Reliquary key is too rare
" Atziri's Disfavor is in the game ergo remove every other unique 2-hand axe and replace with Disfavor cuz it exists in the game? ??? Son, this is not how rarity tiers work. They are rare for a reason. Reason you seem to be missing entirely. Yes, there is legacy Viktar (which is broken as shit, even without being legacy), but if someone gets it to drop, you won't see it on poe.trade (or if you will, you won't be able to buy it). It being available at all doesn't mean you'll be able to get it. Rarity tiers. Get it now? Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge. | |
" Check your item filter. |
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" Nice straw man. Rarity tiers exist if there was any attempt or semblance to balance anything within the league. Balance was obviously not a high priority at all this league, as evidenced to the fact that they brought back a free mirror level Harbinger, un-nerfed items like Aegis and Shavs, along with Vinktars, TOH, etc. and a plethora of other highly broken items. Right now, the only people capable of getting keys are those who are playing the economy game (and really only those who have the excess currency to burn multiple keys) and those who are no lifing the game. Even then, those who are playing super hard have seen only one key at best (Alkaizer has seen literally one, and he was #3 on the ladder). It is one thing if the item had a guaranteed table of good drops, however that's not the case, and clearly the item drops are weighted. Making the key more available doesn't change much at all, it gives people merely more chances to roll and hopefully actually get an item. With the current weighted rates, what's the chances of you actually getting something that you are going to use, and is highly broken/good? Not very high, considering people have already done things like buy 20+ keys and have gotten literally zero. I've definitely played way more already than the average person and have seen one key. Other people have played nearly 5x as much and have only seen one or two keys at best. This idea that the key should be ultra rare just because the 'items are broken and potentially game ruining' is silly. The whole point of the league was obviously fun first, and balance is a forgone factor. If you're going to worry about balance, you shouldn't have ever released legacy foils in the first place. Last edited by allbusiness#6050 on Mar 8, 2017, 7:32:31 AM
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Again, you are complaining about too few keys, but also about these items being OP.
Pick one, please. Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge. | |
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Yea, keys too rare, killed the league for me (combined with the constant random crashes).
They said the good shit would be commensurately rare so I assumed you'd find a couple (4-5) reliquaries while leveling with a high yield of ephemeral edges. |
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" The point is that the items are broken in the first place and shouldn't even exist. If you're going to give no fucks about balance and start handing them back out again, don't just exclusively limit them to people who are literally the elite of the elite, as said people are already going to have the top gear no matter what. It makes zero sense to not care about the league's balance, and then suddenly turn around and just make all those items rare. If they even cared about the league's balance at all they wouldn't have even introduced back items like ROTC, Vinktar, TOH, old Shavs, old Aegis, etc. And the drops are weighted already, it's not like dropping more keys is going to make that big of a difference. Oh no, people are going to have access to fun overpowered items, boo hoo. My game is ruined. |
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For some reason it feels like they reduced the chance of keys in map compared to other areas. I have played sooooo long now and I have gotten 20+ exalt drops on sc ssf and 2 total reliquary keys. None dropped from maps. Starting to think levling up new characters to get them in open areas is the way to go :/
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