberry wrote:
A lot of people bring up crafting being totally unreliable and compare it with gambling. It's not a safe thing for sure and as such it can definitely be compared with gambling. However it's not so unsafe that it's unlikely to have a good result. Alterations -> Merciless -> augmentation (or regal) -> regal + lvl 8 elreon enchant can grant a fairly decent weapon. It takes a bit of effort but it's really not that hard. I have done many times myself.


Cool. I like to have a life, though.

Merciless takes on average what, 2k Alterations? Then regal and get complete crap, great. Or ignore and go to level 8 Elreon first. Wait, for that I have to participate in very annoying rotations, or wait till pretty late in the league (I still have zero level 8 masters in Harbinger).

Then I need to spend 2 exalt on the craft, which is kind of fine and kind of OK compared to the rather dumb 1500 fusings I need to get a 6link.

So, no thanks, I better go the unique route at that point. The time investment vs. reward ratio is a lot better.


Okay? Why would you not be able to do that if unique items were no longer generally speaking stronger than rares? It's not like you still wouldn't be able to complete all content. 2k alterations, 2 exalts + crafting fee from someone with a lvl 8 Elreon isn't that much... It's like 4-5 exalts total.
Last edited by Frankenberry#0590 on Sep 28, 2017, 9:41:57 AM
I prefer a few Chaos to 4-5 Exalts though.

I would of course much prefer to craft my own weapons, because I think it is fun, but PoE doesn't give me the tools to do so unless I turn into a no-lifer or scammer or both. Until then, I'd rather spend my 4-5 Exalts on something else.
Remove Horticrafting station storage limit.
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Frankenberry wrote:
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2k alterations, 2 exalts + crafting fee from someone with a lvl 8 Elreon isn't that much... It's like 4-5 exalts total.


To say it nice this is a bit overconfident. Masters League was the time and place where it was possible to craft good weapons for that cost but now? 10 ex and you still might end up with shit.
Last edited by zzang#1847 on Sep 28, 2017, 9:56:09 AM
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Char1983 wrote:
I prefer a few Chaos to 4-5 Exalts though.

I would of course much prefer to craft my own weapons, because I think it is fun, but PoE doesn't give me the tools to do so unless I turn into a no-lifer or scammer or both. Until then, I'd rather spend my 4-5 Exalts on something else.


And that's cool. I am not saying GGG should take that away from you or anyone else. I am saying it's bit silly that in many if not most cases uniques have become superior choices to even very well rolled rares.

You can clear all content with so many different items out there. The problem is when Lioneye's Glare, Doomfletch Prism, Atziri's Disfavour or Starforge becomes so strong that it discourages even wealthy players from attempting to craft a good weapon because chances are so slim.

For instance if Doomfletch Prism, Lioneye's Glare or Starforge had a real downside. A real opportunity cost instead of just being all-round good.
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zzang wrote:
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Frankenberry wrote:
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2k Alterations 2k alterations, 2 exalts + crafting fee from someone with a lvl 8 Elreon isn't that much... It's like 4-5 exalts total.


To say it nice this is a bit overconfident. Masters League was the time and place where it was possible to craft good weapons for that cost but now? 10 ex and you still might end up with shit.


Not really. This was my league starter methods (without Elreon) for several leagues and the results were fairly solid. To get a merciless roll or T2 / 3 with a good augmentation / regal isn't unlikely with 2k alterations. It's not a given but it's not overconfidence.
Goddamn so if you craft something good you must be a no lifer.
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Frankenberry wrote:


Not really. This was my league starter methods (without Elreon) for several leagues and the results were fairly solid. To get a merciless roll or T2 / 3 with a good augmentation / regal isn't unlikely with 2k alterations. It's not a given but it's not overconfidence.


I guess your 2k alteration gambler luck is not representative. My last 10k alteration crafting attempt for a claw ended in nothing. But if its so easy for you to craft weapons with your favourable RNG whats your point? Why are you complaining? Go on craft your weapons while the rest have alternatves not based a lucky outcome of crafting algorithm.
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Johny_Snow wrote:
Goddamn so if you craft something good you must be a no lifer.

Of course not, you could also be the lucky guy next door. Someone always wins the lottery......
German saying: Schönheit und Funktionalität in Sekundenschnelle zu ruinieren, ist dem wahren Dilettanten keine Herausforderung!
torturo: "Though, I'm really concerned, knowing by practice the capabilities of the balance team."
top2000: "let me bend your rear for a moment exile"
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The problem is when Lioneye's Glare, Doomfletch Prism, Atziri's Disfavour or Starforge becomes so strong that it discourages even wealthy players from attempting to craft a good weapon because chances are so slim.


I think of it the other way :
it's so ridiculously impossible to craft a good weapon that players would rather go to uniques which are readily available/cheap/"easy" to farm and which already allow you to play high tier maps.

Like yeah i would like to play something other than atziri's promise but even an equivalent rare would cost more due to its rarity. Don't even talk about gambling, it has NEVER be worth it to craft your own weapons since beta compared to just outright buy it (except for the uber-rich 0.1% market players).


For me the problem doesn't come from too strong uniques, but for the near impossibility to craft/drop a competitive rare.

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