Content Update 2.6.0 Patch Notes

Hype
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Completed 40 Challengesipbtaliz wrote:
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In case no one alreasy said:

Marylene's Fallacy: No longer has the property non-critical strikes deal 40% less damage.

That's wrong. It must be: "... strike deal 40% damage"

no. http://pathofexile.gamepedia.com/Marylene%27s_Fallacy


First you say no then you post the link proving him right ._.
Last edited by imaGecko on Mar 1, 2017 4:48:50 AM
I think a change to AoE was needed, although I think one of my favorite builds, Cyclone got rekt by this :'(


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Completed 24 Challengesmorbo wrote:
Cyclone is not mentioned anywhere, no changes to its area size. Does that mean that the current area changes will rekt Cyclone?

I'm afraid so ...
Last edited by leto2626 on Mar 1, 2017 4:53:33 AM
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Completed 13 Challengesleto2626 wrote:
I think a change to AoE was needed, although I think one of my favorite builds, Cyclone got rekt by this :'(


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Completed 24 Challengesmorbo wrote:
Cyclone is not mentioned anywhere, no changes to its area size. Does that mean that the current area changes will rekt Cyclone?

I'm afraid so ...

Buffed in 2.5, reduced to it's original area in 2.6. I wonder why...
interesting so nerf everything soon nobody will play got it, nice logic
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whelp, viperstrike starforge + marylene's fallacy, anyone?
or maybe dual montegrul's grasp summoner?
Or maybe even a viable xirgils crank character?

BEST! zero zombies))
CI no armor Vaal Pact tanking makes no sense to stay in the game. Make VP works with Heath(just a suggestion). As we were comparing with friends playing HC: if u have 8kHP and something hits you for 4k you will spam logout, but if you have 20kES shield or more you will not even notice and will facetank leech it back in 1 sec. Im quite unhappy to see this remains the same.

Nothing changes as far as meta builds go, or maybe a slight damage nerf but not enough to stop that or make it less playable.

As many stated Pale Council is rather no go, or maybe for the mace with the current Viper strike change.

GG GGG! I will miss my old builds and maybe I will mourn all of them. But this will not prevent me to make new ones that will be even stronger. Thank you for the changes in 2.6 - they gave the food to the heap of new ideas.

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Completed 18 Challengesherreppe wrote:
interesting so nerf everything soon nobody will play got it, nice logic

Interesting logic - to extrapolate your personal opinion at all ppl and consider it as the only right decision. Good luck to live in such reality.

P.P.S. Haters gonna hate. Burn yourself and Wraeclast will be cleaner.
IGN Odminko, Orlangoor.
Last edited by Daimonidlo on Mar 1, 2017 5:21:57 AM
no ssf standard, no point to playing ssf.

still a matter of honesty... and in a kiddie game like this honesty can simply not be assumed.

so I'll be forced to record a lot of footage for my all uniques ssf challenge attempt, which will be tedious as fuck - in order to be credible
DEMANDS
-) Solo/self-found mode for every league [x] SOON (maybe)
-) Persistent endgame (alternative to temporary leagues)
-) Auction house
-) CHALLENGES FOR STANDARD & -) XP penalty rework! Stop making us waste time for no progress whatsoever!
there goes my leaguestarter^^

but i somewhat expected it and prepared a second one.. and that build is still fine.

even got some ideas for new builds, so i am fine with any changes here (aoe might need some adjusting in 2.6.1, but aoe was nuts before)

and for the people crying about divinters XD I found 1 of my 10 diviners during my leveling outside of maps and i guese that goes for most people.

Two kinds of players will suffer from the diviners changes..
1. Boters (fuck them)
2. Dried Lake farmers (who cares the get enough loot and without stoping for diviners even more clearspeed XD)

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