beating the dead horse poe.trade AH
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" was it really? can u really blame me for getting frustrated with players who blame mechanics that aren't really a big problem (this isn't the first thread like that--not to mention global chat....), instead of trying to learn to play the game better or asking for help first? or players too lazy to check the wiki? or players who blame GGG for everything instead of taking some time to think of simple solutions to minor problems they have with the game? ------------------ *edit: u know what? i'll give an example of the kind of thing im dealing with: one time a player asked for a price check in global. somebody told him it was worth 100-200c. i told him it was more likely 20-40c. all of sudden some random player starts crying to me, "u give bad advice! im gonna mute u!" christ....first these players vastly overprice their item, then some random guy cries about it when i give them a more accurate price. even if they didn't agree with me, they could have just priced it at w/e they felt like anyway, then just price it down until it sells. <<<<<using common sense instead of crying about it. many of these new players are spoiled, lazy, entitled and crybabies....jesus..... -------------- anyway, at least now, the discussion seems more reasonable.
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" i don't agree with this. imo, until u sell the item, it's yours. u can reprice it at your whim or even change your mind about selling it. it's your item. ofc, i dont think it's always reasonable to do so. still, it's yours until u actually trade it. also, what about when u make a mistake in pricing?
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" at worst, it's a minor inconvenience. it's certainly not game-breaking as some players like to over-exaggerate about. would i like to see it made more convenient? certainly. but not by implementing that was tried and is known to have completely and utterly failed. Last edited by nealn#5247 on Sep 12, 2017, 10:45:33 AM
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poe.trade is more stable and less laggy than the official website.
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" Because auctions suck goat balls and are designed with one intent: Selling an item for the highest possible price, introducing waiting, several checkups, autobids, last minute sniping and whatnot, based on how they would implement it. I'm old fashioned. When I hear the word "Auction House", I think of auctions. And I think that a lot of people do. So why are we using the word Auction House ("AH") every time we want a better trading system? Bids, autobids, boyouts, last minute sniping and so on is a nightmare. D3 AH was a nightmare, and didn't add ANYTHING good to the game. What... So... Ever... But it's probably just me being difficult, thinking of auctions when people are using the word "auctions". Bring me some coffee and I'll bring you a smile.
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There is no such thing as a "legitimate market manipulation". That is why most countries have rules against stuff like that. Because it fucks up the economy.
About the AH, YES WE NEED IT! And for the millionth time, an AH does NOT mean there will be actual AUCTIONS, it's just a poor name choice. Call it a mnarket, trade house, what the fuck ever; it is simply an automated system. You list something -> someone else buys it. Simple and effective. No fucking whispers and afks and dnds. " Then you cancel the listing and relist it at the right price? " Whispers are just a "minor inconvenience but your doomsday scenario described above about changing your mind certainly isn't, right? I get hundreds of whispers per day but I only mislist stuff maybe once a week. I'd trade a mislist once a week for not having to deal with the shitty "system" we have now. " Automated trading systems ARE NOT KNOW FOR HAVING UTTERLY FAILED. Diablo's failed because it involved REAL MONEY, not because it was automated. FFS, this is not complicated. There are dozens of games with automated trading systems that are doing just fine. Stop making shit up, stop creating problems that only exist in your head. An automated system would improve EVERYONE's experience by a lot. Last edited by Zodr#2872 on Sep 12, 2017, 10:50:49 AM
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" I'm just going to say this one last thing and I'm done with this discussion. Your opinion is not the only correct opinion in the world, and the way you play is not THE ONE way to play the game, and some people want to play the game differently than you, while some will say the same things as you. It is in GGG's interest to cater to as large an audience as possible, even if they want to retain as much of their philosophy as possible (not making the process of obtaining items too easy primarily). Many people are unhappy about the current system, and "use your brain" is the dumbest argument I've ever heard, so people are complaining in hopes of getting this changed to actually have a system, like most other games in the world do. It's just something many people feel strongly about. That's all. Thank you Reality is an illusion, Exile.
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Hey look another trade sucks post-I am right there with all the people who think the trading in this game is horrific. I know that with a in-game trading system instead of 3rd party nothing will change price fixing wise. It will happen regardless of how trading is implemented. What it will do though is make is so people dont have to interact with the 10 to 1 douches in this game. GGG wants trade the way it is for social interaction. I dont want social interaction.... I want to be able to buy the item I want, when I want.. right when I want. Not be the search program that has to sift through all the afk/dnd/offline bullshit that comes with the current system. In all honesty GGG if I wanted social interaction. I would go to a Starbucks and get coffee and socially interact there.
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" This: " |
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I think this issue isn't as cut and dry as some would like for it to appear. For those who do take advantage of this system, they're at a relatively large advantage. It takes considerable thought and energy for the alleged manipulation, so let's not detract from the accomplishments of those grand Barons who've amassed a Scrooge McDuck style money vault. I do, however, think the most reasonable approach to solving an issue like this (Because market manipulation is globally viewed as a corrupt way of operating, so it is an issue) would be to utilize one of the more fun and unique components of Path of Exile. Leagues.
We've had league after league of varying circumstances and conditions...So why not develop an instant sale system through a "Traveling Broker" who will hold and sell items for a fee. Make it a part of the league, they could reside in your hideout or wherever. You pop by the Broker, make the down payment for the brokers services (Which keeps you honest about your listing) and then have them deliver your payments or items to a stash tab whose sole purpose is to receive currency and items from sales. Of course, that's just an example that's been skewed toward some of the suggestion in this thread, but it can be changed or adapted however GGG sees fit. This league could run alongside the existing league and there would be plenty of market statistics to track. It would create appropriate parallels to how the existing trade market is going. Anywho, just my two cents. |
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" Haha I can already see it. 3.1 Tradendus league Having a random guy appear once in every 16 000 maps you clear and allow you to buy items without the fuss of dealing with people.... there could also be a league currency like Tradendus coins.... wait a minute. Last edited by krenderke#3861 on Sep 12, 2017, 12:24:24 PM
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" Hey, I'd play "Tradendus" league. haha. It couldn't be random if it were going to provide real, valuable data. IT would have to be something consistent, though he could have an expendable currency to let you broker something? |
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