[3.1] SHAPER Kill __ 14675 HP___7000 HP regen_Tanky Righteous Fire 1 million+ DPS


Mb better to use chaos res ring instead of life ring? or no?
www.youtube.com/@PaintMasterPoE
mobalytics.gg/poe-2/profile/paintmaster
Is Shield Charge inferior to Cyclone to trigger elemental overlord?

About elemental equilibrium, its just spam cyclone (or shield charge) having a +1 to lightning damage/cold in a ring for example?
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PaintMaster wrote:
Mb better to use chaos res ring instead of life ring? or no?


Life gives you more damage, the chaos damage was never a problem for me yet so I would prefer the coral rings.



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aluminio wrote:
Is Shield Charge inferior to Cyclone to trigger elemental overlord?

About elemental equilibrium, its just spam cyclone (or shield charge) having a +1 to lightning damage/cold in a ring for example?


yes thats it. But watch out you have no fire damage on any item.



Now my question:

What belt should I use I can´t decide :D


(Craft is only for possible sell of it to increase the value)



+1 EC would be nice but thats alot of life I would miss, so what would you prefer?

Greetings
Ok, i am using a leather belt for day by day business:

But if I need more regeneration or more EC for IC when i kill trio at Uber then I go with:

If I go on shaper i put deceiver for the extra damage:


So is a situational thing.
Hello, I still do not have the 7 charge. I do not understand why. I have followed your guide all the same. Can you see my profile if something fails? I'm new to this game and I do not understand why it does not skip 7 endurance charges .
Thanks and excuse my insistence
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rvrr wrote:
Hello, I still do not have the 7 charge. I do not understand why. I have followed your guide all the same. Can you see my profile if something fails? I'm new to this game and I do not understand why it does not skip 7 endurance charges .
Thanks and excuse my insistence


as you can see at page 45 :)

"Because we only got 6 EC now as bandit reward is gone."

so without items 6 its max dont worry.
i think you should put a section where you actually list all gem combi youre using, by the look of it, you manually cast pretty much everything, am i wrong ?

also it isnt clear if you use some totems or not, to make use of the ascendancy passive
Last edited by berny#2952 on Aug 19, 2017, 5:34:03 PM
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berny wrote:
i think you should put a section where you actually list all gem combi youre using, by the look of it, you manually cast pretty much everything, am i wrong ?

also it isnt clear if you use some totems or not, to make use of the ascendancy passive


It`s easy:

EO is triggered by crits from Cyclone hits;
Fortify triggered from hits by Cyclone;
EE is triggered from Cyclone (you must have added Lightning or Cold Damage BUT not Fire);
Flammability triggered by curse on hit and this hit is applyed by Reckoning;
Scorching Ray applyed by Spell Totem manually and grant additional -Fire Resistances to target;
Endurance Charges are practically always permanent with 20% chance from Ramako ascendancy point.
Stone Golem and Vitality grants additional life regen;
Purity of Fire grants additional Fire res and + to max Fire res.

All you need is to put spell totem, and run accurately into pack, holding cyclone)
Last edited by D0berm4n#7989 on Aug 19, 2017, 6:04:05 PM
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berny wrote:
i think you should put a section where you actually list all gem combi youre using, by the look of it, you manually cast pretty much everything, am i wrong ?

also it isnt clear if you use some totems or not, to make use of the ascendancy passive


The gems are listed and character is public.
I manually cast pretty much everything: manually cast PoF, manually cast Vitallity, manually cast golem, manually cast EC, manually cast portal and manually cast totem. Oh yes I use a totem, sorry it is cloudy for you.
From those you can automatic cast with Cwdt the following: PoF, Vitallity, golem, and portal. There is no way to automatic cast totem or EC, but if you get one please enlight us.
I automatically cast curse. But I can make a change to put it also on manually.

or

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D0berm4n wrote:

It`s easy:

EO is triggered by crits from Cyclone hits;
Fortify triggered from hits by Cyclone;
EE is triggered from Cyclone (you must have added Lightning or Cold Damage BUT not Fire);
Flammability triggered by curse on hit and this hit is applyed by Reckoning;
Scorching Ray applyed by Spell Totem manually and grant additional -Fire Resistances to target;
Endurance Charges are practically always permanent with 20% chance from Ramako ascendancy point.
Stone Golem and Vitality grants additional life regen;
Purity of Fire grants additional Fire res and + to max Fire res.

All you need is to put spell totem, and run accurately into pack, holding cyclone)


+1
Last edited by Piftiuta#3122 on Aug 19, 2017, 6:15:50 PM
Unfortunately, with our accuracy it's difficult to get an elemental overload on the bosses.

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