[3.0] Another Crit Dark Pact but "SAFER & FUNNIER", In-depth. Now with "Speed/Nuke Weapon Swap Ver."

Have you considered running Enfeebled then? If damage is ok, survivability would be massively boosted.
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Altissimus wrote:
Have you considered running Enfeebled then? If damage is ok, survivability would be massively boosted.


Yeah sure, in fact in early stages I've using Enfeeble all the time.
But then again, I realized that the actual things that could kill me are just Shaper/Guardians that kind of bosses, and they have 80% reduced curse effect.
Assume that you have 30% reduced damage on your curse, this means on Shaper/Guardians, the reduced damage effect will only be roughly 6%, which I think is less useful than building some more damage.

Plus I'm not using Assassin's against Shaper/Guardians either, using Orb of Storm - Pow.Charge on Crit instead.
Probably a stupid question, but in the speed-clear setup, why are you using Bladefall in the fast clearing setup and Blade Vortex in the Boss setup?

Why not the same in both?
And why not simply another Dark Pact in both, so your +Chaos Damage mods also add dmg and therefore life?

Am I missing something obvious with cooldowns? Or is it because these skills hit several times and therefore heal you several times?

BTW: still leveling in Act 8, but the build is *monstrously* powerful on a VERY limited budget (Tabula, Goldrim, Deceiver and later on an Apep). Once you get through cruel labyrinth to get the 100% lifeleech boost, you become unstoppable.

Dear Maligaro,
I left my head in San Francisco, I lost my legs in Peru
My liver and kidney are on holiday in Sydney
And I am sending my Heart to you
--- Love, Malachai
Last edited by Flapdrol#5373 on Aug 29, 2017, 10:03:23 AM
I've died a couple of times in Port map, and I have no idea why.

When I'm nuking down the boss I will suddenly just start taking damage without leeching, and 1.5 seconds later I'm dead.

What can stop the leech?
Another question. Is it really good to take Kaom's Roots?
200 life is great, but it is not that hard to get to 5K evasion, especially with:

and then you start evading attacks quite regularly (especially on low life).

It seems a waste to sacrifice all that evasion for just 350 life or so?
Dear Maligaro,
I left my head in San Francisco, I lost my legs in Peru
My liver and kidney are on holiday in Sydney
And I am sending my Heart to you
--- Love, Malachai
"
Flapdrol wrote:
Another question. Is it really good to take Kaom's Roots?
200 life is great, but it is not that hard to get to 5K evasion, especially with:

and then you start evading attacks quite regularly (especially on low life).

It seems a waste to sacrifice all that evasion for just 350 life or so?


I also have doubts about Kaom's roots, and am using this instead:



...which also solves any problems about gem slots.

However, I'm not sure the helm you have listed would still allow you to hit max resists after elemental weakness. Too many uniques? Tempting though...
"
Flapdrol wrote:
Probably a stupid question, but in the speed-clear setup, why are you using Bladefall in the fast clearing setup and Blade Vortex in the Boss setup?

Why not the same in both?
And why not simply another Dark Pact in both, so your +Chaos Damage mods also add dmg and therefore life?

Am I missing something obvious with cooldowns? Or is it because these skills hit several times and therefore heal you several times?



the CWDT is mostly just a defensive setup. Immortal call can still save your life from multiple attacks at the same time. So I think immortal call is still very useful.

Bladefall in fast clearing, because the actual thing that can kill you is a group of ranged mobs, and you cannot leech from that far with blade vortex. Bladefall provides a bigger radius than blade vortex to deal with seperated mobs.

BladeVortex, however, is relatively closed ranged and provides a continuous hit for leech when you're spamming DarkPact nearby the boss, which is more reliable than bladefall.

(but you can use both setups with bladefall and that's totally okay as well, not that big of a difference there.)

Dark Pact is also "ok", but the radius is small, and only casts once. It doesn't have the advantages of both bladefall and bladevortex. (and you don't depend on the CWDT to deal damage anyway)
Last edited by diabloyd#2167 on Aug 29, 2017, 7:00:15 PM
"
Flapdrol wrote:
Another question. Is it really good to take Kaom's Roots?
200 life is great, but it is not that hard to get to 5K evasion, especially with:

and then you start evading attacks quite regularly (especially on low life).

It seems a waste to sacrifice all that evasion for just 350 life or so?



"
Altissimus wrote:

I also have doubts about Kaom's roots, and am using this instead:



...which also solves any problems about gem slots.

However, I'm not sure the helm you have listed would still allow you to hit max resists after elemental weakness. Too many uniques? Tempting though...


I think it's worth a try, might be solid as well.

But the problem is that somehow you're depending on "luck". Sure it feels nice to evade, plus the Carcass provides a lot of evasion as well. But imagine you got stunned in a very intense situation, that might kill you already.

It might be viable, you just need to get some "stun recovery", pick the "cannot be stunned recently if you got stunned" Pantheon and you get less penalty from getting stunned. Plus you can evade .Seems nice.

But I just personally hate to be stunned and uncontrollable. So I myself will just stick to the Kaom's root I guess.

I'm not hitting the 75% all res after the highest level of elemental curse.

But it's like 70%, 72%, and 75% in a max lv elemental curse map, enough for me :S
"
Altissimus wrote:
I've died a couple of times in Port map, and I have no idea why.

When I'm nuking down the boss I will suddenly just start taking damage without leeching, and 1.5 seconds later I'm dead.

What can stop the leech?


I don't think the boss can stop the leech.

However the boss of Port can cause you to bleed, and that's a DoT which cannot "Savage Hit" and prevents you to trigger the "Cloaked in Savagery", therefore you don't have sufficient leech to maintain your life.

I think that's what happened....

Oh and plus, when the boss breaks into a smaller form, there's a time gap that you cannot hit anything to leech...
Last edited by diabloyd#2167 on Aug 29, 2017, 7:12:33 PM
"
diabloyd wrote:


However the boss of Port can cause you to bleed, and that's a DoT which cannot "Savage Hit" and prevents you to trigger the "Cloaked in Savagery", therefore you don't have sufficient leech to maintain your life.


Hmm, I did not know that a bleed stops a "savage hit" from proccing!

So if you're bleeding for one health a second and someone hits you for 50% of your life pool during that bleed, there's no savage hit?!

just became even more important.

Is it the same for all DoT effects, or just bleed?
Last edited by Altissimus#3339 on Aug 30, 2017, 2:41:13 AM

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