(3.12) Queenliness Wanderfinder | (∩^ᗜ ^)⊃━ - - -☆ﾟ.* | All Content (Power Siphon Kinetic Blast)
(∩^ᗜ ^)⊃━ - - - ☆ﾟ.*
Hello and welcome to my life based elemental endgame wander guide.
This build has the perfect synergy of defense, offense and movement speed;
using Queen of the Forest as the core item.
The main focus of this build is fast and safe endgame map clearing, while maintaining a good single target damage.
Info about 3.12!
Guide is up to date, added a cluster free version. This shouly be your starting point. Later you can transition to the cluster tree.
For the newly added alternative quality gems.
Kinetic Blast with pierce is really good, allows to use a dps increasing support gem that replaces pierce support.
Power Siphon with an additional projectile is an upgrade for singletarget
Wrath with increased aura effect does currently nothing in my pob, not sure if its bugged.
3.4 Uber Elder kill by TyPuCTuK
Clearing in 3.2 NEW F.A.Q.'s answered plus single target scaling
Video showcasing the 3.1 changes while doing red Elder and his Guardians
3.1 Phoenix Boss fight by RellikIsMyGod
3.1 Hydra Boss fight by Giammafix
3.1 Minotaur Boss fight by Giammafix
Clearing 3.0 content and some FAQ's answered plus some hints
3.0 How to scale single target damage & a Shaper run with temp league obtainable gear
3.0 2:20 min Shaper run
3.0 Shaper run from supremePINEAPPLE in Harbinger League
All 4 Guardians with my current gear
Uncut Shaper run with my current gear
Killing Shaper with a Lifesprig
Here you can see how gear scales DPS
Older explanation videos
Phoenix with EQ, Hexproof, 40% res
Dance with Shaper
Dancing with Uber Atziri
Pros and Cons
- Everything viable (Uber Elder requires high DPS gear, everything else is doable with 1.3 mill DPS)
- Well balanced if not perfectly in terms of DPS/Def/Speed
- Good league starter (requires basic knowledge of generating currency fast)
- Level 100 viable
- HC viable
- Not cheap! Compared to other builds
- Weak single target damage until you get the key items (Helmet with enchant)
- Will need a lot of chromatics or Vorici in safehouse to get the colors/ white sockets for ideal 6l (Use the Jeweler method for coloring)
- Expensive towards the endgame since you want a T1 life roll on every item possible
- Sometimes too fast
- Not beginner friendly
Some stats 3.12
No Flasks active 46091 Evasion Rating with Jade Flask only up
Quite tanky for a ~6kish life and evasion based build and fast!
Without charges 40.05%, with charges: 62.25%
A Diamond flask or the Betrayal flask craft "of the Order" (#% increased Crit. Chance during Flask effect.) takes care for the rest of the crit chance.
True Shaper DPS
Don't get confused with how much DPS I do.
25k DPS Barrage tooltip (without any flask active) is more than enough to comfortably kill Shaper!
confirmed by CreepyLay
I just love the build so much, that I started getting the best items possible. Also i get paranoid before every patch notes release.
With that beeing said, I also believe in my build philosophy, which basically means that I won't sacrifice any gained defensive or mobility stats just for more DPS.
Currently at 6 up to 9 mill Shaper DPS (top end aquired by swapping out Herald of Ice for Herald of Thunder and going for that extra mile, by generating Frenzy Charges with Frenzy - Faster Attacks.
Those numbers are reached without sacrificing life but evasion/movement speed (no Jade Flask).
Obviously you can go full potato-warrior mode, which more than doubles the DPS easily.
However i dropped down to 6 mill DPS (using my endgame mapping flask setup) since a higher movement speed shaved of around ~20 sec from a Shaper run
(DPS is not everything in this game).
3.12 Tree and 3.12 Pastebin for Path of Building
Note: I would recommend to go to Duelist area first, as it provides a good chunk of life and damage.
Also Point Blank is not needed until very late game. Only take jewel sockets if you have good jewels for them.
After that aim for the wand nodes and take Throatseeker in the end.
Later most of the points in that area will be respecced into cluster jewels.
At the beginning take the Duelist's leech nodes until you can get that one mana leech node of Essence Sap and Blood Drinker for life leech. (Orb of Regret is your best friend here)
Depending on your damage, you might need to stick to the Duelist's leech nodes until your damage is high enough to hit the cap you can leech with 0.4% from Blood Drinker.
Cluster Free Version POB
Cluster Free Version Tree
3.12 Cluster Jewel Tree
3.12 Cluster Jewel Tree Pastebin for Path of Building
How to get started
Level as an elemental Bow character.
One of my favorite streamers RaizQT did a great video on how to level a bow character:
Grab a Storm Cloud unique bow or the fated version The Tempest.
You can switch to Death's Harp/ Death's Opus later.
Take the Projectile nodes at the start of the Ranger up to Ballistic Mastery
Lethality and King of the Hill too.
If you struggle leveling, you can also get Wake of Destruction boots and Prismweave belt.
This should carry you until you are able to wear a Piscator's Virgil.
Switch to Wands as late as possible, Wanders shine in the mid 80's.
For bow skills, use:
Ice Shot with Pierce until you get Lightning Arrow.
Support the skills with the same support gems that will be used later with kinetic blast or power siphon.
Grab Herald of Ice and Wrath, use Precision Aura and level it up as high as you can (higher level reserves more mana)
If you got some Reduced Mana Cost Rings or Thiefs Torment you can Replace Herald of Thunder with Wrath
Get Thunderfist, those will be your gloves until you can get/craft good rare gloves.
Or Tombfist (Put a Murderous Eye Jewel for Intimidate 10% more damage multiplier)
Also you can get +0.5–0.8% base crit to attacks as an implicit by corrupting Tombfist gloves.
This is comparable to the Essence crafted +3.5% base crit mod.
Level Kinetic Blast and Power Siphon in your second weapon slot as soon as possible.
You can use other bow skills too, we are quite flexible here.
Thunderfist and Piscator's(not a must, since it's not cheap) are the base items for "wanding".
Oak is useless, Kraityn is not impactful and a jewel can do more than what Alira offers you.
Go take Master Alchemist first, then Veteran Bowyer for damage or Natures Adrenaline for movement speed
We are quite flexible at minor gods, you can use anyone that fits your liking.
Soul of Shakari for example is mostly used in Metamorph league at the moment.
Power Siphon gets 1 additional projectile at Level 21 (more damage).
You will need energy shield to make energy leech gem work, if not you can use slower projectiles support.
Inspiration support is also a viable 6th link.
Precision is reserves more mana with each level, just make sure you have enough mana left.
Improves AoE clear tremendously!
Only Vaal Grace is used!
You can also use Flaming Dash or Dash instead of Phase run if you like.
Debuff Tanky Enemies:
Keep it as low level to trigger Wave of Conviction as soon as possible, giving Bosses for example a lightning exposure reducing the lightning resistance in this case by 25%.
Sniper's Mark is manually used on Bosses
You can link it with Trap Support and curse Bosses with the Trap if you want.
Note: You can also use Shield Charge linked with Fortify to get tankier, yet i personally just don't like Shield Charge.
What to aim for on gear, how you get started gear wise
The core strength of the Pathfinder Ascendancy Class is flask effect scaling and sustaining flask uptime.
So it makes sense to start with this section first.
Flasks can buff your offense, defense or your speed.
To give you a better overview, i’d like to divide them into two subcategories, damage and defensive/speed.
This Flask should have the „remove bleeding“ roll until you can get „corrupted blood cannot be inflicted on you“ on a jewel.
Expensive option to get reliable crits, that comes with live regen and a 10% more damage modifier (without considering the flask effect).
Downside is obviously the cost and only crits on enemies that are on the consecrated ground.
Cheap and helpful against chaos damage
It’s really important to get a vessel of vinktar with the „to attacks“-roll. The enemy is getting shocked but up to 10% (without considering the flask effect) and not 50% which Path of Building applies if you tick on „is the enemy shocked“. Downside is the limited flask usage.
Make sure that the lightning resist is the highest uncapped resist. to get the damage buff. However balancing all 3 resist to get the full potential of this flask will be close to impossible due to the vessel of vinktar, so for this build, focus on the lightning resist.
Defensive/ Speed Flasks
Those three options are the source of speed and defense. Important are the affixes.
You cannot stack same affixes, so one flask should increase the evasion rating (up to 100%) the other the movement speed (up to 30%).
Quicksilver is great for speed clearing, Jade flask adds the most to your evasion rating (so also the movement speed)
Use a life flask for tough encounters or as long as you are not comfortable without one.
It makes sense to adjust your flask setup to what your build is capable of and what content you want to apporach.
You might want to use more damage oriented flasks at a difficult boss or prefer a quicksilver for easy map clear oriented content, you get the idea.
My current setup
Not the fastest setup, not the highest dps setup either, but good middleground.
Queen of the forest is the core item of this built.
Great option in terms of defense and movement speed.
You can use of course other chest pieces for more dps, but then lose movement speed since evasion stacking only apply to defensive stats.
The chances to get a good rare helmet are really low and can be later really expensive.
Because of that, it’s easier to get a unique helmet first.
Rat’s Nest is a really great option for speed and increasing the crit. chance/ attack speed.
Starkonjas Head is similar comes with a huge life roll instead of movement speed.
Later you can craft/ buy your first rare Helmet.
Next to life and evasion, you want following stats.
Shaper suffix Nearby Enemies take 6% increased Elemental Damage
with the Crusader suffix Nearby Enemies have -9% to Lightning Resistance
Warlords preffix 12-22% increased Elemental Damage/
or preffix +1 to Maximum Power Charges/
or suffix +11-20% to Global Critical Strike Multiplier
with either Shaper suffix Nearby Enemies take 6% increased Elemental Damage
or the Crusader suffix Nearby Enemies have -9% to Lightning Resistance
Combo #1 is easier to craft, since you can metacraft the preffixes, to get a high life roll.
Combo #2 has a lot more damage increasing affixes, yet harder to craft (unless harvest).
Desired helmet enchant is +2 Power Siphon Projectiles to boost the Power Siphon Single Target.
Aztiri‘s steps is the way to go, since they have a lot of evasion, life and movement speed.
16% Spell Dodge doesn't sound amazing, but kinda makes sense combined with Phase Acrobatics in the tree (30%)
Later you can get rare boots with „you have Tailwind if you have dealt a critical strike recently“ (Hunter influence) for speed and/ or „#% chance to gain an Elusive on critical strike“ (Redeemer influence).
Elusive is a buff granting 20% chance to dodge attack and spell hits and 30% increased movement speed.
The effect loses ist effectiveness over time. So debatable in terms of defense compared to atziri’s steps
For high damage against bosses and tough contenders the most desired enchant would be Adds 1 to 160 lightning damage if you haven't killed Recently
Damage penetrates 10% of enemy elemental resistances if you haven't killed recently is also a good choice.
Best option are Tombfist gloves (Abyss league unique).
With a murderous eye abyss jewel placed in them you get intimidate on hit which is a 10% more damage multiplier.
You can use two socket Tombfist, but this can limit your gem setup and mana management.
Desired corrupted implicit Attacks have +#% to critical strike chance
- High life
- Resists you need
- High evasion
You can aim for increased spell damage to increase the dps (you musst have Wandslinger allocated in the passive tree for this), yet requires a Evasion/ Energy Shield base, that can't roll high evasion neither has movement speed as an implicit.
Elder and Hunter influenced items can get „#% increased maximum life“
Also accuracy rating and attack speed on shields are nice to have and make gearing on other slots easier.
You can also craft „#% chance to deal double damage“
For the beginning, Piscator's Virgil is a great option. You shouldn’t start playing as a wander earlier than you can equip this item unless you have experience playing wander.
Due to the nerfs of flat damage values on abyssal jewels, Piscator's Virgil loses its power a lot earlier than before.
Therefore you should look for a good rare wand a lot earlier and its mandatory to do really well in the late game.
High critical strike chance and attack speed are the base stats we need on a wand.
While abyssal jewels got nerfed in their values of flat lightning damage, wands received a buff.
So we want as much lightning damage to attacks as possible.
Next to that, elemental/ lightning resistance penetration is really important, because bosses got high elemental resists.
With the Notable Wandslinger in the passive tree, increased spell damage is also a great dps modifier!
Desired corrupted implicit damage penetrates #% elemental resistances
Try to get as much life as possible.
Next to resists, look for damage increasing affixes:
You must have a hit chance of 90% or above!
So get flat accuracy rating (something above 250, above 321 would be perfect)
(percentage is not helping much)
Next to that aim for:
- Flat lightning damage to attacks
- Critical strike chance (on amulet, 16% on ring is not that strong)
- Critical strike multiplier
- Increased elemental damage with attack skills/Increased lightning damage
Use abrasive catalyst to increase elemental damage rolls up to 20%
Anoint Wandslinger if you have a lot of increased spell damage on your wand or elsewhere.
If not Prismweave is the best for non-spell damage scaling.
You can also transform your amulet into a talisman through jorgin in the research safehouse
Make sure to check on the wikipedia site which level of talisman you need and can get, in the end it is still a gamble what talisman implicit you get.
As for belts, you can go with a Leather Belt or switch to a Stygian Vise (Abyss league base)
- Life as much as possible
- Resists you need
- Increased elemental damage with attack skills
You can get „increased elemental damage“ with fossil crafting (pristine for life and prismatic for elemental rolls)
This build used to scale as many projectiles as possible with the use of Dying sun and surpasing the 50% increased Flask effect(in total) on you threshold (since 50% of 2 projectiles is 1)
However Power Siphon by itself is getting more than enough projectiles and to many will slow down the attack speed due to the Barrage Support gem.
But since this is a pathfinder build, flask effectiveness is still one of the best all around modifiers (including dps).
Crusader influenced / Metallic Fossils can roll for „#% increased lightning damage“
Crusader influenced can also roll 20-35% increased Spell Damage during any Flask Effect as a suffix
Hunter influenced items can roll „#% increased maximum life“
Another Hunter suffix for the speed hungry is 6-10% increased Movement Speed during any Flask Effect
Redeemer influenced belts can roll
8-14% increased Attack Speed during any Flask Effect
20-35% increased Projectile Attack Damage during any Flask Effect
Obviously you can place an Abyss jewel here to get more damage (next to life of course)
The base you are looking for is searching eye jewel
I highly suggest to get a life roll on every jewel you are using.
Next to that three out of following affixes:
- Added lightning to attacks
- Added lightning to wand attacks
- Global critical strike multiplier
- Increased attack speed if you have dealt a critical strike recently
Get "#% chance to gain Onslaught for 4 seconds on kill" on 2 Jewels. This will grant you perma Onslaught while mapping.
Note that you can also get fractured abyssal jewels. This should make crafting a lot easier.
Onslaught is 20% increased attack and movement speed
Added cold or fire damage are ok but far from beeing competitive compared to the above-mentioned stats.
Viridians are still good too.
Aim for following stats on those:
- Increased maximum life
- Global critical strike multiplier
- Increased attack speed
As for Watcher's eye, only avoid the ones that convert or add damage based on phyiscal damage, mana leech will save you 1 passive point.
If you are using precision, watcher’s eye got also good rolls for this aura.
Once you reached the Endgame you can start to respec out of the Duelist Area and make the transition to the cluster jewels.
Large Cluster Jewel
Base: Wand Damage/ Attack Damage/ Attack Damage while holding a Shield
Passives: Fuel the Fight/ Feed the Fury/ Martial Prowess
2 Jewel Sockets
Fuel the Fight allows us to drop the one mana leech node at Essence sap and gives damage in addition.
x3 Medium Cluster Jewel
Base: Projectile Damage
Passives: Eye to Eye/ Repeater
1 Jewel Socket
Eye to Eye has a nice synergy with Point Blank.
Base: Increased Flask Duration
Passives: Peak Vigour/ Spiked Concoction
Spiked Concoction grants Alchemist's Genius while a flask is up (as a pathfinder, all the time), which is granting 20% flask effect and flask charges gained
This is the best damage combo for my build. It's really important to get as much jewel sockets as possible to house the abyssal jewels.
You could get add more cluster jewels, personally this was not an option for me as i don't want to sacrifice more life.
---For more examples check the my gear section.---
Lvl 8 Sirus kill gear in Metamorph League
This should be proof enough that you can get really good gear even in leagues!
My current gear
Don't use those setups, if you don't have the defence/offence to back it up.
Setup for maps
The more Expensive version for maps
Setup for bossing like Sirus
(pretty much never needed)
This is placed in Tombfists for the Intimidate bonus
The rest is placed in Tree/ Stygian Vise belt.
---Check the what to aim for on gear section for detailed info.---
Min-Maxed Variant by Kirachan
Bestiary league gear
So here is the gear i was using in Bestiary league 3.2.
I did everything up to T14 Elder except Uber Elder since i couldn't get him to spawn on T15.
Why no leveling tree?
I want you to learn the game, ask yourself what node does impact the current state of your char in what way.
Also it's really dependent on your current gear and playstyle. The only thing I recommend is go to the Duelist's area first then to the witch's area.
You can grab damage or life nodes anytime you feel the need for it, since they are along the main path.
Why is your tooltip so low?
Honestly, DPS is not everything, I dropped a DPS flask for a Jade Flask (which is giving me movement speed), which saved me 20 sec for a full shaper run.
Also I haven't seen any other wander build that is doing a better job without going glasscannon or using headhunter.
Why no Deadeye?
Deadeye received a nice overhaul with 3.2 and it's the way to go to ease up your leveling experience/getting this build going.
However for the endgame Pathfinder is still superior. Better defence through flask effect and flask duration and keeping those up. Elemental status immunity simply by having a flask up.
Also you'd have to constantly attack to keep the Tailwind stack to max which can be annoying and/or counterproductive (you can't move while attacking).
I was testing Deadeye at the beginning of Bestiary and hit a wall against bosses since those also have split phases etc.
Why no Raider?
Pathfinder can achieve 1 additional projectile for Barrage which is a huge DPS boost.
Also boosting evasion through your flasks is a key feature to get the defence and speed we desire.
This together can't be reached as a Raider.
Why not using Headhunter or Inspired Learning?
Personally i think it's really silly to present a build with a Headhunter or Inspired Learning as they make any build viable! Of course you can use those items, I just like to showcase my build without them as they easily inflate the defence and DPS
Why is there no magicfind version?
There is no witchcraft involved making a MF character. Just stack Increased Quantitty and Rarity with the common items like Bisco's, Sadima's and Ventor's etc. You need to counter those items with strong items on the other slots, since you will lose DPS and life.
Why not using Tempest Binding?
Tempest Binding is pretty much great for boosting Kinetic Blast.
Which is not needed, this build and most other wander builds will clear T16 trash with a 3/4 link Kinetic Blast.
Also you want to boost Barrage DPS on any slot possible, so Rats Nest is BIS.
How to sustain mana?
For mana leech taking one node from Essence Sap is enough. (right from Ranger start)
Why no Esh's Mirror?
Esh's Mirror is a fun item, yet it provides you damage where you don't need it (trash mobs) and don't give you any where you need it (bosses, unless you use a Vaal Breach gem)
With Queen of the Forest you want to have as much evasion as possible on every piece of gear, therefore the shield slot too.
The shield slot should be used to scale evasion next to life and also resists, to make room for DPS modifiers on rings and amulet.
60 life is a little above the half of what you can get on a rare shield and only having one resist is just not that appealing to me.
Why no Lycosidae?
We get way more than enough chance to hit from our gear/passive tree.
With Queen of the Forest you want to have evasion on every Piece of gear, therefore the shield slot too.
Not to mention life.
This shield is only an option for leveling or for a more DPS focused playstyle.
Why not using Yriels Fostering?
All builds need res.
Crit builds need accu and crit chance in addition.
Res on QotF, attackspeed, accu, and crit chance on Yriels are all suffixes, that can roll on any item.
For example: amulets, rings, gloves and shields too.
This makes the unique stats on Yriel not really unique, yet the evasion/movement speed scaling of QotF is and makes this build fast and defensive.
Having the unique DPS stats of Yriels on other gear slots pretty much breaks it even, comparing it to QotF in terms of DPS.
Isn't ~5.5-6k ish life low for the current state of the game?
At the first look it seems low, as some HC players run around with more than 10k life.
Yet this build has several layers of defence that boost the effective life pool by a lot!
A high life pool is useless without any layers above it.
Do I need the +1 Barrage enchant and Dying Sun to make it work?
No it's not needed until you want to kill the very endgame bosses, but you will need the flasks and a 6link QotF.
Is a +1 Barrage enchant worth the investment?
Yes it is! :3
Why no Thunderfists?
They deliver really good DPS but have no life.
Use them for leveling until you get good rare gloves.
Is this a good league starter build?
It is, since you start as an elemental bow char, the source of your DPS will mostly come from Wrath, Added Lightning and Flat Elemental Damage on gear, which is easy to achieve.
Yet at the current state you will have to be good at generating currency as the key items are a lot more expensive at the moment.
Why do I always keep dying and why is my DPS so bad?
This is a PathfinderbBuild, you should take care about what flasks you use and what rolls they have.
Also every rare item and its stats will scale the DPS and Defence, buy cheap patchwork rares and you will have a bad time.
Not making use of Stibnite or Jade Flask, you will have a bad time.
How expensive is this build?
It's fairly cheap to start with, yet towards endgame it will get quite expensive.
Temp league prices: Helmet with enchant ~15-30 ex for example
EDIT: Prices are currently exploding, check key items on poe.trade before considering this build.
Make sure to check Players Feedback below!!
Last edited by Toma_Hawk on Oct 31, 2020, 11:18:56 PM
Last bumped on Feb 11, 2021, 1:36:37 PM
on Nov 5, 2016, 5:54:36 PM
It's always good to see QOTF build posted. Some thoughts:
Build can have a pretty good budget versions, especially with ele wand and ele bow. Wand version would love those essence only crit gloves. I think people would greatly appreciate a league-oriented budget version of it (5l, no vinktar, cheap wand, no rats, malis etc).
It could be even taken to 100, but you would have to invest in different mana reservation setup, like grace + curse(s) for example. 5k life with this setup won't cut it and character will die eventually from many reasons in maps [volatile blood, DD].
on Nov 6, 2016, 7:46:06 PM
3.1 Abyss league
3.2 Bestiary league
Special Thanks to
.. And many more(i try to add all of you <3)
Last edited by Toma_Hawk on Aug 19, 2020, 12:51:32 PM
on Nov 6, 2016, 7:50:31 PM
Yeah, i would love to see a budget setup too.
on Nov 7, 2016, 3:01:28 AM
Added a Budget / How to get Started Section.
on Nov 7, 2016, 6:54:33 PM
Thank you. Very helpful
So if I only have 5L for Single target, which gem to drop?
Last edited by fensuta on Nov 8, 2016, 9:47:55 AM
on Nov 8, 2016, 9:42:45 AM
Did some Science
Not the league has to end!
Last edited by Toma_Hawk on Nov 8, 2016, 7:35:26 PM
on Nov 8, 2016, 4:49:39 PM
If you could list all good/ok-ish helmet enchantments that help with a build - it could be great.
I'm guessing that lightning golem on any helmet may be hard to buy/get.
on Nov 8, 2016, 8:57:09 PM
Well as for Helmet Enchants, everything that is Buffing Kinetic Blast or Barrage is helpful.
Either Increased Damage, or Additional Projectiles/ Chance for an additional Explosion.
Enchants in general are just a bonus, so the Build will work without it.
Phoenix T16 fight
on Nov 9, 2016, 9:07:08 PM
How would you go about grabbing more life/defenses for a HC version?
on Nov 14, 2016, 5:29:31 AM