An Item Filter for the Discerning Exile | Ancestors Release | Spectre Filter Alpha
" Here, I'll make a new release once the mod highlights are in: I added new toggles for Atlas bases by rarity, removed sounds from normal ones ever (and from < 84 magic ones), and the toggles are per-base so you can turn off just normal two-toned boots if you want. I also made it so gems < 10% don't have a sound and have their own toggle (so now there's a toggle for no quality, < 10% quality, and >= 10% quality). *You call into the void. You hear a sound in the distance.*
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We check it once I'm home.
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Sizable update, the download link has the notes.
Again, please leave feedback if you use the filter. It's motivating. :) *You call into the void. You hear a sound in the distance.*
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Too lazy to Download it since i would have to redo my changes again, will probably update once next league begins. Love the filter though.
Last edited by Puandro on Feb 3, 2017, 2:16:44 AM
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" I'm glad you're enjoying it. A good portion of the update includes your suggestions for T1/T2 mods, so you'd be missing out on that if you wait to update. Pretty sure the only change you'd need to make it moving glassblower's baubles, actually. *You call into the void. You hear a sound in the distance.*
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Very nice filter! I am so glad to find him on reddit xD
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" Happy to hear it! Vouch for it if someone mentions that they need a filter. :P *You call into the void. You hear a sound in the distance.*
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New release! Those of you to try it, keep the feedback coming. :)
*You call into the void. You hear a sound in the distance.* Last edited by Felix35071 on Feb 7, 2017, 7:38:48 PM
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very nice filter. I'm coming from neversinks, and while I never really disliked his, I really started liking yours.
might keep it and stay with it, if you give support in the future :) only thing I am missing a bit is the sounds when a chance item drops. doesn't need to be a very prominent sound, just something to remind you that something dropped. not too quiet either, though :D Last edited by xebtria on Feb 7, 2017, 4:33:33 PM
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" I always felt like adding a sound to a chance drop is a bit too intrusive, especially because the drop itself isn't particularly valuable. If you want to add it you can add PlayAlertSound 9 200 (9 is a pretty subtle sound so you may even want 300 there). Alternatively, open Filtration and just add the sound to the blocks at the top. *You call into the void. You hear a sound in the distance.*
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